View unanswered posts | View active topics It is currently Wed Apr 24, 2024 12:34 pm



Reply to topic  [ 9 posts ] 
 My ideas and thoughts for cortex command. 
Author Message
User avatar

Joined: Sat Nov 18, 2006 8:11 pm
Posts: 266
Reply with quote
Post My ideas and thoughts for cortex command.
Well, I had an Idea for the finished version of CC. I think a replay mode would be awesome. At times, there are some pretty epic moments. I'd like to be able to record them.

Also, about the "zombie" or whatever it is on the dev log. Regardless of what it actually is, zombie or not, there should be zombies in CC. They shouldn't have weapons though. Rather, a swing attack with their arms. The attack should dissmember the victim. Also, zombies shouldn't have damage over time. They should have a lot of health, and only take damage when bullets hit them. One damage for each bullet. Zombies should also be able to crawl if their legs are destroyed.

Just some food for thought.


Sun Dec 03, 2006 4:33 am
Profile WWW
User avatar

Joined: Wed Nov 15, 2006 2:42 pm
Posts: 304
Location: Western Australia
Reply with quote
Post 
Love the zombie idea, and since dismemberment is already in the game i'd say they'd be prety easy to put in... for someone who knows how to do it :D


Sun Dec 03, 2006 5:48 am
Profile WWW
User avatar

Joined: Mon Nov 28, 2005 4:59 pm
Posts: 1207
Location: Norway
Reply with quote
Post 
Yeah, and it could be a Brain-Mech VS. The Zombie Queen fight at the end! The zombie queen could be a big spider with a female body and claws as hands? :twisted: And the clones in game could call her "The Eight Legged ♥♥♥♥♥." :lol: :lol:


Sun Dec 03, 2006 9:12 am
Profile WWW
User avatar

Joined: Wed Nov 15, 2006 2:42 pm
Posts: 304
Location: Western Australia
Reply with quote
Post 
I'd go with that, we'd call it Zombie Suplex Mach III

And would be the best mod ever for CC


Sun Dec 03, 2006 10:10 am
Profile WWW
User avatar

Joined: Thu Sep 14, 2006 10:44 pm
Posts: 488
Location: bay12forums.com
Reply with quote
Post 
TC-Mods. 8)


Sun Dec 03, 2006 4:25 pm
Profile
User avatar

Joined: Mon Nov 28, 2005 4:59 pm
Posts: 1207
Location: Norway
Reply with quote
Post 
Banana-Mod...
*hint* *hint*


Sun Dec 03, 2006 5:00 pm
Profile WWW
User avatar

Joined: Thu Sep 14, 2006 10:44 pm
Posts: 488
Location: bay12forums.com
Reply with quote
Post 
I have an Idea, I Banana Gun.


Made it up all myself. 8)


Sun Dec 03, 2006 5:09 pm
Profile
User avatar

Joined: Sat Oct 14, 2006 8:51 pm
Posts: 155
Location: Chair
Reply with quote
Post 
Is this the banana reference?


Mon Dec 04, 2006 8:51 pm
Profile
User avatar

Joined: Thu Sep 14, 2006 10:44 pm
Posts: 488
Location: bay12forums.com
Reply with quote
Post 
Yes. :wink:





I'm lieing all above.


Mon Dec 04, 2006 9:00 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 9 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.053s | 17 Queries | GZIP : Off ]