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 Suggestion - Bring back brain location limited drop zones 
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Joined: Sun Aug 28, 2011 1:47 pm
Posts: 105
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Post Re: Suggestion - Bring back brain location limited drop zones
@makute
http://www.thepeoplenews.com/May10/page18.html
http://wiki.answers.com/Q/What_were_warplanes_like_in_1915
http://www.wwiaviation.com/bombers.html

From the last one: "Early in the war the idea of dropping objects from above to cause damage on the enemy took hold. Many improvised objects such as rocks and bricks were used as well as hand grenades. The process was a very crude affair: the pilot or observer would manually drop the object over the side of the fuselage and hope he had hit something or someone.."


Tue Oct 09, 2012 10:47 pm
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Joined: Sat Oct 06, 2012 3:01 pm
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Post Re: Suggestion - Bring back brain location limited drop zones
Yeah, I knew about the use of stones and hand bombs in ancient aerial warfare, but the image of Freiherr von Richthofen, diving into the enemy lines sabre in hand should be awesome.


Wed Oct 10, 2012 11:28 am
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Joined: Mon Oct 25, 2010 5:51 am
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Location: Sydney
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Post Re: Suggestion - Bring back brain location limited drop zones
fylth wrote:
A beacon that is thrown like a bomb, it deploys on impact and provides a small area to land units
A drone (like the coalition ones) that can move around -- (see TDS's fantastic Ronin concept art thread for this)
This, if the handheld beacon is costly, and
Lizardheim wrote:
landing pad bunker module

-This.


Wed Oct 10, 2012 1:18 pm
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Joined: Sat Aug 16, 2008 7:17 pm
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Post Re: Suggestion - Bring back brain location limited drop zones
This is tangentially related to this issue because I am dropping these guys directly on the enemy brains,

but

is it reasonable that I should be able to drop-rocket down 5-10 dummies with impulse cannons and fly them over en-mass to my enemy and kill all his dudes and his brain with airborn one hit kills in about 5 seconds?


I mean jesus I thought I'd give dummies a go because I was owning too much as coalition but this is ridiculous.


Wed Oct 10, 2012 3:34 pm
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Joined: Sat Aug 16, 2008 7:17 pm
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Post Re: Suggestion - Bring back brain location limited drop zones
Jesus christ, two enemies just attacked my site and I killed both of them with a single impulse cannon shot before they'd even landed.

ONE SHOT


Wed Oct 10, 2012 3:42 pm
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Joined: Tue Jul 27, 2010 6:29 am
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Post Re: Suggestion - Bring back brain location limited drop zones
I just had a fantastic idea, what about; BASE SYSTEMS!

You could have a satellite dish type thing that would be place within your base which doubles your landing zone.

If you lacked one or it was destroyed then your dropping space would be narrowed to the immediate area around your brain.

You could go as far as to have other base objectives too, maybe a shield generator that needs to be taken down prior to accessing shielded areas (e.g. disabling the sheild around the telecomms dish.)


Mon Oct 22, 2012 9:34 pm
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Joined: Mon Apr 09, 2012 7:44 am
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Post Re: Suggestion - Bring back brain location limited drop zones
Hm... yes... i see where you are coming from.

Things like stationary turrets, that were really good, but had to be manned, nano assemblers for troops, and weapons.
Maybe even fighter aircraft, that you have to launch from a runway, or something.

All good ideas.


Fri Oct 26, 2012 11:15 pm
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