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 Phoenix Potion: Instant Phoenix! *Bug Fix 
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Data Realms Elite
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
To be honest, that is on Hammerfall, and to further increase my winky, I have all but one weapon ( that god awful buzzsaw ) .

Oh, and this would be great for healing potions, and transformation potions.
We need berserker potions! We need a way on how to transform the dude back into the person it was ( and the person's inventory also ) .


Mon Oct 19, 2009 6:11 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Foa wrote:
Oh, and this would be great for healing potions, and transformation potions.


Well, I already have healing, poison, freeze, +mass, and a few other potions. That's how I got the idea of an instant phoenix potion.


Mon Oct 19, 2009 10:51 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
I'd like an incapacitate/paralyze potion, the nearest target is completely uncontrollable, and ( if I remember correctly ) changes the actor's status so that it literally go limp.
That would be fun in an air battle, heh, ragdolls falling from an extended dog fight.


Mon Oct 19, 2009 11:04 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Well done.
Note: do not take more than one potion, results in weirdness. And might cause a crash when going offscreen, I'm not sure - I didn't try.


Tue Oct 20, 2009 7:47 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
411570N3 wrote:
Well done.
Note: do not take more than one potion, results in weirdness. And might cause a crash when going offscreen, I'm not sure - I didn't try.


In case you do, and have a population explosion, do not under any circumstances try to nuke them in a vain attempt to kill them before they reborn. Please. Don't.

EDIT: Is there a way to put a hard limit on how many times you can be reborn from a single potion? I keep having actors go into an infinite loop while continuously killing themselves\getting reborn. Involving the BW killzone....


Thu Nov 05, 2009 7:22 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Arg, i play this in multiplayer-mode (1 player vs 1 player) and if my phoenix die, both player have the reborn actor selectet :???:


Sun Nov 08, 2009 11:05 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
hey, i was wondering if it works on brain bots, that would be so cool!


Sun Mar 21, 2010 5:12 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
It works on any bipedal and crab-based actor. So yes.

I'm still working on the inventory problem and I have it partially fixed, I'm just trying to get it to copy the currently held weapon.


Sun Mar 21, 2010 6:14 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
well, then is it possible to make the screen not say game over after the brain dies?


Sun Mar 21, 2010 6:29 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Maybe a second(Scale=0/Spriteless) brain following the actor around.


Sun Mar 21, 2010 9:01 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Yeahwellitnotthatgrehrmmm... Ok...

Mine always seems to turn into a Coalition Heavy though...


Sun Mar 21, 2010 9:24 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
What are you using it on?


Sun Mar 21, 2010 9:28 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
A mod.. would that be the problem... OR maybe cause i used it on a Coalition Heavy first? and then i ordered another potion (same match) and used it on the mod... and then the mod turned into the Heavy...


Sun Mar 21, 2010 9:36 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Was the mod close to the Coalition Heavy when the potion was used?


Sun Mar 21, 2010 10:13 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Can you make a craft version now?


Sun Mar 21, 2010 10:35 pm
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