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 Minor Mod Dump 
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Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
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Post Re: Minor Mod Dump
PLEASE NOTE: I HAVE PERMISSION FROM THE AUTHOR TO POST THIS.

This is Findude's C4 Sprayer with a remote detonator.

I found this very useful for blowing doors and wall quickly changing to a gun to assault a base.

To install: if you have findudes armory pack located here
viewtopic.php?f=61&t=17686

Simply download the "C4Sprayer.rar" and extract the folder and replace it in "FD's Guns.rte".

Or download the standalone "C4Sprayer.rte.rar" and install like a normal *.rte folder
(extract and place in cc folder.)


Attachments:
File comment: Replaces folder in FD's Guns.rte
C4Sprayer.rar [13.78 KiB]
Downloaded 287 times
File comment: Standalone .rte
C4Sprayer.rte.rar [13.95 KiB]
Downloaded 635 times
C4Sa.PNG
C4Sa.PNG [ 124.72 KiB | Viewed 14224 times ]
Tue Feb 16, 2010 3:35 pm
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Joined: Tue Jan 12, 2010 8:25 pm
Posts: 400
Location: mukilteo, wa
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Post Re: Minor Mod Dump
Image

Okay I have a few mods I have been working on here.
The coffin fell over and a bit when I placed it and so did the two skull bombs (they have animated flames)

-Wolf
    Contains my werewolf, he takes a lot of damage, has a bit of a healing factor, and runs fast. Comes equipped with two weapons, his own claw attack, and a shotgun.
-Space skull
    The largest of my mods, comes with one brain unit, one actor, two weapons, a storage device, and a rocket of sorts.
    The atomic space skull is resistant to minor weapons, and comes with a Raygun
    The brain unit is simply floating skull in a jar
    The rocket, and the storage device are big bullet resistant coffins
    And lastly there is the flaming skull bomb, its used like a grenade and packs a punch.
-Drop crab
    This was made for fun its just a drop crate that is also a crab (complete with moving legs)
    It also comes as a storage device.
-50 cal.
    Just a early attempt I made at making a 50 cal. sniper rifle with exploding rounds.

Well that's all I have that I want to release right now, hope someone likes them.


Attachments:
File comment: Your standard werewolf
Wolf.rte.rar [734.56 KiB]
Downloaded 602 times
File comment: Death in a space suit
SpaceSkull.rte.rar [522.52 KiB]
Downloaded 545 times
File comment: Because I thought it was funny
DropCrab.rte.rar [21.02 KiB]
Downloaded 388 times
File comment: Still not what I hoped it would be
50Cal.rte.rar [173.19 KiB]
Downloaded 391 times
Tue Feb 16, 2010 10:07 pm
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Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
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Post Re: Minor Mod Dump
This is my First Full unit I made from scratch.

bingo!

Samus's dropship from metroid Prime, I call him bingo.

He is flat like a tasty pancake, yum yum.

Custom gibs so turn him inside out to look at the full goodness.

I have never player any of the metroids so I have no idea from what game its from.

Enjoy.

Image


Attachments:
File comment: Bingo!
MetroidShip.bmp
MetroidShip.bmp [ 716.9 KiB | Viewed 13916 times ]
Metroid.rte.rar [392.11 KiB]
Downloaded 774 times
Sat Feb 27, 2010 9:16 pm
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Joined: Wed Feb 17, 2010 12:07 am
Posts: 1545
Location: That small peaceful place called Hell.
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Post Re: Minor Mod Dump
M1014

Yes, the M1014 Shotgun... its finished. but just not up to the list of real mods


Image

There is my sprite, and a few cool effects when you fire...

Creditz to the Forum and of course, Data for the awesome game

Attachment:
File comment: W00T
M1014.rte.rar [186.35 KiB]
Downloaded 352 times


Sat Feb 27, 2010 10:47 pm
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Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
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Post Re: Minor Mod Dump
This is the mother crab from the doainar mission

With the required LUA to make it jump just like on the mission.

It also hunts you down and when its close enough it squashes ya!

Much thanks goes to CaveCricket48 for his great hunter code.


Download v1.0:
download/file.php?id=32133


Enjoy.


