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 EAF - 4, January 2011 
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Post Re: EAF - 9/29/09
Wow Soldat... I love it. I might actually changed the Brain bot to that.


Sun Sep 27, 2009 4:09 pm
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Post Re: EAF - 9/29/09
Yeah, seriously, how many modders here have the services of their own personal concept artists?


Sun Sep 27, 2009 4:15 pm
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Post Re: EAF - 9/29/09
Seriously, the one that that always kills me are the female head sprites I see -> So I edited one of the heads into my style:

Attachment:
HeadA.bmp [1.44 KiB]
Not downloaded yet


Image

Though the basic jetpack strengths on the soldiers are horrible, needs more power, enough to actually jump over that rock that divides you and the zombies...


Last edited by DSMK2 on Sun Sep 27, 2009 4:51 pm, edited 1 time in total.



Sun Sep 27, 2009 4:49 pm
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Post Re: EAF - 9/29/09
Ears are too big on that one, DSMK.


Sun Sep 27, 2009 4:50 pm
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Post Re: EAF - 9/29/09
DSMK2 wrote:
Seriously, the one that that always kills me are the female head sprites I see

I think this mod has the better looking female faces around already. At least the hair styles look good.

You new head is definitely an overall improvement. I like the big ears. However the eyes looks strange without the visor. Looks kinda square and blank.


Sun Sep 27, 2009 4:54 pm
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Post Re: EAF - 9/29/09
The Decaying Soldat wrote:
DSMK2 wrote:
Seriously, the one that that always kills me are the female head sprites I see

I think this mod has the better looking female faces around already. At least the hair styles look good.

You new head is definitely an overall improvement. I like the big ears. However the eyes looks strange without the visor. Looks kinda square and blank.


Got a quick fix? Detail representation with sprites on a small scale is hard.

Short ear version:
Attachment:
HeadA.bmp [1.44 KiB]
Not downloaded yet


Sun Sep 27, 2009 4:59 pm
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Post Re: EAF - 9/29/09
I still don't get how the eyes look. Is the white part the pupil or the black like near the center of the face the pupil?

Looks kinda 'anime' when I use the white part as the pupils.


Sun Sep 27, 2009 5:04 pm
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Post Re: EAF - 9/29/09
The Decaying Soldat wrote:
I still don't get how the eyes look. Is the white part the pupil or the black like near the center of the face the pupil?

Looks kinda 'anime' when I use the white part as the pupils.


Which is basically what I'm going for:
Image


Sun Sep 27, 2009 5:12 pm
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Post Re: EAF - 9/27/09
Go Go gadget update!

Made the arms and legs less bland.

Projectiles no longer arc.

Jetpacks now jet.

And changed the Head on the Brain bot.(I'm not happy with the hair color, any suggestions?)


Sun Sep 27, 2009 5:13 pm
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Post Re: EAF - 9/27/09
New jetpacks work much better. The brainbot is not what I have it mind though, face looks strange.

Oh, DSMK2, think you can add whiskers to those tiny pixellated faces? Just curious if it's possible.


Sun Sep 27, 2009 6:15 pm
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Post Re: EAF - 9/27/09
The Decaying Soldat wrote:
New jetpacks work much better. The brainbot is not what I have it mind though, face looks strange.

Oh, DSMK2, think you can add whiskers to those tiny pixellated faces? Just curious if it's possible.

Nope, the whiskers blend in too much with the hair, and its hard to "fit" it so that it doesn't merge with the other parts of the face. If you want, want me to edit the other heads?


Sun Sep 27, 2009 6:30 pm
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Post Re: EAF - 9/27/09
Now it's becoming a furry mod. Leave the vertically-slit pupils and whiskers out, please, will ya?


Sun Sep 27, 2009 6:31 pm
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Post Re: EAF - 9/27/09
Minor update... Changed the Brain Bot head abit.


Sun Sep 27, 2009 6:41 pm
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Post Re: EAF - 9/27/09
A man after my own heart.

The sprites are top-notch, the effect are beautiful, the guns and actors are balanced. I love the effects, so pretty. Though I would like higher gib limits on some of the actors, shotguns rape these actors (not in a good way). The rocket launcher cannon thing is balanced for campaign and stuff but a bit cheap for multiplayer though.


Sun Sep 27, 2009 8:45 pm
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Post Re: EAF - 9/27/09
re: Furry mod

I know you probably aren't ashamed, but i am ashamed for you.


Mon Sep 28, 2009 1:03 am
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