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Beam Weapons and Repair/Healing
http://forums.datarealms.com/viewtopic.php?f=4&t=803
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Author:  Alechs [ Sun Dec 10, 2006 6:07 pm ]
Post subject:  Beam Weapons and Repair/Healing

Will we ever see any beam technology? maybe like a giant beam from the satelite? I also thought there would be some way to repair and or heal my actors... y'know, but not in a cheesy "health box with a red cross on it" way. Maybe a healing tool or a pod.

Author:  The Punisher [ Sun Dec 10, 2006 6:13 pm ]
Post subject: 

Beam technology is coming! :)

Btw welcome to our shiney forum!

Author:  Alenth Eneil [ Sun Dec 10, 2006 7:19 pm ]
Post subject: 

Indeed, I think a few people are working on call-down attacks.

Author:  Tomaster [ Sun Dec 10, 2006 7:50 pm ]
Post subject: 

hey wat does btw mean?

Author:  Alenth Eneil [ Sun Dec 10, 2006 7:52 pm ]
Post subject: 

by the way

Author:  The Punisher [ Sun Dec 10, 2006 7:53 pm ]
Post subject: 

By the way... here is a list of "chat" words...

Author:  ToonyMan [ Sun Dec 10, 2006 8:46 pm ]
Post subject: 

Somebody made a beam weapon before, it's a laser gun.

Author:  Alenth Eneil [ Sun Dec 10, 2006 8:52 pm ]
Post subject: 

Beam = Grenade that makes a few HEAVY projectiles way above it. :?

Author:  Juggz [ Mon Dec 11, 2006 10:29 am ]
Post subject: 

Is it possible to make a bullet do negative damage?

If so i can make a healing gun

Author:  Alenth Eneil [ Mon Dec 11, 2006 1:52 pm ]
Post subject: 

No, think of HOW damage is done.

Author:  Juggz [ Mon Dec 11, 2006 2:33 pm ]
Post subject: 

Dunno, havent bothered looking at that yet.

I've only messed with spread, velocity, sharpness and graphics

Author:  hn73r [ Thu Dec 14, 2006 7:26 pm ]
Post subject: 

I want either a sniper rifle, or a railgun. Maybe a simple grenade launcher. Though, medkits sound like a good idea.

Author:  Dead-Inside [ Thu Dec 14, 2006 7:37 pm ]
Post subject: 

Juggz wrote:
Dunno, havent bothered looking at that yet.

I've only messed with spread, velocity, sharpness and graphics


It does damage by force. Which in turn is calculated by speed*mass*sharpness.

Meaning you can't do negative force damage on an actor.

Meaning what you're asking is impossible.

Author:  hn73r [ Thu Dec 14, 2006 7:40 pm ]
Post subject: 

Bummer. Soldat lets you do negative damage with each shot. :?

Author:  I am Drunkman [ Thu Dec 14, 2006 11:39 pm ]
Post subject: 

maybe you can do negative shots, do spped equals minus something and it will fly backwards..... maybe hitting you or the guy behind you and a positive(speed) x positive(mass) x negative(sharpness) = a minus number!!!

(maths sure is fun!)

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