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 =Alteisen Arsenal Labs 3rd= ))AAL Product 
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Joined: Wed Jan 14, 2009 7:12 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
maart3n wrote:
Might be a totally noobie thing to say but:
Why not use the dropship holder to move turrents making them unable to fire when being moved but very strong(and static) when docked. Would be seriously cool to have re-deployable turrents.
And actually I really don't like the AAL the units are overpowered and lag like hell(especially with activities.) The guns aren't buyable(solvable even by me but....)
It just feels like CC really cool at the start but you are still missing something which makes it totally awesome.

Oh and the dropship should indeed be made as FZ says.

I like the idea of the re deployable turrets. Maybe have 'dock' bunkermodules to drop them in? And I actually just imagined the titan like that and drooled at the raw awesomeness. We have to make the Titan again. No argument. And 'we' means you, Numgun.


Fri May 15, 2009 10:11 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
I'm expecting the hover tank to become much better than it already is.

With Lua, mind you.


Fri May 15, 2009 10:13 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
Yeah, make it less wobbly. With Lua, obviously.


Fri May 15, 2009 10:14 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
Flammablezombie wrote:
Yeah, make it less wobbly. With Lua, obviously.


Please. Lua =/= Everything. Your hypothesis doesn't work for everything:

"If you're in trouble, Lua can fix it. "

Lua can't do everything, nor will it ever be able to do everything. So please, stop saying "With lua, do this and that" every time there is a problem.

Please.


Fri May 15, 2009 10:18 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
Actually...

I wanted a weapon powerup.

I hate the current one.


Fri May 15, 2009 10:19 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
The Mind wrote:
Flammablezombie wrote:
Yeah, make it less wobbly. With Lua, obviously.


Please. Lua =/= Everything. Your hypothesis doesn't work for everything:

"If you're in trouble, Lua can fix it. "

Lua can't do everything, nor will it ever be able to do everything. So please, stop saying "With lua, do this and that" every time there is a problem.

Please.

I'll agree with that. Lua isn't the end all be all. It's really really good, but still, its not a panacea.


Fri May 15, 2009 10:27 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
Yeah, but we can use Lua in this case to stabilize the tanks hovering., when no amount of fancy ini coding would do it before.


Fri May 15, 2009 10:30 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
The Mind wrote:
Flammablezombie wrote:
Yeah, make it less wobbly. With Lua, obviously.


Please. Lua =/= Everything. Your hypothesis doesn't work for everything:

"If you're in trouble, Lua can fix it. "

Lua can't do everything, nor will it ever be able to do everything. So please, stop saying "With lua, do this and that" every time there is a problem.

Please.

This does remind me of back then when Data just announced Lua would be in CC (before B21 came out). Everyone became crazy for the idea of Lua and thought that ini coding as we knew it would be over.

Good to see that it's still this way.

Anyhow, what could numgun change with B23?


Fri May 15, 2009 10:38 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
We keep saying, homing split launcher!


Fri May 15, 2009 10:39 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
Flammablezombie wrote:
We keep saying, homing split launcher!

I think that'd be a bit much overkill.
Keep'em not homing.


Fri May 15, 2009 10:40 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
Still be awesome. If you don't like it, comment out the attached script line.


Fri May 15, 2009 11:27 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
HOMING MPAM LAUNCHER. anyway... lua is more of an enhancer to script. sure it doesnt solve everything but it solves more than script. it also lets us do less epic script with just a few lua lines.


Fri May 15, 2009 11:48 pm
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
Roy-G-Biv wrote:
Flammablezombie wrote:
We keep saying, homing split launcher!

I think that'd be a bit much overkill.
Keep'em not homing.


Actually, it could work if it only split once into four smaller missiles, like the Quad Missile in Pocket Tanks (can't believe I still have that game :roll: ) which homed in on enemies. I think most people like the current swarming deal, though, and it is quite fun to fire it at a slight angle and cause mass genocide. Not to mention how epic of a long range anti-air weapon it is.


Sat May 16, 2009 12:24 am
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
This gonna be updated for B23?


Thu May 21, 2009 8:09 am
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Post Re: =Alteisen Arsenal Labs 3rd= ))AAL Product
It already works for B23. Unless of course you mean brought up to date with new build features, of which I think Numgun said me *might* get a chance to before he leaves.


Thu May 21, 2009 8:22 am
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