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 UniTec (1.0.0 - CC1.0) - DISCONTINUED 
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Joined: Tue Feb 21, 2012 4:43 pm
Posts: 6
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Post Re: UniTec (1.0.0 - CC1.0)
Okay, i know why Ronins invasion dont works.It dont works only on 1.0, because it still programmed to use old "Brutus,Dafrad" etc.It must be changed to use "Ronin Soldier,Ronin Heavy Soldier" what are new in 1.0 and replaces "Brutus, Dafrad etc."It must be fixed. :sad:

Still, mod is superior expect that one.It has custom modes, and working in campaing.And, yeah...Try it out with Map Pack 3.It super!I like the 3 factions in one mod.And they differ strong, and balanced, everyone has they own brains,weapons , sounds.Super mod.It be my favorite forever.

P.S.Im really sory for my bad grammar, im from Russia, and i dont know english perfectly. :-(


Wed Nov 07, 2012 1:24 pm
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Joined: Sun Oct 07, 2012 7:57 pm
Posts: 7
Location: under a rock somewhere in czech
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Post Re: UniTec (1.0.0 - CC1.0)
one time i played against Ronins and they have sended many crafts until i exited. but nomore ronin rampage looks like i have deratised them from Midas :oops:


Tue Nov 13, 2012 6:31 pm
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Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
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Post Re: UniTec (1.0.0 - CC1.0)
I found out about the secret weapons you havent added into the shop list. But im still wondering, what does "Weapon Mainteance" do? Make it stronger? :/


Wed Nov 14, 2012 4:08 pm
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Joined: Fri Jul 06, 2012 12:44 pm
Posts: 56
Location: Missing In Action
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Post Re: UniTec (1.0.0 - CC1.0)
If the weapon is damaged by a bullet or a shrapnel, this option can repair the gun (Mind that the impacts on the guns of this pack are mostly black and are more difficult to see that the impacts on other guns)


Wed Nov 14, 2012 5:14 pm
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Joined: Thu Nov 08, 2012 2:18 am
Posts: 25
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Post Re: UniTec (1.0.0 - CC1.0)
Please make a zip =)


Fri Nov 23, 2012 5:37 pm
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Joined: Tue Dec 21, 2010 6:41 pm
Posts: 1
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Post Re: UniTec (1.0.0 - CC1.0)
With Cortex 1.05, AI not found

Code:
Doom 3 behavior BrainSearch error:
Base.rte/Actors/AI/HumanBehaviors.lua:280 attempt to index local 'Owner'(a nil value)


Tue Dec 04, 2012 1:16 pm
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Joined: Thu May 05, 2011 1:30 am
Posts: 2875
Location: Rent free in your head. Vacation in your ass.
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Post Re: UniTec (1.0.0 - CC1.0)
Gotcha, the mod is as fun as ever.
Way to go sport.


Fri Dec 07, 2012 10:58 am
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Joined: Mon Oct 01, 2012 7:14 am
Posts: 95
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Post Re: UniTec (1.0.0 - CC1.0)
Seems to work ok in 1.05. I'm getting terrible lag with any of the sentry turrets though. Wonder how many cookies it would take to bribe Gotcha to tweak for 1.05 :bow:


Sat Dec 08, 2012 8:24 am
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: UniTec (1.0.0 - CC1.0) - DISCONTINUED
I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.

If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission.


Sat Dec 08, 2012 5:27 pm
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Data Realms Elite
Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
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Post Re: UniTec (1.0.0 - CC1.0) - DISCONTINUED
Well, it was nice while it lasted.

This mod shall never leave my Cortex Command directory.

Rest in peace.


Sat Dec 08, 2012 5:46 pm
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Joined: Mon Oct 01, 2012 7:14 am
Posts: 95
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Post Re: UniTec (1.0.0 - CC1.0) - DISCONTINUED
This is indeed most sad.


Sat Dec 08, 2012 9:40 pm
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Joined: Wed Apr 13, 2011 12:38 am
Posts: 162
Location: Only The Claw knows...
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Post Re: UniTec (1.0.0 - CC1.0) - DISCONTINUED
We'll always love you, Gotcha.
In the past, present, and future, UniTec was, is, and will be forever epic.


Sat Dec 08, 2012 11:10 pm
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Joined: Mon Apr 09, 2012 7:44 am
Posts: 80
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Post Re: UniTec (1.0.0 - CC1.0) - DISCONTINUED
Damn, ill miss this mod, hopefully the community can keep it up to date.

Well, i respect your decision, Gotcha!, thanks for wonderful mod.


Sun Dec 09, 2012 12:52 am
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Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
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Post Re: UniTec (1.0.0 - CC1.0) - DISCONTINUED
god why is it the one thing i like the most about the mod (turrets) the one thing that craps out.


Sun Dec 09, 2012 1:12 am
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Joined: Sun Aug 07, 2011 12:26 am
Posts: 29
Location: NY, New York
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Post Re: UniTec (1.0.0 - CC1.0) - DISCONTINUED
Definitely One of my top 5 Favorites it sucks hat its discontinued


Sun Dec 09, 2012 2:08 am
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