View unanswered posts | View active topics It is currently Sun Nov 10, 2024 8:09 pm



Reply to topic  [ 209 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14
 They hunger/FD's Guns 
Author Message
User avatar

Joined: Tue Jul 20, 2010 4:28 am
Posts: 30
Location: Under a giant mustache.
Reply with quote
Post Re: They hunger/FD's Guns
It's crashing in the Meta-Game. Attacking somone base with the Zombot automatically make the game crash to the desktop. :???:


Fri Aug 10, 2012 10:43 pm
Profile
User avatar

Joined: Sun May 02, 2010 10:17 pm
Posts: 18
Reply with quote
Post Re: They hunger/FD's Guns
Could it be possible to see this updated for 1.0?
I would love to see They hunger as faction.


Sun Sep 30, 2012 3:07 am
Profile
User avatar

Joined: Fri Jun 25, 2010 12:41 pm
Posts: 20
Location: Blighty
Reply with quote
Post Re: They hunger/FD's Guns
The B27 version appears to work just fine in 1.0 skirmish, but still crashes in the metagame.


Fri Oct 05, 2012 11:28 am
Profile

Joined: Mon Oct 01, 2012 7:14 am
Posts: 95
Reply with quote
Post Re: They hunger/FD's Guns
eddevilish wrote:
The B27 version appears to work just fine in 1.0 skirmish, but still crashes in the metagame.


Yup, crashes even when you try to play as them in the campaign :(


Sat Oct 06, 2012 3:48 am
Profile

Joined: Sat Oct 06, 2012 11:28 am
Posts: 6
Reply with quote
Post Re: They hunger/FD's Guns
they hunger is AWESOME!!
but its got me thinking.... has any1 thought to do an aliens mod?
like as in aliens from aliens vs predator.
or maybe even an aliens vs predator mod?? :O
if i could mod which i cant but if i could thats the mod id make :p


Sat Oct 06, 2012 12:00 pm
Profile

Joined: Sat Oct 06, 2012 11:28 am
Posts: 6
Reply with quote
Post Re: They hunger/FD's Guns
kdorval14 wrote:
It's crashing in the Meta-Game. Attacking somone base with the Zombot automatically make the game crash to the desktop. :???:


just found a temp fix for this.
first i went to Index.ini and i moved the part where it says
IconFile = ContentFile
Path = ZombBot.rte/ModuleIcon2.bmp
to just under where it says ModuleName = Zombiebot Tech (dont ask why i just heard its ment to be in order)
then i went to the Loadouts.ini and // commented EVERYTHING out and then added this to the end:

AddLoadout = Loadout
PresetName = Default
DeliveryCraft = ACRocket
PresetName = Base.rte/Rocket MK1
AddCargoItem = AHuman
PresetName = ZombBot.rte/ZombieBot Grunt

AddLoadout = Loadout
PresetName = Infantry Brain
DeliveryCraft = ACDropShip
PresetName = Base.rte/Drop Ship MK1
AddCargoItem = AHuman
PresetName = ZombBot.rte/ZombieBot Operator
AddCargoItem = HDFirearm
PresetName = Base.rte/SMG
AddCargoItem = HDFirearm
PresetName = Base.rte/Heavy Digger

i hope this makes sense and helps some people :p


Sat Oct 06, 2012 2:52 pm
Profile

Joined: Thu Nov 22, 2012 12:00 am
Posts: 27
Reply with quote
Post Re: They hunger/FD's Guns
Image

Id recognise that zombiebot anywhere, if you didnt get any inspiration on the concept of the robot from the 'Glitch in the system' zombiebots, then shoot me now


Fri Nov 23, 2012 9:53 pm
Profile

Joined: Mon Oct 04, 2010 6:42 pm
Posts: 63
Location: Dubai,UAE
Reply with quote
Post Re: They hunger/FD's Guns
Necromonger wrote:
Image

Id recognise that zombiebot anywhere, if you didnt get any inspiration on the concept of the robot from the 'Glitch in the system' zombiebots, then shoot me now

I'm pretty sure that's what they're specifically supposed to be


Thu Dec 06, 2012 8:16 pm
Profile

Joined: Thu Nov 22, 2012 12:00 am
Posts: 27
Reply with quote
Post Re: They hunger/FD's Guns
...well he's done a good job then :???:


Sat Dec 08, 2012 1:30 pm
Profile
User avatar

Joined: Thu Mar 28, 2013 10:01 pm
Posts: 11
Location: Furcon
Reply with quote
 Re: They hunger/FD's Guns
I couldn't figure out how to melee. Any help?


Tue Apr 02, 2013 2:18 pm
Profile

Joined: Fri Dec 14, 2012 5:44 am
Posts: 201
Reply with quote
Post Re: They hunger/FD's Guns
can anyone update dis for 105, [laggy]


Sun May 12, 2013 3:33 pm
Profile
User avatar

Joined: Sat Apr 06, 2013 3:14 am
Posts: 23
Location: Lost in a place called "Oklahoma"
Reply with quote
Post Re: They hunger/FD's Guns
They seem to work fairly fine 1.05 for me. Only notice lag when there about 15 or so of them.


Mon May 13, 2013 9:16 pm
Profile

Joined: Sun Jul 22, 2012 3:06 pm
Posts: 129
Reply with quote
Post Re: They hunger/FD's Guns
I have no words for this mod other than VARIETY. There are just so many gizmos to play with... I had so much fun bringing these weapons into Train Chase and the zombie wave defense back in the day. I may look into getting this to work again if it doesn't (although I have used a lot of it in 1.05, I think there were only 1 or 2 script errors from the armory mod's weapons that are most likely easy fixes).

Fun stuff! (Sorry for uber necro, but some of the scripts here are also very unique and a lot of fun to play with still).


Sat Nov 22, 2014 8:25 pm
Profile

Joined: Tue Oct 20, 2015 2:56 am
Posts: 62
Location: Under a bridge.
Reply with quote
Post Re: They hunger/FD's Guns
2 atst's vs one, who wins? the zombbot. I kept crushing it with my feet and it kept coming back...
Later, they breached my doors and entered into a hallway with 8 stormtroopers while I broutght up my jedi to cut up the remains and kill them for good. It is working. So far...
The jedi got headshotted and died. 2 live in the hallway, 4 reforming. uh oh...
They killed 2 of the men and I ordered a tactical retreat. 2 men are bleeding out and 5 zombiebots are working their way down the stairs...
One of them has the fallen jedi's lightsaber....
The jedi monster crept down the hallway blocking my blaster bolts. The stormtroopers all jumped forwards so they couldn't see him, mayeb they were terrified. Another one comes down and leaps onto the 5 remaining guys, killing them all. I had retreated the guy I was controlling firing the whole time. The zombbot picks up a blaster, fires, it moves towards my guy's head, I shoot the zombbot, killing him, and the game crashes. Lel, I was gonna lose anyways.


Thu Oct 29, 2015 12:04 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 209 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.038s | 12 Queries | GZIP : Off ]