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 [WIP] NovaMind [Updated to B27] 
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Joined: Wed Jan 14, 2009 7:12 pm
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Post Re: [WIP] NovaMind
PLEASE release the railgun, it looks useable as it is.


Thu Aug 20, 2009 9:28 pm
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Post Re: [WIP] NovaMind
Vowels is quite the modder, isn't he?


Thu Aug 20, 2009 9:31 pm
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Post Re: [WIP] NovaMind
Flammablezombie wrote:
PLEASE release the railgun, it looks useable as it is.

He'll release it once he feels it's useable.


Thu Aug 20, 2009 9:52 pm
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Post Re: [WIP] NovaMind
Also, the mod is currently set to be released to everyone excluding Flammablezombie


Thu Aug 20, 2009 9:55 pm
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Post Re: [WIP] NovaMind
Wow, you're in-CREDIBLY funny. Excuse me while I laugh.

Ahahahahahahahahahahahahahahahahaha.

Anyway, chances of a release date? This is my favorite mod so far.


Thu Aug 20, 2009 10:03 pm
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Post Re: [WIP] NovaMind
Read my post. Release date will come, just only for those who were patient


Thu Aug 20, 2009 10:06 pm
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Post Re: [WIP] NovaMind
No release date set. It will be released when I get the homing script and updated missile spawning script from Grif. Until then I am just gonna tweak random crap around the mod.

edit: Oh yeah, I also need a charge sound for the Railgun.


Thu Aug 20, 2009 10:07 pm
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Post Re: [WIP] NovaMind
Flammablezombie wrote:
Wow, you're in-CREDIBLY funny. Excuse me while I laugh.

Ahahahahahahahahahahahahahahahahaha.

Anyway, chances of a release date? This is my favorite mod so far.

Your sarcasm is unwarranted, your constant nagging for him to release it is annoying. And I'm pretty sure TT was serious.

p3l, I could rip you the Rorsch charging sound from BF2142

EDIT: The charge sound and fire sound aren't seperate though, you could chop it up if you had a sound editing program like CoolEdit pro


Thu Aug 20, 2009 11:22 pm
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Post Re: [WIP] NovaMind
I tried the railgun sound from BF2142, it's alright. But it's slightly annoying. I also tried putting it into the fire sound. This came out worse than my original one. I think I am gonna have to release the railgun without a charge sound as none of the ones I've tried seem to work out :(

edit: Also, FZ. I can't release the railgun without its accompanying actor.


Fri Aug 21, 2009 6:19 am
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Post Re: [WIP] NovaMind
Have you tried the EMP orbital sound? Not the impact, but when it's charging. It probably sounds way too electric-y.


Fri Aug 21, 2009 12:50 pm
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Post Re: [WIP] NovaMind
Morbo!!! wrote:
Have you tried the EMP orbital sound? Not the impact, but when it's charging. It probably sounds way too electric-y.


Yeah, tried that. Didn't work either. Anyway, I am just stalling time here with more gifs

Image

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Image


Sun Aug 23, 2009 3:55 pm
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Post Re: [WIP] NovaMind
Getting awesomer :D

I like the new effects, and the idea of the missile.


Mon Aug 24, 2009 3:05 am
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Post Re: [WIP] NovaMind
Loving it. As for sounds, have you tried ripping some from the 2142 starwars mod?


Mon Aug 24, 2009 2:52 pm
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Post Re: [WIP] NovaMind
Woo! Free NovaMind betas in p3l's top secret IRC channel!!! (FZ,) If you behave, he might even pm you a beta.
Image

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Edit: What's with the crazy pricing?


Last edited by Roon3 on Mon Aug 24, 2009 4:51 pm, edited 2 times in total.



Mon Aug 24, 2009 4:03 pm
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Post Re: [WIP] NovaMind
You lucky bugger, you! Pity I never use IRC :(


Mon Aug 24, 2009 4:21 pm
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