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Enabling Modded Scenes on Campaign?
http://forums.datarealms.com/viewtopic.php?f=4&t=46126
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Author:  Savior59 [ Thu Jan 05, 2017 6:05 pm ]
Post subject:  Enabling Modded Scenes on Campaign?

Title says it all, is there a specific way I can enable scenes that I downloaded to be picked in the "campaign" portion of the game. As of now (with or without mods) the game says that there is a maximum of 16 sites that CAN be selected during the campaign. I'm hoping to expand that.

Link for maps I am trying to add to the pool:
viewtopic.php?f=24&t=31954

Thanks for your time!

Author:  Major [ Fri Jan 06, 2017 7:38 am ]
Post subject:  Re: Enabling Modded Scenes on Campaign?

Code:
   MetagamePlayable = 1

Just add that line into the scenes .ini file.
Like so:
Code:
AddScene = Scene
   PresetName = Crags of A'mon Pirate Fort
   Description = The Privateers have built a hidden fortress deep in the Crags of A'mon as a base to launch raids on the surrounding area.
   LocationOnPlanet = Vector
      X = 30
      Y = 25
   MetagamePlayable = 1


The limit of 16 maps per campaign I'm not sure how to change.

Author:  Savior59 [ Fri Jan 06, 2017 7:24 pm ]
Post subject:  Re: Enabling Modded Scenes on Campaign?

Thank you very much!

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