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 [WIP] Diemos Federation (UPDATED: 5/21/09) 
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Joined: Fri Dec 28, 2007 4:19 am
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 [WIP] Diemos Federation (UPDATED: 5/21/09)
Diemos Federation
/////////////////

Image

Current known equipment:
Image
Standard Issue Diemos Pistol
Standard Issue Dismoe SMG
Standard Issue Diemos Federation Rifle
Standard Issue Diemos Federation Shotgun
Standard Issue Diemos Federation Machine Gun
Special Issue Diemos Federation Heavy Machine Gun
Special Issue Diemos Grenade Launcher
Special Issue Diemos Federation Rocket Launcher
Special Issue Diemos Federation Minigun
Test Issue Diemos Federation Needler
Diemos Federation Shovel
Special Issue Diemos Chainshovel

Diemos Automated Turrets <WIP>:
Image

Backstory:
In the age of Cortex Command, humanity had finally colonized the farthest reaches of the galaxy. Disembodied brains brought their ships to thousands of worlds. We focus on one in particular.

Planet Diemos, named loosely after the long forgotten mythical Greek god Deimos, is a basic earth-like planet. In fact, its the same as Earth, just the landmasses are different, maybe the wildlife and vegetation too. However that was in the past, before the humans came down on it.

Now its a city planet, its polluted skies and concrete jungles have taken the place of nature. Ruled under one government, the Diemos Federation. The Diemos Federation is a militarist government, conscripting thousands of its citizens, men and women into its army, under one goal, expand its regime.

Comment:
No comment, just a small project I felt like doing out of boredom, normal, nothing special at all, yes. Might or might not continue it. Felt like sharing.

DOWNLOAD:
Attachment:
File comment: Lazyness + Lazy = Bleh
Diemos8a.rar [5.06 MiB]
Downloaded 6542 times


Last edited by DSMK2 on Sun Sep 27, 2009 5:26 am, edited 24 times in total.



Sun Oct 05, 2008 5:15 am
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Post Re: Diemos Federation
Not bad. I like the dark style of the sprites but they look like they need moar shading. The bulky soldier looks and feels very nice. The machine gun is decent, bullets are weak enough to make it fun; the minigun is a bit overpowered in that it reloads very, very quickly and has a great deal of firepower. Overall, I like it. Carry on!


Sun Oct 05, 2008 5:55 am
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Location: Monkey Island: It is teh fluffy here.
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Post Re: Diemos Federation
Cool!!! I can see great potential for this mod. The sprites look a bit weird though. :wink:


Sun Oct 05, 2008 6:31 am
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Joined: Mon Jul 16, 2007 9:50 am
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Post Re: Diemos Federation
Huh. I like it. An unexpected gem.

Nice to see another minigun that isn't LOL GATLING GUN. Though its capacity is a tad on the extreme side. Maybe just 200-300 rounds would be best?

Edit: Oh hey, I just realized its DSMK2. I knew the style on the minigun looked familiar. Anyway, another complaint is the somewhat lackluster sounds. The firings sounds are kinda weak, and unique reloading sounds would also be good. If you have any FPS games on your computer, or mods for FPS games, look through their files and see if maybe you can't find their sound effects buried there somewhere. Then use Audacity or your sound-editing program of choice to edit them. Or just use them straight.

If all else fails, try www.findsounds.com or something. You're bound to find something decent.


Sun Oct 05, 2008 7:01 am
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Post Re: Diemos Federation
Holy ♥♥♥♥, I love this, you are a god.

That is all.


Sun Oct 05, 2008 7:51 am
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Location: England, London, Camden
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Post Re: Diemos Federation
Looks cool, cant wait to play.


Sun Oct 05, 2008 9:19 am
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Joined: Fri Mar 02, 2007 6:59 am
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Post Re: Diemos Federation
<3 the sprites, and as long as this isn't overpowered, I'm very keen on seeing this developed.


Sun Oct 05, 2008 12:32 pm
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Post Re: Diemos Federation
Reuploaded to ModDB.

I really don't know what I am going to do with this mod. I got a little tired on Thursday working on my DSTech Faction that I just went ahead and made the guy you see above (for some spriting practice), then the next day I just worked on the guns.


Sun Oct 05, 2008 6:11 pm
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Post Re: Diemos Federation
Really fun, I love all those mods that jump out when you least expect it!


Sun Oct 05, 2008 6:22 pm
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Post Re: Diemos Federation
Dis shits awesome, yo.

You have to expand it, please.


Sun Oct 05, 2008 6:25 pm
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Post Re: Diemos Federation
Does this mean your dinosaur-sized DS-Tech mechs will be put off? D:


Well, it's an awesome mod, but as Darlos said, the minigun could use some better sounds, and the sprites need some more shading, but this loks like it has a huge amount of potential :) Keep it up, DSMK2!


Sun Oct 05, 2008 7:02 pm
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Post Re: Diemos Federation
DSMK2 wrote:
Reuploaded to ModDB.

I really don't know what I am going to do with this mod. I got a little tired on Thursday working on my DSTech Faction that I just went ahead and made the guy you see above (for some spriting practice), then the next day I just worked on the guns.


Yeah sorry it got deleted we were working on moderation functions which required the table to be dropped. It shouldn't happen again.

Image


Sun Oct 05, 2008 7:41 pm
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Post Re: Diemos Federation
None of the download links work. :(


Mon Oct 06, 2008 12:40 am
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Post Re: Diemos Federation
REUPLOADED

NOW THIS HAS A POSSIBLY OVERPOWERED WIP RIFLE JAJAJAJAJAJAJAJA

grah.


Mon Oct 06, 2008 12:54 am
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Post Re: Diemos Federation
DSMK2 wrote:
REUPLOADED

NOW THIS HAS A POSSIBLY OVERPOWERED WIP RIFLE JAJAJAJAJAJAJAJA

grah.


Thor likes dumping tables so you should probably upload it to sendspace or something temporarily until we finish implementing database-breaking moderation functions.


Mon Oct 06, 2008 2:28 am
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