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Settings.ini key configurations.
http://forums.datarealms.com/viewtopic.php?f=4&t=12619
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Author:  Tomaster [ Tue Nov 11, 2008 4:04 am ]
Post subject:  Settings.ini key configurations.

Here's the setup for Player 1 with the W,A,S,D (Up, Down, Left, Right) H,J,K,L,SPACE (Fire, Aim, Pie, Jetpack/Jump, Crouch) Y,U (Change actors) and Player 2 is Up Arrow, Down Arrow, Left Arrow, Right Arrow, NumPad 1, 2, 3, Enter, 0, 4, 5. If you need a specific configuration, post it here, and I'll try to do it soon. Make sure to either name it the order I did, or name which key corresponds to which action.
Code:
   P1Scheme = InputScheme
      // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
      Device = 1
      LeftUp = InputMapping
         KeyMap = 23
      LeftDown = InputMapping
         KeyMap = 19
      LeftLeft = InputMapping
         KeyMap = 1
      LeftRight = InputMapping
         KeyMap = 4
      RightUp = InputMapping
         KeyMap = 23
      RightDown = InputMapping
         KeyMap = 19
      RightLeft = InputMapping
         KeyMap = 1
      RightRight = InputMapping
         KeyMap = 4
      Fire = InputMapping
         KeyMap = 8
         MouseButtonMap = 0
      Aim = InputMapping
         KeyMap = 10
      AimUp = InputMapping
         KeyMap = 23
      AimDown = InputMapping
         KeyMap = 19
      PieMenu = InputMapping
         KeyMap = 11
         MouseButtonMap = 1
      Jump = InputMapping
         KeyMap = 23
      Crouch = InputMapping
         KeyMap = 19
      Next = InputMapping
         KeyMap = 5
      Prev = InputMapping
         KeyMap = 17
      Start = InputMapping
         KeyMap = 0
      Back = InputMapping
         KeyMap = 0
   P2Scheme = InputScheme
      // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
      Device = 0
      LeftUp = InputMapping
         KeyMap = 84
         StickMap = 0
         AxisMap = 1
         DirectionMap = 0
      LeftDown = InputMapping
         KeyMap = 85
         StickMap = 0
         AxisMap = 1
         DirectionMap = 1
      LeftLeft = InputMapping
         KeyMap = 82
         StickMap = 0
         AxisMap = 0
         DirectionMap = 0
      LeftRight = InputMapping
         KeyMap = 83
         StickMap = 0
         AxisMap = 0
         DirectionMap = 1
      RightUp = InputMapping
         KeyMap = 84
         StickMap = 2
         AxisMap = 0
         DirectionMap = 0
      RightDown = InputMapping
         KeyMap = 85
         StickMap = 2
         AxisMap = 0
         DirectionMap = 1
      RightLeft = InputMapping
         KeyMap = 82
         StickMap = 1
         AxisMap = 0
         DirectionMap = 0
      RightRight = InputMapping
         KeyMap = 83
         StickMap = 1
         AxisMap = 0
         DirectionMap = 1
      Fire = InputMapping
         KeyMap = 38
         MouseButtonMap = 0
         JoyButtonMap = 0
         StickMap = 0
         AxisMap = 2
         DirectionMap = 0
      Aim = InputMapping
         KeyMap = 39
         JoyButtonMap = 1
      AimUp = InputMapping
         KeyMap = 84
      AimDown = InputMapping
         KeyMap = 85
      PieMenu = InputMapping
         KeyMap = 40
         MouseButtonMap = 1
         JoyButtonMap = 2
         StickMap = 0
         AxisMap = 2
         DirectionMap = 1
      Jump = InputMapping
         KeyMap = 91
         JoyButtonMap = 3
         StickMap = 0
         AxisMap = 1
         DirectionMap = 0
      Crouch = InputMapping
         KeyMap = 90
         StickMap = 0
         AxisMap = 1
         DirectionMap = 1
      Next = InputMapping
         KeyMap = 42
         JoyButtonMap = 5
      Prev = InputMapping
         KeyMap = 41
         JoyButtonMap = 4
      Start = InputMapping
         KeyMap = 0
         JoyButtonMap = 7
      Back = InputMapping
         KeyMap = 0
         JoyButtonMap = 6

If you need a specific configuration, post it here, and I'll try to do it soon. Make sure to either name it in the order I did, or name which key corresponds to which action.

Author:  Mooseral [ Tue Nov 11, 2008 9:29 am ]
Post subject:  Re: Settings.ini key configurations.

I use a similar layout for the player one controls, with the space replaced with left shift for crouch, and player 2 gets the numpad and mouse (2,4,5,6, 1 and 3 for actor shifting). Theoretically, I could just use Z instead of shift in the interim, but according to my friends the numpad was acting oddly (4 key did not work...? I didn't use it, however, so they may have been doing it wrong. It's late now, perhaps science might be applied in the morning).

