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Coming of God - UPDATE: Deadlier Boulders + Fire http://forums.datarealms.com/viewtopic.php?f=61&t=15863 |
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Author: | Ltmarks [ Wed Jan 29, 2014 4:32 am ] |
Post subject: | Re: Coming of God - UPDATE: Deadlier Boulders + Fire |
I see, that information is very useful, note that the Nicholas Cage mod is actually the last mod I installed, but I see your point. I'm guessing the cuplret is Hueg, because the other mods don't really add much other than a few OP bodies and a really really damn cool glitchy mech, not only that, but it still happened without the Cage mod. I'm just gonna try out COG by itself and slowly build up from there, it'd be a pain, but I'll find the mod, and when I do, I'LL BE BACK! (To edit-ninja.) Edit(ninja): Didn't work, bug still present. Really weird, I doubt the brains were changed or anything. Maybe add a exlusion list or something for it? Either way, this mod is amazing. |
Author: | Pigbear [ Fri Feb 14, 2014 11:53 am ] |
Post subject: | Re: Coming of God - UPDATE: Deadlier Boulders + Fire |
My brain shatters even with the R.E.T.A.R.D.S. amazingly strong AI core. It just shatters from the pure awesomeness. |
Author: | 11770 [ Wed Mar 19, 2014 4:55 am ] |
Post subject: | Re: Coming of God - UPDATE: Deadlier Boulders + Fire |
sorry bout a late reply, but yea i'm also having an issue with my brain shattering, i don't suppose changing the delta timing could make this work? as i really want to see how this mod ends. mods that i have installed are: ACTA.rte COG.rte Gyrowheel.rte mobility.rte MPW.rte Shadow Echelon.rte |
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