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The Wrecking Ball http://forums.datarealms.com/viewtopic.php?f=61&t=19468 |
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Author: | Miggles [ Sun Aug 22, 2010 10:41 pm ] |
Post subject: | Re: The Wrecking Ball |
Yeah, that was what I was thinking of. |
Author: | Jourdy288 [ Fri May 13, 2011 8:22 pm ] |
Post subject: | Re: The Wrecking Ball |
Hey, I modded this! Made the ElectroWrecker! |
Author: | wooden [ Sun May 15, 2011 2:19 pm ] |
Post subject: | Re: The Wrecking Ball |
never even saw this mod btw whats the actor in the gif |
Author: | Miggles [ Sun May 15, 2011 3:43 pm ] |
Post subject: | Re: The Wrecking Ball |
It's an actor from a mod he's been making for about 2 years. I don't think he'll ever finish it. |
Author: | Azukki [ Mon May 16, 2011 1:16 am ] |
Post subject: | Re: The Wrecking Ball |
Miggles wrote: It's an actor from a mod he's been making for about 2 years. I don't think he'll ever finish it. But maybe you'll be wrong, eventually. Oh, wait, nevermind. |
Author: | Jourdy288 [ Mon May 16, 2011 2:49 am ] |
Post subject: | Re: The Wrecking Ball |
Haha, it just hit me that I modded a mod. Will somebody ever mod that? |
Author: | Mackerel [ Wed May 18, 2011 1:12 pm ] |
Post subject: | Re: The Wrecking Ball |
I've been using this for awhile now and when I first did, I loved it. Although, it is a bit hard to control with the mouse. :c But, other than that, I always use it for those pesky drop ships. |
Author: | Darkspyre Guardian [ Sat May 21, 2011 12:38 am ] |
Post subject: | Re: The Wrecking Ball |
Simple, but effective and awesome! I love just mashing enemies to bits... |
Author: | jetex1912 [ Sat May 28, 2011 5:55 pm ] |
Post subject: | Re: The Wrecking Ball |
Do Not Taunt Super Happy Fun Ball. |
Author: | OfficiallyBrown [ Thu Dec 01, 2016 5:52 am ] |
Post subject: | Re: The Wrecking Ball |
I know this is like 6 years old, but any chance this would work with the new version? |
Author: | DemonicWeed [ Tue Dec 06, 2016 3:21 am ] |
Post subject: | Re: The Wrecking Ball |
OfficiallyBrown wrote: I know this is like 6 years old, but any chance this would work with the new version? Firstly, that's (obviously) a necropost. Secondly, yeah, you can make this mod work on b31. If you get an error message at the loading screen, simply look at the abortscreen image file in your CC folder and go to the place mentioned in the last loaded line. If there's a missing picture or audio file in the abortscreen, then just find a random file with the same extension as the missing one, copy it in the mentioned folder, rename it to suit the missing file's name, and try booting CC up again. |
Author: | OfficiallyBrown [ Wed Dec 07, 2016 9:34 am ] |
Post subject: | Re: The Wrecking Ball |
DemonicWeed wrote: OfficiallyBrown wrote: I know this is like 6 years old, but any chance this would work with the new version? Firstly, that's (obviously) a necropost. Secondly, yeah, you can make this mod work on b31. If you get an error message at the loading screen, simply look at the abortscreen image file in your CC folder and go to the place mentioned in the last loaded line. If there's a missing picture or audio file in the abortscreen, then just find a random file with the same extension as the missing one, copy it in the mentioned folder, rename it to suit the missing file's name, and try booting CC up again. I had the mod folder both in the CC base folder and the steam workshop folder and it doesnt even try to load it, there's no abort screen or anything. Not even any mentions of it in the log files |
Author: | DemonicWeed [ Wed Dec 07, 2016 10:23 am ] |
Post subject: | Re: The Wrecking Ball |
OfficiallyBrown wrote: DemonicWeed wrote: OfficiallyBrown wrote: I know this is like 6 years old, but any chance this would work with the new version? Firstly, that's (obviously) a necropost. Secondly, yeah, you can make this mod work on b31. If you get an error message at the loading screen, simply look at the abortscreen image file in your CC folder and go to the place mentioned in the last loaded line. If there's a missing picture or audio file in the abortscreen, then just find a random file with the same extension as the missing one, copy it in the mentioned folder, rename it to suit the missing file's name, and try booting CC up again. I had the mod folder both in the CC base folder and the steam workshop folder and it doesnt even try to load it, there's no abort screen or anything. Not even any mentions of it in the log files Ask someone to update it to b31 then. |
Author: | Mackerel [ Mon Dec 12, 2016 2:45 am ] |
Post subject: | Re: The Wrecking Ball |
DemonicWeed wrote: OfficiallyBrown wrote: If there's a missing picture or audio file in the abortscreen, then just find a random file with the same extension as the missing one You find the correct audio file and images then upload the updated version with new proper coding, not butcher it for others or not even bother uploading it. |
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