Apparently Data's working on it... so, mostly meh. For now, I can use alternate controls with primarily minor irritation, personally (zombies ftw). It'll be nice to have it fixed though... I wonder what change might have caused it to stop working? Seems mostly disconnected from other changes in the build... *curiosity*

Author:  Tomaster [ Tue Nov 11, 2008 11:44 pm ]
Post subject:  Re: Settings.ini key configurations.

Mooseral wrote:
I use a similar layout for the player one controls, with the space replaced with left shift for crouch, and player 2 gets the numpad and mouse (2,4,5,6, 1 and 3 for actor shifting). Theoretically, I could just use Z instead of shift in the interim, but according to my friends the numpad was acting oddly (4 key did not work...? I didn't use it, however, so they may have been doing it wrong. It's late now, perhaps science might be applied in the morning).

Apparently Data's working on it... so, mostly meh. For now, I can use alternate controls with primarily minor irritation, personally (zombies ftw). It'll be nice to have it fixed though... I wonder what change might have caused it to stop working? Seems mostly disconnected from other changes in the build... *curiosity*

So wait, do you want me to post that config? Or are you just telling me?

Edit: Whatever, I did it anyway. I think this is it, tell me if anything is wrong.
Code:
P1Scheme = InputScheme
      // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
      Device = 0
      LeftUp = InputMapping
         KeyMap = 23
      LeftDown = InputMapping
         KeyMap = 19
      LeftLeft = InputMapping
         KeyMap = 1
      LeftRight = InputMapping
         KeyMap = 4
      RightUp = InputMapping
         KeyMap = 0
      RightDown = InputMapping
         KeyMap = 0
      RightLeft = InputMapping
         KeyMap = 0
      RightRight = InputMapping
         KeyMap = 0
      Fire = InputMapping
         KeyMap = 8
      Aim = InputMapping
         KeyMap = 10
      AimUp = InputMapping
         KeyMap = 23
      AimDown = InputMapping
         KeyMap = 19
      PieMenu = InputMapping
         KeyMap = 11
      Jump = InputMapping
         KeyMap = 12
      Crouch = InputMapping
         KeyMap = 115
      Next = InputMapping
         KeyMap = 21
      Prev = InputMapping
         KeyMap = 25
      Start = InputMapping
         KeyMap = 0
      Back = InputMapping
         KeyMap = 0
   P2Scheme = InputScheme
      // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
      Device = 1
      LeftUp = InputMapping
         KeyMap = 39
      LeftDown = InputMapping
         KeyMap = 41
      LeftLeft = InputMapping
         KeyMap = 42
      LeftRight = InputMapping
         KeyMap = 43
      RightUp = InputMapping
         KeyMap = 39
      RightDown = InputMapping
         KeyMap = 41
      RightLeft = InputMapping
         KeyMap = 42
      RightRight = InputMapping
         KeyMap = 43
      Fire = InputMapping
         KeyMap = 0
         MouseButtonMap = 0
      Aim = InputMapping
         KeyMap = 0
      AimUp = InputMapping
         KeyMap = 0
      AimDown = InputMapping
         KeyMap = 0
      PieMenu = InputMapping
         KeyMap = 0
         MouseButtonMap = 1
      Jump = InputMapping
         KeyMap = 39
      Crouch = InputMapping
         KeyMap = 41
      Next = InputMapping
         KeyMap = 40
      Prev = InputMapping
         KeyMap = 38
      Start = InputMapping
         KeyMap = 0
      Back = InputMapping
         KeyMap = 0

Author:  war_man333 [ Sat Nov 15, 2008 10:05 am ]
Post subject:  Re: Settings.ini key configurations.

Could not match property in Base.rte/Settings.ini at line 29!

Line 29 is:


Code:
27 P1Scheme = InputScheme
28     // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
29     Device = 0
30     LeftUp = InputMapping
31         KeyMap = 23


I'm pretty sure it's pasted correctly:

Code:
    SoundVolume = 41
    MusicVolume = 47
    LastEmail = xxxxxxx@hotmail.com
    LastKey = xxx-xxxx-xxxxx-xxxx
    P1Scheme = InputScheme
etc etc...

Author:  RedSarge [ Thu Nov 20, 2008 1:54 am ]
Post subject:  Re: Settings.ini key configurations.

Hooray, CC Build 22 does not work! Yay, I have uninstalled Build 21 and Build 18 (kept the mods) but now Build 22 doesn't work, yeah...

Build 22 the keys...they do nothing! What the heck, I think I'am going to make a topic about this because Data needs to fix this, can't even play the game.

Author:  war_man333 [ Sun Nov 23, 2008 11:33 am ]
Post subject:  Re: Settings.ini key configurations.

Come ON Data, we really need a fix for this.

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