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 Scrap Brain - Mid-Combat Construction! 
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Joined: Tue Dec 30, 2008 4:31 am
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Post Scrap Brain - Mid-Combat Construction!
Introducing the Scrap Brain - The all-new technology of the future!

Image

This unassuming brain has been armored with the finest pieces of scrap metal in the galaxy, and equipped with one heck of an ability!

At ANY TIME during combat, the Scrap Brain can enter BUILD MODE. In build mode, the brain warps in equipment from the galactic trade center (standard fees apply).

Unfortunately, due to this technology being on the CUTTING EDGE, the warp-in process requires much of the brain's computing power, thus everything around the brain seems slowed down as its reaction time decreases.

HOWEVER, this small setback is greatly made up for by the usefulness of this product.

Purchase one SCRAP BRAIN for your mining colony today! Only 400oz!

Attachment:
Scrap Brain.rte.rar [4.22 KiB]
Downloaded 878 times


Most of the lua was done by Whitty; the brain's sprite and code are by me.


Attachments:
Brain.bmp [1.62 KiB]
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Tue May 19, 2009 10:37 pm
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Joined: Fri May 15, 2009 2:00 am
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Post Re: Scrap Brain - Mid-Combat Construction!
Let me get this straight, entering bunker construction mode at any time?

Oh wow. Best actor ever.


Tue May 19, 2009 10:38 pm
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Joined: Mon Jun 04, 2007 5:55 am
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Post Re: Scrap Brain - Mid-Combat Construction!
I thought this had to do with sonic the hedgehog... the first game, the last level, Scrap Brain zone. I was expecting bunker modules, lol.... I'm gonna start making 16 bit VG bunker modules later then.


cool idea, the switch to build mode mid-mission codes always freeze my game. Looks sweet though.


Tue May 19, 2009 10:39 pm
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Joined: Sat May 16, 2009 11:25 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
Amazing =D Hope this works XD Then mabye my bases will last longer then 5minutes with my friends and me XD


Tue May 19, 2009 10:56 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
Kilgannon wrote:
Unfortunately, due to this technology being on the CUTTING EDGE, the warp-in process requires much of the brain's computing power, thus everything around the brain seems slowed down as its reaction time decreases.


Nice job marking a bug as a feature.

Anyway, I would like this if you used controller access instead.


Tue May 19, 2009 11:16 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
You gotta admit it is pretty creative (mostly serious)


Tue May 19, 2009 11:25 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
Kilgannon wrote:
Unfortunately, due to this technology being on the CUTTING EDGE, the warp-in process requires much of the brain's computing power, thus everything around the brain seems slowed down as its reaction time decreases.

Wouldn't decreased reaction time make everything seem faster?

Eh, doesn't matter. One of the coolest mods for this build so far.


Tue May 19, 2009 11:30 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
The only problem I see with this is that building in realtime could void some purchases almost immediately after they're made.

Edit:
But that's bearable, no complaints here.
I'm just thinking it would be nice to be able to freeze time during the building.


Last edited by Jeffman12 on Tue May 19, 2009 11:36 pm, edited 1 time in total.



Tue May 19, 2009 11:34 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
if it weren't broken.


i think it's the terrible lag but i can't exit out of build mode


Tue May 19, 2009 11:35 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
I don't have any major case of lag... only this weird repreat of the 'select-brain' sound.

And Neoseeker, you tried exiting with DONE, I presume?
You need to press B again.
Worked for me.


Tue May 19, 2009 11:56 pm
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Post Re: Scrap Brain - Mid-Combat Construction!
i'll admit pressing b was my second thought but it still didn't work. then again it was probably because of the ♥♥♥♥ terrible lag.


Wed May 20, 2009 12:14 am
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Post Re: Scrap Brain - Mid-Combat Construction!
It lags because this isn't really possible, and that is the reason one of us didn't release it.


Wed May 20, 2009 1:53 am
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Post Re: Scrap Brain - Mid-Combat Construction!
Im guessing the 2 of ya (Inuyashe and NeoSeeker) both use the controller ?_?


Wed May 20, 2009 3:07 am
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Post Re: Scrap Brain - Mid-Combat Construction!
The controller interface is a way to check what an actor is doing.


Wed May 20, 2009 3:19 am
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Post Re: Scrap Brain - Mid-Combat Construction!
Daman wrote:
It lags because this isn't really possible, and that is the reason one of us didn't release it.

It sucks, but it's all we have.


Wed May 20, 2009 3:20 am
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