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 [WIP] NovaMind [Updated to B27] 
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Joined: Sun Jan 28, 2007 10:32 pm
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Location: UK
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Post Re: [WIP] NovaMind [Updated to B27]
If it's not creating the actor, then the actor presetname or type (i.e. ACrab/AHuman) is incorrect and needs fixing.


Mon Jul 09, 2012 12:34 am
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Post Re: [WIP] NovaMind [Updated to B27]
Man, looks like I'll have to try again... :(

I am officially terrible at metagame compatibility

Edit: Tried actually using the actors instead of the icon actors in the loadout.


Mon Jul 09, 2012 12:37 am
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Post Re: [WIP] NovaMind [Updated to B27]
Any chance of a heavy and or super heavy?


Mon Jul 09, 2012 3:09 am
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Joined: Tue Jul 27, 2010 6:29 am
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Post Re: [WIP] NovaMind [Updated to B27]
I love the raw power and defense of the units, but they seem to flip over very easily. They can tank loads of damage before finally kicking the space bucket but if you hit them with anything larger than a tradestar pistol they fall all over themselves. :x


Wed Oct 03, 2012 12:02 am
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Post Re: [WIP] NovaMind [Updated to B27]
none of the downloads work. the dropbox files can't be found, and xenolith went *pleh*


Sat Mar 25, 2017 11:41 pm
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Post Re: [WIP] NovaMind [Updated to B27]
I happen to have a copy of it.


Edit: See first post, it's now attached there by its author.


Last edited by Bad Boy on Tue Apr 11, 2017 8:18 pm, edited 1 time in total.



Sun Mar 26, 2017 4:16 pm
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Post Re: [WIP] NovaMind [Updated to B27]
Bad Boy wrote:
I happen to have a copy of it, here ya go.



oh why thank you kind sir :grin:


Sun Mar 26, 2017 9:42 pm
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Post Re: [WIP] NovaMind [Updated to B27]
Cheers, I'll keep the link alive for anyone who wants it in future.

Edit: Killed the link. See first post, it's now attached there by its author.


Last edited by Bad Boy on Tue Apr 11, 2017 8:18 pm, edited 1 time in total.



Sun Mar 26, 2017 10:53 pm
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Post Re: [WIP] NovaMind [Updated to B27]
Ah, sorry. Didn't see. Uploaded the dropbox rar as an attachment. Completely forgot that dropbox were axing your public folder.


Tue Apr 11, 2017 7:16 pm
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