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 first map: Death holes 
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Joined: Tue Apr 10, 2007 10:32 pm
Posts: 830
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The sprites are great. I'd change the textures to something more grey/greenish, though, just to match the bases.


Sun Jun 17, 2007 9:37 pm
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Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
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yeznik wrote:
I love this map :o

You win :D


Quoted for amazingly correct-ness.

All you need to do now is resprite the dirt textures and walla! Whole different style kind of awesome game!

Empyrealically Approved! :grin:


Sun Jun 17, 2007 10:01 pm
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Joined: Fri Jun 15, 2007 5:25 am
Posts: 1
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very cool map nice work. love all the custom work put into it.


Mon Jun 18, 2007 6:28 am
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Joined: Sun Apr 08, 2007 2:40 pm
Posts: 230
Location: A parallel universe lodged between the final recluses of time and space
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The sprites are so good...
They make it look ancienty medievally, like from some long lost planet cool 8).
Your other map looks good as well will dload that too :)


Mon Jun 18, 2007 7:13 pm
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Joined: Sun Apr 01, 2007 2:15 am
Posts: 86
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I think the castle-y background parts would look better if they were darker. Help separate it from the foreground.


Wed Jun 20, 2007 11:24 am
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Joined: Sat Mar 10, 2007 2:44 am
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Location: Ja...umm...I forgot.
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It is really good.


Everyone hopes to see more from you D-meat


Wed Jun 20, 2007 11:26 am
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Joined: Fri Apr 27, 2007 6:22 pm
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Location: Usually at Banana Islands
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Does this work on Build 14?


Wed Jun 20, 2007 12:25 pm
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Joined: Fri Mar 16, 2007 1:28 pm
Posts: 328
Location: Finland
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hey come on... why do you ask something like that? this is in scenes, not old scenes.....

But anyways D-meat! I helped you get this work, and still, no credit for me.... *sob*

Ahh, just joking, great map. No need to credit me, I helped just for the sake of being nice. :grin:


Sun Jun 24, 2007 10:07 am
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Joined: Sat Mar 24, 2007 12:23 am
Posts: 28
Location: Minnesota
Post kap
it suck and dosent work :x :x :x :x :x :x :x


Sun Jun 24, 2007 6:06 pm
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Joined: Wed Mar 28, 2007 9:02 pm
Posts: 1639
Location: Somewhere. Nowhere.
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You're name gives me an idea...

3 things.

1. If it doesn't work for you, how do you know it sucks?
2. Are you sure you installed it correctly?
3. Read the rules to find out what else was wrong with that post.


Sun Jun 24, 2007 6:17 pm
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Joined: Wed Nov 22, 2006 3:19 pm
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Hmmm....
I suspect that person is PhuntastikO...


Sun Jun 24, 2007 6:19 pm
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Joined: Fri Mar 16, 2007 1:28 pm
Posts: 328
Location: Finland
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This was ban885's third post that broke rules... let's see how many posts he has... 3? hmm.... How convenient.


Sun Jun 24, 2007 7:09 pm
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Joined: Fri Jun 08, 2007 3:50 pm
Posts: 5
Post Re: first map: Death holes
Wow :D ! Amazing map! Good job! :cool:


Sat Aug 18, 2007 8:56 pm
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Joined: Tue Aug 14, 2007 2:53 pm
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Location: Black Mesa Research Facility
Post Re: first map: Death holes
nice dig. really nice dig.


Sat Aug 18, 2007 8:59 pm
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Joined: Fri Apr 27, 2007 3:40 pm
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Post Re: first map: Death holes
[Fail]JopieCC[/Fail]


Sun Aug 19, 2007 5:43 am
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