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 CC with the Mayflash Gamecube adapter and another controller 
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Joined: Fri Jul 06, 2012 7:20 am
Posts: 41
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Post CC with the Mayflash Gamecube adapter and another controller
I recently acquired a Mayflash Gamecube-to-PC adapter, and have been pretty pleased with its performance. It works well with everything I've played, but there's one significant problem.
CC only recognizes the Mayflash adapter controllers if it's plugged in. The adapter has 4 ports, and CC only allows 4 controllers... which means that I can't use any other controller type if I have the adapter plugged in.
CC also, as far as I'm aware, only detects controllers on start. This means I can't just plug the other controller in first.

Any ideas for how I could work around this? I'd like to play around with the GC controller, but the other guy I play with is really set on using another controller he's gotten to love.


Fri Mar 25, 2016 4:12 pm
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Joined: Thu Jun 11, 2009 2:34 pm
Posts: 959
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Post Re: CC with the Mayflash Gamecube adapter and another controller
I wonder how this thing look in windows, maybe you can disable unused controllers via Device Manager to make room for actually plugged controllers in CC? Controllers are managed via Allegro 4 library, I doubt we'll be able to change it to support this rare configuration, especially when we don't have anything like that nearby.


Sat Apr 30, 2016 7:25 am
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Joined: Fri Jul 06, 2012 7:20 am
Posts: 41
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Post Re: CC with the Mayflash Gamecube adapter and another controller
Thank you for the idea of disabling the ports in the device manager; I think that will fix my issue.

For anyone curious, the adapter shows up as 4 separate controllers which can be disabled individually.
I don't have access to another controller at the moment, but I was able to make some of the slots not respond so I think it'll work.


Sat Apr 30, 2016 3:40 pm
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