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 Cortex Command Mod Manager / Activities Manager [2.1] 
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Joined: Wed Jun 16, 2010 1:27 am
Posts: 96
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
god damn it...

i cant make a custom skirmish! all i can do is a random skirmish. when i do add to on all waves it crashes! when i do add to on somthing generated from random skirmish it also crashes!

Value cannot be null.
Parameter name: source

when i click more it shows



am i doing somthing wrong?


Sun Oct 02, 2011 8:45 pm
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Joined: Mon Aug 08, 2011 12:03 am
Posts: 22
Location: Them Netherlands
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
l4d fanatic wrote:
am i doing somthing wrong?

Nope. This mod doesn't work anymore, except the one thing that it is actually ment for: As mod manager.
The Activity Manager is outdated and thus doesn't work.


Mon Oct 03, 2011 8:24 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
I could eventually recode this so that it makes the correct new activities, but I can't compile it so I'd have to give it to SneakyMax.

If you want me to, of course.


Mon Oct 03, 2011 8:38 pm
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Joined: Thu May 28, 2009 3:59 pm
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
sabasNL wrote:
l4d fanatic wrote:
am i doing somthing wrong?

Nope. This mod doesn't work anymore, except the one thing that it is actually ment for: As mod manager.
The Activity Manager is outdated and thus doesn't work.

The problem l4d fanatic is having used to come up all the time with the activities manager long before the new format of lua activities of B24. Unfortunately I do not recall what the fix is, other than that I ran into it a lot.


Mon Oct 03, 2011 8:54 pm
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Joined: Wed Jun 16, 2010 1:27 am
Posts: 96
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
ok, thanks. lol, im answering your question at least a year later. hehe. i wiped my hard drive and now im reinstalling CC and CCMM! im glad the mod manager works for B26! best non-ingame mod EVER! (and the only one?)


Sat Jan 07, 2012 9:33 pm
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Joined: Sat Sep 10, 2011 11:24 am
Posts: 18
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
I really want to download it but the link doesn't work for me so please fix.


Mon Jan 16, 2012 2:39 pm
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Joined: Mon Jan 16, 2012 10:37 pm
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Location: U.S.A.
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
The Mod Manager Activity still works, but their are a few mods that wont work for it. ones that i know of that don't work are
UniTec, and theater of death weapons pack. If you want to use the mods and activities then all you have to do is turn off the mods that don't work, then go to Activities and load mods, use the mods that are activated to create your activity. Save activity and then go back and reactivate the mods. All you have to do is start the game and it should work. If you have trouble with any of the mods you have to manually search all of your mods to check and see if they will run for the Custom Activity creator.


Mon Jan 16, 2012 10:46 pm
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Joined: Wed Jun 16, 2010 1:27 am
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
Leogg wrote:
The Mod Manager Activity still works, but their are a few mods that wont work for it. ones that i know of that don't work are
UniTec, and theater of death weapons pack. If you want to use the mods and activities then all you have to do is turn off the mods that don't work, then go to Activities and load mods, use the mods that are activated to create your activity. Save activity and then go back and reactivate the mods. All you have to do is start the game and it should work. If you have trouble with any of the mods you have to manually search all of your mods to check and see if they will run for the Custom Activity creator.


some mods dont work because they use a different file path than what is there, for instance it looks for base.rte/coalition/weapons/sound/shot01, but there is no sound folder, then you can just take the souds and put them in a sound folder you made. this is only if there is an error with not being able to find a certain file or somthing.


Sun Apr 01, 2012 11:00 pm
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Joined: Sun Aug 28, 2011 1:47 pm
Posts: 105
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
Congratulations. This is a nice necrobump if I've ever seen one. Bravo!

Now, seriously, do not post here anymore. Dead and buried.


Mon Apr 02, 2012 5:25 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
There are still plenty of members here who can help those who have difficulties in using this tool. Anyone who has anything to contribute at all is still perfectly welcome to post here with a question.


Mon Apr 02, 2012 6:40 pm
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Joined: Tue Nov 05, 2013 10:39 pm
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
help! i cant seem to get the download! :-(


Fri Nov 08, 2013 10:34 pm
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Joined: Fri Oct 18, 2013 2:49 pm
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Location: Gretin
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
Someone make an 1.0 version of this so we can make CC even fun!


Sat Nov 09, 2013 4:04 am
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Joined: Sun Dec 27, 2009 9:31 am
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
Heh, I just got emails about this being replied to. I made this thing...nearly 4 years ago! I haven't played Cortex Command since 2011.

I realize the download links don't work any more, but has the modding format changed since then, meaning this doesn't work at all any more? Has no one made any tools to do this same thing since then?


Sat Nov 09, 2013 4:11 am
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Joined: Fri Oct 18, 2013 2:49 pm
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Location: Gretin
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
SneakyMax wrote:
Heh, I just got emails about this being replied to. I made this thing...nearly 4 years ago! I haven't played Cortex Command since 2011.

I realize the download links don't work any more, but has the modding format changed since then, meaning this doesn't work at all any more? Has no one made any tools to do this same thing since then?


They said the mod manager still "works"

but the activity manager is said to be "broken"

well i havent downloaded it yet.

So i think you should atleast update this for 1.0 pretty please?


Sat Nov 09, 2013 4:36 am
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: Cortex Command Mod Manager / Activities Manager [2.1]
I continue to not understand why people need a mod manager. Just make another folder and drag and drop mods to and from it.

Activity manager I can somewhat see.


Sun Nov 10, 2013 12:32 am
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