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 Coming of God - UPDATE: Deadlier Boulders + Fire 
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Joined: Sat Aug 23, 2008 2:51 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
Yes I think that has been posted already, the request for more deadlier meteors.

Maybe you could also make random fire explosions like in the beginning part.

Also, how feesible is it to make the lightning deadly? OR how about even a bit more lightning effects?


Tue Jul 21, 2009 1:11 am
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
The meteors actually do have a shock wave now and kill most things around them. I guess it needs to be a bigger shock wave :???:
Craters are possible but will lag.
And yeah, I can make the lightning deadly. The first strikes of lightning were supposed to be in the background, though.


Tue Jul 21, 2009 9:40 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
TheLastBanana wrote:
Craters are possible but will lag.

MO DeepGroup craters?


Tue Jul 21, 2009 10:33 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
nooooo, I want to download the better version :*( and I'll forget by the time the site is back up.

(seriously, those boulders fall too slowly.)


Thu Jul 23, 2009 12:25 am
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
Somehow, I wound up hosing my skirimish game mode by exiting before the CoG finished. My bad :P

Also, this could help with not messing up people's settings.ini files.
Code:
local vol = math.floor(closeness * 2)


Thu Jul 23, 2009 6:13 am
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
Hmm, I probably should have thought of that. I'll include it in an update one of these days.


Thu Jul 23, 2009 6:51 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
Thats why, settings.ini can't take decimal sound levels.


Thu Jul 23, 2009 8:28 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
That is probably more of a bug in the game.


Thu Jul 23, 2009 8:31 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
Yeah, I know it can't take decimals. I hadn't thought of rounding it though, because apparently I'm an idiot.


Thu Jul 23, 2009 8:38 pm
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Joined: Sat Aug 25, 2007 5:50 am
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
I love this mod, i just dislike the fact that it smears my army onto the ceiling of my bunker systems.
Could you somehow make it so it only sucks enemies into the vortex?


Sun Jul 26, 2009 6:39 am
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
God spares none, not even followers or allies.
No mercy!


Sun Jul 26, 2009 7:31 am
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
God is ♥♥♥♥ dumb. Stop killing my guise.


Sun Jul 26, 2009 8:19 am
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
Sorry, I have to post to say:
THIS THING KEEPS NOMMING ON MY BRAINS. Please fix.

Sorry for ze bump.


Tue Jul 28, 2009 6:18 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
Again, that's an error I can't seem to replicate. Unless I can, there's no way for me to fix it.


Tue Jul 28, 2009 7:10 pm
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Post Re: Coming of God - UPDATE: Deadlier Boulders + Fire
It's quite simple. In the stage where all actors go antigravity, my brain dies. It doesn't matter if I use Data, he still dies.


Tue Jul 28, 2009 7:13 pm
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