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 Nonjas! update #2: added map / mission and fixed smoke orb 
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Joined: Sat Mar 28, 2009 2:33 pm
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Post Re: Nonjas!
John_bowe wrote:
Well, I'm kinda anxious to unleash ninja fury on my opponents. And let's face it, who isn't?


thats going in my sig :grin:


Thu Apr 23, 2009 1:00 am
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Joined: Wed Apr 22, 2009 1:51 am
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Location: Pennsylvania
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Post Re: Nonjas!
Hn. I'm flattered.


Thu Apr 23, 2009 1:13 am
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Post Re: Nonjas!
John_bowe wrote:
Hn. I'm flattered.

:smile:
are you being sarcastic?
were one step closer too the goal, i just finished the tp orb thing,
testing than uploading.

edit: it sank through the floor :0
using a sprite


Last edited by lafe on Thu Apr 23, 2009 1:32 am, edited 1 time in total.



Thu Apr 23, 2009 1:22 am
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Post Re: Nonjas!
Most certainly not. I can be sarcastic. For instance: Yeah lafe, your grammar's fantastic. You should become an English professor.


Thu Apr 23, 2009 1:24 am
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John_bowe wrote:
Most certainly not. I can be sarcastic. For instance: Yeah lafe, your grammar's fantastic. You should become an English professor.


ok, good,
i thought id offended you

edit:
updating!
i have added in a smoke bomb drop orb thing!


Last edited by lafe on Thu Apr 23, 2009 1:43 am, edited 1 time in total.



Thu Apr 23, 2009 1:33 am
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Post Re: Nonjas!
Believe me when I say it would take more than that to offend me.


Thu Apr 23, 2009 1:35 am
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John_bowe wrote:
Believe me when I say it would take more than that to offend me.

okay, good :grin:

also, just updated!


Thu Apr 23, 2009 1:47 am
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Post Re: Nonjas! update: Added smoke orb
Dl and testing.......

edit: Okay, first thing, change the sprite from that damn box. Maybe a square and attach an emitter with smoke onto that. Other than that, pretty solid.

edit2: I take it back, i saw the smoke. Needs more of it though.


Thu Apr 23, 2009 1:48 am
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Joined: Fri Jun 15, 2007 6:47 am
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Post Re: Nonjas!
John_bowe wrote:
dapaperboy wrote:
get some pictures up. the mod is bad. i should not have expected a high quality mod but still, its bad. keep trying and you will eventually get better. and lafe, vocabulary means nothing if you don't know how to use it in a sentence.

Yes, and neither does it mean anything if you have sucky grammar dapaperboy.


just because it talk in fragments that doesn't mean i have sucky grammar. sheesh.


Thu Apr 23, 2009 5:59 am
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Post Re: Nonjas! update: Added smoke orb
but the fact I had to read through your sentence twice to understand it does! :D

Also, not bad, but Ninja heads are a funny shape, make them rounder and less LONG.


Thu Apr 23, 2009 7:20 am
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Post Re: Nonjas! update: Added smoke orb
Okay, I screwed around with the variables for the smoke bomb. The smoke is more obvious now, because the bomb is lighter now, so it doesn't dig itself into the ground. I'll upload the code for you to look at when I'm done messing with it further....


Thu Apr 23, 2009 5:24 pm
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Post Re: Nonjas! update: Added smoke orb
John_bowe wrote:
Okay, I screwed around with the variables for the smoke bomb. The smoke is more obvious now, because the bomb is lighter now, so it doesn't dig itself into the ground. I'll upload the code for you to look at when I'm done messing with it further....


no need too, i can tamper myself.

:twisted: muahhha!


Thu Apr 23, 2009 8:31 pm
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Post Re: Nonjas! update: Added smoke orb
Exalion wrote:
but the fact I had to read through your sentence twice to understand it does! :D

Also, not bad, but Ninja heads are a funny shape, make them rounder and less LONG.


your right lol.
Quote:
i should not have expected a high quality mod but still, its bad.
didnt make much sense. i should look over my posts when im done typing them -.-


Wed Apr 29, 2009 8:33 am
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Post Re: Nonjas! update: Added smoke orb
Just updated! added a scene and a mission, started on caltrops (they dont work yet), next comes flashbangs & ninja magic, and a better drop orb smoke thing. enjoy
EDIT: fixed bomb, uploading now


Sun May 03, 2009 1:30 pm
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Post Re: Nonjas! update #2: added map / mission and fixed smoke orb
FRICKING WHEEEEE!!!

Lemme test. I messed with the smoke bomb myself so lets see how it stacks up.


Sun May 03, 2009 9:58 pm
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