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 How to make Cortex Command lag less. [V1.2.2] 
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Re-download CC along with all the mods this may help.


Fri Apr 05, 2013 1:10 am
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Hi, I'm running the newest version on OSX mountain lion and ctrl + O (and the other variations like cmd + O) don't seem to activate timescaling..... does anyone know anything about this? I always play with it on and it's hard to play without it.


Mon Apr 08, 2013 5:42 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Teleo wrote:
Hi, I'm running the newest version on OSX mountain lion and ctrl + O (and the other variations like cmd + O) don't seem to activate timescaling..... does anyone know anything about this? I always play with it on and it's hard to play without it.

The ability to toggle that setting seems to have been removed from the game engine some time ago.

I've given up playing this on my dual-core 2.5GHz Core 2 Duo laptop. It runs fine on my quad-core Core i7 desktop (2.8GHz stock, overclocked to 4.2GHz), but I prefer to play 2D games on my laptop while watching TV :P

Edit: For clarification, I'm on the PC version, but I'm sure it's similar to the Mac one.


Last edited by HunterZ on Tue Apr 09, 2013 5:49 pm, edited 1 time in total.



Mon Apr 08, 2013 6:37 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
What?? No way! I need to have that setting or I can't play! :(((


Mon Apr 08, 2013 8:47 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Teleo wrote:
What?? No way! I need to have that setting or I can't play! :(((


is it possible to emulate a different keyboard inside of MAC OS X? Or can it use non-MAC OS X keyboards?


Tue Apr 09, 2013 5:21 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
From what the guy above me is saying, Data took this out of the game (which I find hard to believe), so it doesn't matter than I'm on a mac.


Tue Apr 09, 2013 7:19 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Teleo wrote:
From what the guy above me is saying, Data took this out of the game (which I find hard to believe), so it doesn't matter than I'm on a mac.

Correct. Look at the bottom of page 4 of this thread for independent confirmation.


Tue Apr 09, 2013 8:11 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
What is time scaling?

its not ctrl + P and then you hit I believe comma to switch the update sim frame to something else.


Tue Apr 09, 2013 9:15 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Jackslancer wrote:
What is time scaling?

its not ctrl + P and then you hit I believe comma to switch the update sim frame to something else.

He's talking about Ctrl+O, which is actually supposed to toggle "one sim update per frame".

After looking through this thread again, I noticed that someone posted that there may be a way to toggle it via a console command: viewtopic.php?p=282375#p282375


Tue Apr 09, 2013 10:26 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Oh right, I just remembered: I can't get the console to open either! It's ~ to open it, right?


Tue Apr 09, 2013 11:33 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Teleo wrote:
Oh right, I just remembered: I can't get the console to open either! It's ~ to open it, right?

Haven't used it myself yet, but: http://wiki.datarealms.com/Console


Tue Apr 09, 2013 11:36 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
Teleo wrote:
Oh right, I just remembered: I can't get the console to open either! It's ~ to open it, right?


/ <--- forward slash

works for me too

and yeah they removed the sim update control.


EDIT: you hit 1,2,3,4,5,6,7 keys to mess with sim cap and stuff.


Tue Apr 09, 2013 11:58 pm
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Post Re: How to make Cortex Command lag less. [V1.1]
Geti wrote:
Rawtoast wrote:
Is there a way to do it in the terminal?

Code:
TimerManager.OneSimUpdatePerFrame = true
should work. replace true with false to turn it off. if it doesnt, try 1 and 0.

Nope, this doesn't seem to work either. The Ctrl+P menu always says "ONE Sim Update Per Frame!"


Wed Apr 10, 2013 4:33 am
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Post Re: How to make Cortex Command lag less. [V1.2.2]
I tried that too and I couldn't tell if it worked, which leads me to believe that it didn't. Things did slow down when I set off a lot of bombs (is that normal?), but it still didn't have the smooth feel of earlier builds.

EDIT: Things slowed down with bombs when I turned it off, so I guess it is normal. I'm pretty smart. :P


Wed Apr 10, 2013 5:15 pm
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Post Re: How to make Cortex Command lag less. [V1.2.2]
I have a monstrous computer with an eight-core processor. Despite that, Cortex Command--no matter how I mess with the delta-timing or the resolution--is an absolute lag fest for me.


Fri Oct 11, 2013 6:10 am
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