Sat Mar 06, 2010 7:10 pm
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Joined: Sun May 18, 2008 5:47 am
Posts: 265
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Post Re: Minor Mod Dump
Image
I'll be tweaking it when I have time and releasing it again.
Includes custom, orderable crates (Order a crate, fill it with the guns you want)


Attachments:
Crates.rar [167.45 KiB]
Downloaded 777 times
Sat Mar 06, 2010 8:39 pm
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Joined: Fri Jun 12, 2009 10:19 am
Posts: 42
Location: Bangkok, Thailand
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Post Re: Minor Mod Dump
DUMMY FACILITY

There will be three type of facility, each type produce difference type of dummies

First with the yellow light produce "Dummy Soldier"
Second with the red light produce "Dummy Heavy"
Third with the blue light produce "Dummy Scout"

Dummy Soldier :

- Standard dummy soldier. Quite resilient to impacts and falls
- Blaster, Disruptor Grenade, Rail Pistol and Turbo Digger

Dummy Heavy :

- A dummy heavy unit. Quite heavy and compact with devastation weapons
- Nailer Cannon, Destroyer Cannon, Grenade Launcher and Turbo Digger

Dummy Scout

- A dummy recon unit. Quite lite and very agile. Compact with sniper
- Rail Pistol, Sniper Rifle, Impulse Grenade and Turbo Digger

This is my first mod, so it kinda sucks :-(

If anyone know how to make lua script - must click to generate dummy (cuz the dummies will overcrowded) please tell me

and sorry for bad english, please comment THX YOU

Image


Attachments:
File comment: Download here, all to do is just extract to cortex command directory - Please Comment THX YOU
Dummy Facility.rte.rar [31.61 KiB]
Downloaded 521 times


Last edited by woottipat on Thu Mar 25, 2010 11:18 am, edited 2 times in total.

Sun Mar 07, 2010 7:07 am
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Joined: Mon Jan 25, 2010 7:43 pm
Posts: 572
Location: Joined: Thu Jun 11, 2009 8:28 pm
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Post Re: Minor Mod Dump
Files REMOVED - Upcomming re-release with new stuff comming if anyone cares...

Here's a little something for you to play with.

<Insert cool and well written story abou at undead space race with someting called "Irontech" and "Plasm", all controlled by a overlord-unit called the "Summoner">

V1.01 - Fixed minor problem with the Ripper.
V1.02 - A lot of small fixes, including Plasmrifle damage bump and shiny things.

Image


Units
1. Heavy Skull Turret & Skull Turret - Basic base defence with hilarious deathsound... Also good for defence.
2. Wight - Elite skeleton, Elite trooper for this faction
(Knee armor code originaly by Exalion but modified by me, Thanks!)
3. Slave Droid - Cheap working droid, used for gold digging and carrying bombs. will "bleed" alot of acid Plasm when wonded - and die quite fast.
4. Summoner - Brain actor with a impressive (read large) helm design, comes equiped with upgraded dual Iron Guns, Iron Rifle and a Void Sword. will explode VOILENTLY if the brain jar in gibbed, you also lose.
5. Casket - A cybernetic-wood box used for transport.
6. Death Angle - A medium transport with self fiering 22mm canons
(Lua originaly by Abdul Alhazred but modified by me, Thanks!)
7. Trocket - A suicidal rocket transport - usefull for carrying warheads and crash into things.

Weapons
Iron Rifle. Heavy battle rifle, quite small magazine but is a heavy hitter.
Iron Gun. Heavy Pistol, a fast fiering pistol with a small clip - dualwieldable.
Needler. Fast fiering plasmbased submachinegun. Weak but forgivingly large magazine.
Plasmrifle. Sniper rifle with awesome power. (Missed it in the pic)
Masterkey. Small tripplebarreled shotgun, a good sidearm for closequaters.
Ripper. Superheavy dubblebarreled shotgun, can fire two shots very rappidly.
Void Sword. A melee sword...
Plasm Launcher. A support weapon for medium-long range.
Plasm Cannon. A Heavy siege weapon with awesome range, sends acid plasm all over the place.
Iron Bomb. A Very powerful bomb.
Finger. A Unstable cheap grenade.


You may use this mod however you please, *heart* credits and copyright facists.
yes I know there is a old version of this on this forum, posted under the name "Dibuk" - thats me, but "Lost password" function in not working... I'll just keep typing useless things here so this text forms a cool line under the above statement - I just hate moralising bastards who won't let people make their own versions of their mods... gosh thats for all the way over there... well, not that much more now! aaanndd DONE!

PM feedback is welcome.

Files REMOVED - Upcomming re-release with new stuff comming if anyone cares...


