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 Metal Slug Faction 
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Joined: Mon Feb 02, 2009 9:18 pm
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Location: Ancient Hispania
Post Re: Metal Slug Tanks v1.0
numgun wrote:
I saw a mech in this mod and a flying dropship alien saucer thing.
The mech must be finished. :evil:

Also that saucer thing could have a long tractor beam to abduct people.


You like the mech, huh? :) Actually its the chaingun Mech, I've though to make a
diferent mod, something like "Slugs.rte" and keep developement with order...

And yes, the popular DaiManji, rotating ufo boss in some metal slugs, i'm lazy now
to search info in ms wikia, but yes, gotcha tell me it needs a beam abdutor and a super destructor cannon.


Thu May 28, 2009 7:46 pm
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Post Re: Metal Slug Tanks v1.0
Very excellent mod. I've been waiting for someone to release this kind of mod ever since amrobotic's Rebel Armor.


Thu May 28, 2009 9:43 pm
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Post Re: Metal Slug Tanks v1.0
Thank you! Its far to be perfect, but it grows, because nice people help :)


Fri May 29, 2009 3:22 pm
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Post Re: Metal Slug Tanks v1.0
Thanks Numgun for the link.

This is very cool. Though I'd trade speed in for stability and less terrain rape. Tanks don't need to be that fast, especially when they bounce bullets off so nicely. Also, the joint for the missle launcher on the missle tank should be moved further back. Right now it just turn strange.

About the mechs you can just leave it in this mod. Just rename this mod metal slug vehicles, or simply metal slug so you can stuff more stuff in. And the saucer, to be canon-accurate we need a giant death laser for it!!!


Fri May 29, 2009 3:50 pm
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Post Re: Metal Slug Tanks v1.0
The Decaying Soldat wrote:
Also, the joint for the missle launcher on the missle tank should be moved further back. Right now it just turn strange.

About the mechs you can just leave it in this mod. Just rename this mod metal slug vehicles, or simply metal slug so you can stuff more stuff in. And the saucer, to be canon-accurate we need a giant death laser for it!!!


The joint in the bradley its put extremelly correct, people who haven't played in metal slug says that,
if you think 3D, the joint its on the mid of the missile launcher, and thats because its rotates like that.
It will not be modified, because thats the way the sprites are.


Fri May 29, 2009 6:30 pm
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Post Re: Metal Slug Tanks v1.0
In all seriousness we need a Slug gunner. That is my favorite slug.

Image


Sat May 30, 2009 2:41 pm
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Post Re: Metal Slug Tanks v1.0
Metal Slug, Gunner Slug, Slugnoid, Camel Slug, Ostrich Slug we need em all. The Slug Flyer would be totally possible now with the Darkstorm flight drone code.

And really? The missile launcher does attach to it like that? Been ages since I last played MS, can't remember.


Sat May 30, 2009 3:32 pm
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Post Re: Metal Slug Tanks v1.0
Roy-G-Biv wrote:
In all seriousness we need a Slug gunner. That is my favorite slug.

Image

that would be realy cool


Sat May 30, 2009 4:17 pm
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Post Re: Metal Slug Tanks v1.0
Roy-G-Biv wrote:
In all seriousness we need a Slug gunner. That is my favorite slug.

Image


Its my favourtie slug too, I've made big skimirsh with that suit,
but I'm really afraid that cortex cannot simulate that cartoon-fashion-way to walk :-(

The Decaying Soldat wrote:
Metal Slug, Gunner Slug, Slugnoid, Camel Slug, Ostrich Slug we need em all. The Slug Flyer would be totally possible now with the Darkstorm flight drone code.

And really? The missile launcher does attach to it like that? Been ages since I last played MS, can't remember.


Soldat, that's not santa letter, let's be realistic, do you want to make the ostrich? come on! :)
*in the future, decaying soldat have tryed and have commit suicide by offsets madness*

Slug flyer its the "assault hovercraft troop" ?


Sat May 30, 2009 4:43 pm
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Post Re: Metal Slug Tanks v1.0
http://images3.wikia.nocookie.net/metal ... _Flyer.gif

That.


Sat May 30, 2009 4:52 pm
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Post Re: Metal Slug Tanks v1.0
numgun wrote:
This mod needs a heavy clean up and lots a good re-organization.
Like put ALL the effects and sounds in one place and fix the filepaths
to redirect there. And then go through all the code and remove unnecesary pieces for faster loading and such.


Oh man do you even read what you post man? Because I think I might be suffocating from how much I am laughing at this.


Sat May 30, 2009 7:50 pm
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Post Re: Metal Slug Tanks v1.0
numgun wrote:
http://images3.wikia.nocookie.net/metalslug/images/3/30/Slug_Flyer.gif

That.


Ohhhh I though a plane was called plane, but ok, slug flyer.
Yes, can be done, all can be done, yesterday I saw a turret mounted
on actor, as another actor, I mean, it can be done, but not by a spriter like me ALONE.
It needs a team of moders, not people who says :
"Ok santa I want the fire truck, a monkey, a robot, a pony..."
That doesn't arrive to nowhere.

So, numgun, I tryed to make work intance names and the
errors emerges like warrior ants, I died tryng.


Sat May 30, 2009 8:54 pm
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Post Re: Metal Slug Tanks v1.0
these are awesome. it would be sick if you made this:

Image


Thu Jun 11, 2009 4:45 am
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Post Re: Metal Slug Tanks v1.0
NaXx wrote:
Ohhhh I though a plane was called plane, but ok, slug flyer.
Yes, can be done, all can be done, yesterday I saw a turret mounted
on actor, as another actor, I mean, it can be done, but not by a spriter like me ALONE.
It needs a team of moders, not people who says :
"Ok santa I want the fire truck, a monkey, a robot, a pony..."
That doesn't arrive to nowhere.

So, numgun, I tryed to make work intance names and the
errors emerges like warrior ants, I died tryng.


Oh man, you may not be the best modder, but your my favorite for telling Numy off with such creativity.


Thu Jun 11, 2009 5:24 am
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Post Re: Metal Slug Tanks v1.0
alaifain wrote:

Oh man, you may not be the best modder, but your my favorite for telling Numy off with such creativity.


He's a great modder!

This is fantastic. The Bradley's a bit broken for me - the missiles usually explode as soon as they're out, whether I hold fire down or not. Still - great!! Girida-O is my favorite. Lots of fun there.


Thu Jun 11, 2009 5:29 am
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