Data Realms Fan Forums
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Minor Mod Dump
http://forums.datarealms.com/viewtopic.php?f=61&t=16863
Page 9 of 13

Author:  YHTFLKC [ Thu Jun 02, 2011 12:35 am ]
Post subject:  Re: Minor Mod Dump

I might come back to this. There are other weapons commented out. The Revolving rocket launcher is probably the best part. I'm probably going to resprite and refine it, then release it with some other stuff.

Attachments:
KS.rte.rar [90.63 KiB]
Downloaded 453 times

Author:  Krabman318 [ Mon Jun 13, 2011 2:38 pm ]
Post subject:  The Cricket

Chirp, Chirp, Boom.



Edit:
I accidentally uploaded the wrong index.ini.
Fixed now.

Attachments:
File comment: Goes into Ronin.rte/Devices/Weapons/Pistols
PistolLady2.ini [7.54 KiB]
Downloaded 482 times
File comment: Goes into Ronin.rte/Devices/Weapons/Index
Index.ini [1.88 KiB]
Downloaded 435 times

Author:  Taston [ Sat Jun 25, 2011 12:18 am ]
Post subject:  Re: Minor Mod Dump

Hi there, i've been looking through this forum for a while and I decided to upload a few characters that I made/messed with. They were originally meant for testing and to see what I could do with coding, spriting and such, but I thought i'd share them so you too can play as Billy Mays and gun down an army of Homers.. or something like that! :grin:

Image

Attachments:
Lotsa Characters.rar [1.04 MiB]
Downloaded 791 times

Author:  p3lb0x [ Mon Jul 11, 2011 12:50 pm ]
Post subject:  Re: Minor Mod Dump

Split some comment posts out. This topic only really works if you post small mods, guys. If you want to comment, send the creator a PM.

Author:  Emogotsaone [ Thu Jul 14, 2011 4:45 am ]
Post subject:  Re: Minor Mod Dump

Gunsmith Mod
--------------
Some old Ronin dude took a bunch of Coalition guns and bought some of Tradestar's things and went into a cave for a couple of weeks, he came out with some bizarre creations. My favorite is the Dragon's Breath.
Image
(Half-true story, I was in the mountains and had no internet. I ain't much of a spriter.)

Attachments:
File comment: Gunsmith's Creations
Gunsmith.rte.zip [1.3 MiB]
Downloaded 675 times

Author:  CaveCricket48 [ Sat Jul 23, 2011 4:26 am ]
Post subject:  Re: Minor Mod Dump

Image

It's a simple bouncy grenade launcher from TF2. Oh, and the color of the grenades match the team color of the user.

Attachments:
TF2 Grenade Launcher.rte.rar [9.28 KiB]
Downloaded 672 times

Author:  neroe23 [ Wed Aug 03, 2011 2:31 pm ]
Post subject:  Re: Minor Mod Dump

A little ♥♥♥♥ I made for fun, try it if you dare !

Image

Attachments:
Payback.rte.zip [71.6 KiB]
Downloaded 454 times

Author:  Ragdollmaster [ Fri Aug 05, 2011 4:26 am ]
Post subject:  Re: Minor Mod Dump

Something I'm working on, a little carbine for the Dummies. Still need to make custom gibs for it.
Attachment:
DCarbine.rar [359.83 KiB]
Downloaded 463 times

Credits - The sprites belong to p3lb0x, he threw them into the sprite dump a while ago and I was inspired to make them functional. The fire and reload sounds are modifications of sounds from the S.A.W. mod by Coops. The empty sound is from Base.rte.

Nothing extraordinary, I just wanted to have a balanced weapon that looked like it could fit in with the vanilla content in terms of appearance and performance. I also haven't done any .ini editing or modding in a while, so I wanted to kind of get back into some casual level modding with this. Took me roughly 90 minutes to accomplish.

