Data Realms Fan Forums
http://forums.datarealms.com/

HL2 Gravity Guns *Build 32 compatible
http://forums.datarealms.com/viewtopic.php?f=61&t=16515
Page 1 of 9

Author:  CaveCricket48 [ Sat Sep 12, 2009 7:16 pm ]
Post subject:  HL2 Gravity Guns *Build 32 compatible

The Gravity Gun from Half-Life 2. Pick up pretty much anything and then drop it or throw it.

Image
Image

The gravity gun comes in three flavors: Normal, Super, and Disintegrator. The normal verion can pick up anything under 600 kilograms, while the super gravity gun can pick up anything under 9999999999 kilograms. The Disintegrator is as strong as the Super version, but it kills things with radiation and vaporizes devices.

Super
Image

Disintegrator:
Image
Image

Controls:
Fire - Pull/pickup objects.
(While Holding Fire) Release Fire - Throw object.
(While Holding Fire) Pie Menu - Drop object.



Another Gravity Gun variant is the Mod Gravity Gun. This gravity gun has settings that are changable with the Mod Chip (a new device in this mod specifically designed for changing the Mod Grav Gun's settings). Hold FIRE when using the Mod Chip to bring up the settings menu. Select different options with UP and DOWN, and change the option values with LEFT and RIGHT.
Image



The Phys Gun is a device used at construction sites to lift, rotate, or pin heavy objects.

Image

Controls:
Fire - Start device operation.
(during operation) (mouse users) Mouse - Move cursor.
(during operation) (non mouse users) Up/Down/Left/Right - Move cursor.
(during operation) Fire - Grab object under cursor.
(during operation) Jump - Pin/unpin grabbed object.
(during operation) Crouch + Left/Right - Rotate grabbed object
(during operation) Pie Menu - End device operation.


Note: Colors may vary on all gravity gun models.


Changelog:


Credits:
CaveCricket48 - Sprites, coding, most of the Lua scripting
Valve - Sounds, Original Gravity Gun concept/idea

For any additional information about the mod, please see the README included in the mod folder.


Download:
--------------------
Build 32
--------------------
Build 23-26
Attachment:
HL2 Gravity Gun.rte.rar [1.24 MiB]
Downloaded 6045 times

Author:  Mind [ Sat Sep 12, 2009 7:17 pm ]
Post subject:  Re: HL2 Gravity Gun

Hm this actually looks pretty cool. Well done Cricket :)

DL'ing
Edit: Well overall, nice weapon, CC. One suggestion: maybe have a variable that increases the velocity of the flung actor depending on how long it is held. Actually, nevermind. Again. Like it this way.

Author:  PhantomAGN [ Sat Sep 12, 2009 7:19 pm ]
Post subject:  Re: HL2 Gravity Gun

Awesome.
This tool is really fun, especially for launching dumb AI allies into bases, or returning grenades.
However.
I lose things I'm holding pretty often when I turn the gun too fast, the bullets do look pretty strange, and all acceleration feels the same regardless of the mass of the thing you're holding.
No issues worth abandoning it by any means, and the sprite is nice.
Thumbs up.

Author:  TorrentHKU [ Sat Sep 12, 2009 7:20 pm ]
Post subject:  Re: HL2 Gravity Gun

YGMDL
Time to mess some crap up.

Author:  Metal Meltdown [ Sat Sep 12, 2009 7:21 pm ]
Post subject:  Re: HL2 Gravity Gun

Hmm... HotPotat0wned on Zombie Cave, anyone?
On a side note, now we need a proper Gordon Freeman actor.

Author:  Lizardheim [ Sat Sep 12, 2009 7:29 pm ]
Post subject:  Re: HL2 Gravity Gun

And a crowbar...

Author:  Metal Meltdown [ Sat Sep 12, 2009 7:37 pm ]
Post subject:  Re: HL2 Gravity Gun

That, I can make, but I have enough actors to deal with, and it wouldn't be worth releasing on it's own. Though I am under the impression that a red crowbar already is part of a mod released in B22 or so.

Author:  Lizardheim [ Sat Sep 12, 2009 7:46 pm ]
Post subject:  Re: HL2 Gravity Gun

Try some custom activities against someone only armed with grenades, it's fun.

As long as you play hot potato with them with this that is.

Author:  hax [ Sat Sep 12, 2009 8:42 pm ]
Post subject:  Re: HL2 Gravity Gun

Now only if it could shoot portals

Author:  Roy-G-Biv [ Sat Sep 12, 2009 8:43 pm ]
Post subject:  Re: HL2 Gravity Gun

hax wrote:
Now only if it shoot portals

THis is not the Hand Held Portal Device from Portal.
This is the gravity gun from HL2.

Author:  hax [ Sat Sep 12, 2009 8:57 pm ]
Post subject:  Re: HL2 Gravity Gun

Shoot portals and grab stuff

Author:  TorrentHKU [ Sat Sep 12, 2009 9:00 pm ]
Post subject:  Re: HL2 Gravity Gun

hax wrote:
Shoot portals and grab stuff

The portal gun can't shoot things back. I consider that a more valuable trait to a gravity gun than portal making. You want portals? Go get the Portal Gun, wherever it is.

Author:  madmax [ Sat Sep 12, 2009 9:12 pm ]
Post subject:  Re: HL2 Gravity Gun

hax wrote:
Now only if it could shoot portals

Why on Earth would it do that?

Awesome mod BTW, I really hope it can pick up craft gibs because that would make my day. DLing.

Author:  Metal Meltdown [ Sat Sep 12, 2009 9:15 pm ]
Post subject:  Re: HL2 Gravity Gun

hax wrote:
Shoot portals and grab stuff

Wut?
That would be useless/hard to use/would have absolutely nothing to do with either Half-Life or Portal.

Author:  hax [ Sat Sep 12, 2009 9:19 pm ]
Post subject:  Re: HL2 Gravity Gun

FINE

Page 1 of 9 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/