Last edited by Azakan on Sat Jun 12, 2010 7:08 pm, edited 3 times in total.



Sun Mar 07, 2010 8:54 pm
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Joined: Tue Jan 12, 2010 8:25 pm
Posts: 400
Location: mukilteo, wa
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Post Re: Minor Mod Dump
Okay I have been promising to release my sandbags for some time.
Image
They work now, and I wish I had time to polish them just a bit, but my job takes up all my time.
(actors now properly see them and attack)

If anyone wants to polish these up a bit feel free to do so, you can re-release them too just give me some credit.

PM feed back welcome.

Ok seems I'm a idiot, I just noticed I never included a download. 9/03/2011
very sorry about that, fixed.


Attachments:
SandBagsV8.rte.rar [110.45 KiB]
Downloaded 335 times


Last edited by salt_1219 on Sat Sep 03, 2011 7:07 pm, edited 1 time in total.

Tue Mar 09, 2010 8:22 pm
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Minor Mod Dump
Image
Sneak up on them, reach for the head, and this glove with a rubber-gripped palm will help you yank on their chin faster than the eye can see, snapping their neck.
Might not be so easy if their head's covered by a helmet, though.


Credits to TLB for the base script, and to Shook for the MORay line.
Sound from Capcom's Resident Evil 4.

Does not include Shadow Echelon soldier, I just used him for the .gif because he looks stealthy, and like RE's HUNK.

PM me if you have any thoughts you want heard about it, or want to use it somehow for a mod you'll be releasing.

Version 1.01: Now gives them a bit of a push in the right direction, in case their lifeless body is thinking about falling on you. Balanced the range a wee bit. If they're still falling on you, send me a pm.


Attachments:
Neck Breaker.rte.rar [222.99 KiB]
Downloaded 1279 times


Last edited by Azukki on Fri Mar 26, 2010 12:30 am, edited 2 times in total.

Wed Mar 10, 2010 1:25 am
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Joined: Mon Jun 15, 2009 4:02 pm
Posts: 905
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Post Re: Minor Mod Dump
Strength Implants
Only 10oz! Buy today!

Image
Throw fools over balconies.

Brought to you by the shadowy Implants Corporation.
Attachment:
ImpCorp.rte.zip [3.54 KiB]
Downloaded 1079 times

So, fulfilling Contrary's request, with Lua stolen (with permission) from Mail2345.

Any problems, PM me.


Fri Mar 12, 2010 5:02 pm
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Joined: Sun Mar 14, 2010 1:34 am
Posts: 3
Location: Somewhere Between Dimensions
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Post Desintegrator Rifle
Desintegrator Rifle

Hey, this is my first mod, I would love to hear some constructive criticism!
Tell me what you think of my sprites, etc...
Image
I spent a while making these work and look good.

UPDATE: Added Pistol and changed rte folder name! Made some minor fixes to the rifle.
Guns:
Desintegrator - Rifle
Stinger - Auto Pistol


Attachments:
Ironfist Tech.rte.rar [89.74 KiB]
Downloaded 344 times
Sun Mar 14, 2010 2:03 am
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Joined: Sat Mar 13, 2010 3:22 am
Posts: 1
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Post Machine gun
this is my first mod so nothing special :D


Attachments:
File comment: sprite is crappy
Machine-gun.rte.rar [5.61 KiB]
Downloaded 224 times
Tue Mar 16, 2010 8:50 pm
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Joined: Sat Jan 02, 2010 1:19 am
Posts: 51
Location: kentucky
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Post grenademans gun
it should work this time now


Attachments:
Machine-gun.rte.rar [12.24 KiB]
Downloaded 222 times
Wed Mar 17, 2010 9:09 pm
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Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
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Post Increased Material Strength
Minimod: Increased Material Strength Test
It is what you expect, a materials.ini with the material strength increased. By a factor of five in this case.
Download
No pic because there isn't anything to see, you have to play with it to get an idea of what it's like.

Also note that this took me 10 minutes and thus has no semblance of balance. Some weapons no longer work and just bounce off actors and the default diggers are useless against terrain. I included a copy of each digger buffed to be a bit more effective while retaining a feeling of being difficult. Also, a copy of the blue triggerable C4 for breaching doors. Try placing one or two right next to the door you want to blast and triggering them, it should do the trick.


Wed Mar 17, 2010 10:12 pm
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