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 Mod Making Contest With KAG Theme 
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Post Mod Making Contest With KAG Theme
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King Arthur's Gold is a multiplayer platformer being produced by MM of Soldat fame as well as our own Cortex Command veteran Geti. Datarealms could even be considered the birth place of KAG, with our thread in game discussion being the first real big spot for discussing the game. To raise attention to KAG and to promote some modding activity in CC I'd like to run a little contest here to see who can make the best KAG themed Cortex Command mod.

You have until September 24 to submit a KAG themed Cortex Command mod which I will judge based on overall fun, execution of mod, and how well it fits the theme.

Winner will receive two KAG premium accounts valued at $10 each.


Last edited by Contrary on Mon Sep 09, 2013 11:29 pm, edited 3 times in total.



Tue Sep 03, 2013 5:57 am
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Post Re: King Arthur's Gold Mod Making Contest
Wrong forums, dingus.

This is Cortex Command/General, you are looking for OT/Gaming.


Whoops


Tue Sep 03, 2013 12:16 pm
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Post Re: King Arthur's Gold Mod Making Contest
It's fine where it is, no need to move it.


Tue Sep 03, 2013 2:10 pm
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Post Re: King Arthur's Gold Mod Making Contest
Would people be more hype if the prize was two codes. :???:


Fri Sep 06, 2013 7:30 am
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Post Re: King Arthur's Gold Mod Making Contest
Modding contest you say :)

https://forum.kag2d.com/threads/fyi-mod ... ted.13331/


Fri Sep 06, 2013 12:56 pm
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Post Re: King Arthur's Gold Mod Making Contest
I believe (s)he meant a KAG-themed Cortex Command mod :)


Fri Sep 06, 2013 4:35 pm
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Post Re: King Arthur's Gold Mod Making Contest
weegee wrote:

Weegee, we know that won't stop you.

It never has, and it won't.
Just learn angelscript, and read some of the scripts that are lying around in the KAG Beta folders; as you can tell, everything's flyweight, and scripted with a very near-C scripting language.
[There are what? Hundreds of scripts that are used to run KAG Beta? And how many people are making fundamental overhauls to the game?]


Fri Sep 06, 2013 7:27 pm
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Post Re: King Arthur's Gold Mod Making Contest
Contrary wrote:
Would people be more hype if the prize was two codes. :???:


CC's modding scene just isn't what it used to be. :???:


Fri Sep 06, 2013 7:30 pm
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Post Re: King Arthur's Gold Mod Making Contest
Contrary wrote:
a KAG themed Cortex Command mod


Oh, silly me, I thought the opposite :(


Fri Sep 06, 2013 7:35 pm
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Post Re: Mod Making Contest With KAG Theme
Two accounts for the winner would make things a bit better. Since I can't pull off the top of my head a modder who is both top notch in both spritibg as well as scripting, a tag-team approach may get more participants.


Mon Sep 09, 2013 7:22 pm
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Post Re: Mod Making Contest With KAG Theme
Holy crap boats are in KAG now? I really should try that again..


Mon Sep 09, 2013 8:45 pm
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Post Re: Mod Making Contest With KAG Theme
CaveCricket48 wrote:
Two accounts for the winner would make things a bit better. Since I can't pull off the top of my head a modder who is both top notch in both spritibg as well as scripting, a tag-team approach may get more participants.

Alright dooone. Looking at the unenthusiastic response here I don't think top notch skills in either field are required for a win but I can spare another account for the sake of my two communities.

TWO KAG ACCOUNTS TO WINNING ENTRY


Mon Sep 09, 2013 11:32 pm
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Post Re: Mod Making Contest With KAG Theme
Awww yes.

Now I need an art partner.


Mon Sep 09, 2013 11:40 pm
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Post Re: Mod Making Contest With KAG Theme
Get Lizard, he still hasn't badgered Geti for free keys yet.


Tue Sep 10, 2013 9:54 pm
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Post Re: Mod Making Contest With KAG Theme
CaveCricket48 wrote:
Awww yes.

Now I need an art partner.

perhaps you meant
an artner


Thu Sep 12, 2013 6:42 am
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