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 Phoenix Potion: Instant Phoenix! *Bug Fix 
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Joined: Wed Feb 17, 2010 12:07 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
CaveCricket48 wrote:
Was the mod close to the Coalition Heavy when the potion was used?

close to it, almost right beside it.. i even restarted the game and it still did it


Sun Mar 21, 2010 10:57 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Maybe that's the problem, since the potion will effect anything within range. Try the potion away from any other actors.

Edit:
Lizard wrote:
Can you make a craft version now?

Next update, I will make the potion turn every type of actor into a phoenix.

Edit 2:
Besides doors.


Mon Mar 22, 2010 1:35 am
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Joined: Thu Apr 23, 2009 11:28 pm
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
CaveCricket48 wrote:
Besides doors.


That would actually make for a great security system. I think. But I don't know how the door would react, so :???:


Wed Mar 24, 2010 6:36 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Polymorph wrote:
That would actually make for a great security system. I think. But I don't know how the door would react, so :???:


Too many gibs


Wed Mar 24, 2010 7:41 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Does the potion retain pinning?
If not, the door will just fall immediately as well as just sort of waggle around in the gibs. If you stand on it, it'd probably dig pretty far too.


Wed Mar 24, 2010 8:52 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
It does retain pinning, so you'll have a functional phoenix door. If I allow it. :twisted:


Wed Mar 24, 2010 11:37 am
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Post Re: Phoenix Potion: Instant Phoenix! *Bug Fix
Shouldn't be that hard to appropriate, but I use it more for fun insanity. I can't go insane on some robots with a door, now can I?


Wed Mar 24, 2010 12:43 pm
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