View unanswered posts | View active topics It is currently Tue Apr 16, 2024 3:50 pm



Reply to topic  [ 169 posts ]  Go to page Previous  1, 2, 3, 4, 5 ... 12  Next
 WH40k Orkz Final 
Author Message

Joined: Sun Jan 11, 2009 5:27 pm
Posts: 14
Reply with quote
Post Re: 40k Orkz Final
hmmm, I tried making my own activities with this but for some reason it never "defines" the actors so it errors when loading CC


Sat Jan 17, 2009 6:25 pm
Profile
User avatar

Joined: Wed Jul 30, 2008 10:27 pm
Posts: 272
Reply with quote
Post Re: 40k Orkz Final
Orks loot guns. They have a Gauss gun because they stole it.


Sat Jan 17, 2009 7:08 pm
Profile
User avatar

Joined: Sun Dec 09, 2007 3:08 pm
Posts: 481
Location: Islamic Republic of Bradistan, Yorkshire, England
Reply with quote
Post Re: 40k Orkz Final
I'm using these vs. Ivan's Space marines and it's pretty damn epic! Now we just need a 40k themed map, with death and awesome!


Sat Jan 17, 2009 8:05 pm
Profile
User avatar

Joined: Sun Jun 03, 2007 10:12 am
Posts: 86
Location: Finland
Reply with quote
Post Re: 40k Orkz Final
I got the same problem as 10050, it cannot load the activities. I have had the same problem with one other mods activities, but never solved that, tried to find out the answer in the forums, but not seen any :( The game loads just fine, but when it should have loaded the orkz activities on skirmish, it hasnt and then it uses base folders activities. I even deleted base activities, but it still loads it. :x


Sat Jan 17, 2009 8:06 pm
Profile WWW
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: 40k Orkz Final
Tealord wrote:
I got the same problem as 10050, it cannot load the activities. I have had the same problem with one other mods activities, but never solved that, tried to find out the answer in the forums, but not seen any :( The game loads just fine, but when it should have loaded the orkz activities on skirmish, it hasnt and then it uses base folders activities. I even deleted base activities, but it still loads it. :x

Actually, it's using your Missions.rte activities.ini, comment it out on the Missions.rte Index.ini... and any other mods you have...


Sat Jan 17, 2009 11:00 pm
Profile WWW
User avatar

Joined: Wed Dec 26, 2007 4:25 am
Posts: 167
Location: Hopefully in front of a gaming platform of some kind
Reply with quote
Post Re: 40k Orkz Final
that's not my current problem. i place everything where its supposed to go, but when i start the game i get an error about ''soldier misc gib A'' or something similar.


Sat Jan 17, 2009 11:13 pm
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: 40k Orkz Final
Then search the offending .ini for "soldier gib A", then find the path it's looking for, then find the file and change the path or put it in the path...


Sat Jan 17, 2009 11:44 pm
Profile WWW
User avatar

Joined: Wed Jan 14, 2009 1:24 pm
Posts: 3
Location: USA, IL
Reply with quote
Post Re: 40k Orkz Final
Warhammer 40k ftw, deffinately will be using this in plenty of battles to take place in Cortex Command. Also, can't wait for Dawn Of War 2, totally hyping me up for it.


Sun Jan 18, 2009 5:18 am
Profile
User avatar

Joined: Tue Aug 21, 2007 2:55 pm
Posts: 948
Reply with quote
Post Re: 40k Orkz Final
Boba_Fett wrote:
Orks loot guns. They have a Gauss gun because they stole it.


Oh. I thought Necrons and their gear always teleport back to their base when defeated, and that's why no one has ever got hold of their technology.


Sun Jan 18, 2009 5:24 am
Profile
User avatar

Joined: Sun Jul 13, 2008 11:19 am
Posts: 45
Reply with quote
Post Re: 40k Orkz Final
This Mod is nice, very nice, very very nice, lovin the sprites.

PS I thought necrons did that too.


Sun Jan 18, 2009 8:15 am
Profile
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Reply with quote
Post Re: 40k Orkz Final
Wez been waiting ferr dis ferr so long!!!


Sun Jan 18, 2009 1:10 pm
Profile
User avatar

Joined: Sun Jun 03, 2007 10:12 am
Posts: 86
Location: Finland
Reply with quote
Post Re: 40k Orkz Final
First thanks 411570N3 about the mission activities, didnt know that and I was always bothered why I didnt sometimes succeed chance the activities for the game.

Second I really like this, orc's taunts really provoke me into the war mood and they're damn hard opponents too, in a good way. Looking forward for updates, if any will showup, but this will do too. Two thumbs up man! Or a woman, I dont know which gender you are, but good work!


Sun Jan 18, 2009 2:56 pm
Profile WWW
User avatar

Joined: Sat Dec 16, 2006 2:50 pm
Posts: 161
Location: Vaughan, Canada
Reply with quote
Post Re: 40k Orkz Final
Ork blood isn't red :x


Sun Jan 18, 2009 6:37 pm
Profile
User avatar

Joined: Wed Dec 26, 2007 4:25 am
Posts: 167
Location: Hopefully in front of a gaming platform of some kind
Reply with quote
Post Re: 40k Orkz Final
still need help :x . I merged the index .rtes of the this and the base's and i use the included activities, but it can't load. Here is the abortscreen cap.


Attachments:
abortscreen.bmp
abortscreen.bmp [ 1.88 MiB | Viewed 6710 times ]
Sun Jan 18, 2009 7:25 pm
Profile
User avatar

Joined: Sat Dec 16, 2006 2:50 pm
Posts: 161
Location: Vaughan, Canada
Reply with quote
Post Re: 40k Orkz Final
Oh yeah, a suggestion from a picky fan about your Activities.ini and other stuff-
Orks are very, very bad shots, and their guns are part of the problem. Both your Orks and your guns are too accurate- increase the potential spread of pretty much everything, and lower the Orks' view-range.
Guns aren't the preferred Ork weapon. Orks usually use Choppas and other weapons, both in the books AND in the game. Give more Orks no firearms.
Gretchins/Grots/Goblins are GOOD shots, and are usually given the accurate weapons as a result. Throw a few 'Snaper Rifles' into their load-out.


Sun Jan 18, 2009 11:28 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 169 posts ]  Go to page Previous  1, 2, 3, 4, 5 ... 12  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.060s | 19 Queries | GZIP : Off ]