Author:  Mackerel [ Sun Aug 07, 2011 12:05 pm ]
Post subject:  Re: Minor Mod Dump

My first piece of ♥♥♥♥.
http://www.mediafire.com/?j01iesx0h15xgm9

Attachments:
gatpistol.rte.rar [27.36 KiB]
Downloaded 431 times

Author:  Miggles [ Wed Aug 10, 2011 12:33 am ]
Post subject:  Re: Minor Mod Dump

Image

.357 COP Derringer.
It works more like the Shortstop in TF2 than it does a normal pistol, but 'ey, whatever.
Sprite by CC48.

Dual wieldable, found under shields tab.

Attachments:
Derringer.rte.rar [211.15 KiB]
Downloaded 471 times

Author:  salt_1219 [ Fri Aug 12, 2011 10:52 am ]
Post subject:  Re: Minor Mod Dump

This is a gun that shoots mini bombs that stick to things, they are remotely detonated by pressing (F) I call it the X-9

It acts like a combination of a flak cannon, grenade launcher, remote detonator, and nerf gun all in one.

if you spam too many rounds the game might lag a bit, i wanted the mag to only load after the rounds had been detonated but i haven't found someone to help with that yet.

I LOVE THIS GUN :D the lua is a edited version of cavecricket48's needler
Image
that's the gun flying away after my guy got too close to the explosion... that's all 15 rounds detonating BTW

Also included with this mod is my spiderbot grenades, just throw them and a spiderbot pops out and brain hunts the enemy for you.
They may be small but they kick some butt.

-will aka salt

Feel free to PM me with questions or comments, also anyone may alter this gun to make their own please just give credit.

Attachments:
X-9.rte.rar [407.93 KiB]
Downloaded 582 times

Author:  salt_1219 [ Sat Sep 03, 2011 7:06 am ]
Post subject:  Re: Minor Mod Dump

Image

The Decimator Shotgun
Its a drum fed Gatling/Shotgun

Features

feedback, questions, comments are all welcome, just PM me
If I forgot to add you to the credits let me know, I tried to add everyone.

Credits


Attachments:
Decimator.rte.rar [262.24 KiB]
Downloaded 450 times

Author:  Azukki [ Sun Sep 04, 2011 8:05 am ]
Post subject:  Re: Minor Mod Dump

What is it? I'm not sure.
But it branches.
And it eats.
And it grows.
And it starves.
And it lags.
Attachment:
Branch.rte.rar [22.25 KiB]
Downloaded 635 times


akblabla's projectile accelerator reminded me of my Accelotron rails, and I noticed that they weren't actually in any minor mods thread, so here it is, untouched since February 2010. If you think I should improve and expand on this in any particular way, or have some other manner of comment, toss me a PM.
Image
Quote:
The symbols are arrowheads and arrow... fletchings they're called? Back ends.
Place them to the side of each other to make the ends of a proper arrow, and that section becomes an accelotron rail! (yes, it handles x-wrap seams just fine)
Because accelotron rails can propel actors to dangerously fast speeds, it is recommended to make two opposing but equal rails next to each other, so you pop out of the end of the exit at the same speed you entered the entrance. This also allows transit in either direction. If you get stuck in the middle of such an assembly, digger recoil can help.
Destroying the blue nodes at the top of the ends deactivates the system.

Attachment:
Accelotron.rte.rar [124.14 KiB]
Downloaded 640 times

Author:  ramonimbao [ Sat Sep 24, 2011 11:03 am ]
Post subject:  Re: Minor Mod Dump

Based on this post.
Nonsequitorian wrote:
You could make a custom brain, that when the game starts teleports to the position of a pre-placed node anywhere you want.

Which is exactly what this mod does.

Attachments:
Anywhere.rte.zip [6.12 KiB]
Downloaded 546 times

Author:  akblabla [ Sun Sep 25, 2011 7:57 pm ]
Post subject:  Re: Minor Mod Dump

Just a small mod

Adds a new version of the autocannon. It feels a lot more like an autocannon and is great vs dreadnoughts and drop ships. Though it has some semi realistic recoil so beware. Small actors will lose control of it quickly and even more so if flying or walking while shooting. You can place the barrel on the ground or a piece of cover to greatly reduce recoil.

Attachments:
Auto Cannon.rte.rar [4.07 KiB]
Downloaded 501 times

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