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 Shotgun w/ Manual Reloading *Update(1-15-10) Double Fire 
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Joined: Tue Jun 12, 2007 11:52 pm
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 Shotgun w/ Manual Reloading *Update(1-15-10) Double Fire
It's a shotgun where you reload it shell by shell. Reload by holding the Pie Menu.
Since you reload one shell at a time, it is much faster to completely reload when you have near-full ammo, but longer if you have little ammo left. The AI also knows how to reload the gun, so you don't have to baby-sit them.

New - Double Fire feature. Toggle with PIE MENU -> Gold Dig option.

Updates:
(1-15-10) Again
-Added double fire feature

(1-15-10)
-Ammo meter visibility is not effected by background colors
-Shotgun plays cocking sounds realisticly
-Firing and cocking sounds are changed.

(1-14-10)
-Easier reloading
-Better AI usage

Image
Note the blue bar, that's your ammo meter.

Credits:
CaveCricket48 - Sprites, Lua scripting
Valve - Sounds

Download:


Attachments:
M90 Shotgun.rte.rar [685.46 KiB]
Downloaded 843 times


Last edited by CaveCricket48 on Sat Jan 16, 2010 1:31 am, edited 5 times in total.

Thu Jan 14, 2010 1:40 am
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Joined: Thu Feb 12, 2009 1:47 am
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Post Re: Shotgun with Manual Reloading
There's a torrent of great stuff coming from you, great work.


Can you make a Kar98?


Thu Jan 14, 2010 1:49 am
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Post Re: Shotgun with Manual Reloading
Its not as revolutionary as your other mods but it is still noteworthy! I like how it is more realistic but the control scheme is really awkward (try flying, shooting, reloading, landing, surviving, etc) but other than that thumbs up! Oh and if its control-editable then disregard the above(haven't looked at the lua/stuff yet)



Also Have you ever just thought about making "The CaveCricket's Cricket cave"? (for all your mods in one spot)


Thu Jan 14, 2010 1:52 am
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Joined: Sun Dec 20, 2009 9:34 pm
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Post Re: Shotgun with Manual Reloading
D/Ling i will come back with feedback.

EDIT: Image

this was kinda strange having a bow out but the shotty thing stayed there.


Thu Jan 14, 2010 2:41 am
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Data Realms Elite
Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: Shotgun with Manual Reloading
Love the manual load feature, but I modded the reload system so it would be less of a hassle to reload.


Thu Jan 14, 2010 8:12 am
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Post Re: Shotgun with Manual Reloading
I made it easier to reload now. Also, the AI will reload the gun if they don't detect any enemies and a certain amount of time has passed.


Thu Jan 14, 2010 9:50 pm
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Post Re: Shotgun with Manual Reloading
Brilliant little cricket, I hope your stuff will be soon part of vanilla content.


Thu Jan 14, 2010 11:36 pm
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Post Re: Shotgun with Manual Reloading
My only criticism would be the fact that the ammo meter is similarly coloured to the background. It's awesome, but that needs to be fixed I'd say.


Thu Jan 14, 2010 11:39 pm
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Post Re: Shotgun with Manual Reloading
What color should it be? It can't be dark, or else it would be translucent.


Thu Jan 14, 2010 11:40 pm
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Post Re: Shotgun with Manual Reloading
CaveCricket48 wrote:
What color should it be? It can't be dark, or else it would be translucent.

orange.


Thu Jan 14, 2010 11:56 pm
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Post Re: Shotgun with Manual Reloading
CaveCricket48 wrote:
What color should it be?

Red. I don't think there are any backgrounds that are red, or a shade of red. Maybe rusty, but not red...


Fri Jan 15, 2010 1:18 am
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Post Re: Shotgun with Manual Reloading
Also if you could make the sounds a little louder (Or at least when you shoot it) that would be awesome. Nice mod by the way. I love it.


Fri Jan 15, 2010 5:21 am
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Post Re: Shotgun w/ Manual Reloading *Update(1-15-10)More realism+FX
Shotgun ammo meter is still blue, but is now not effected by background colors. Sounds are also changed.

Edit: And the cocking sounds play realisticly, meaning you won't cock your shotgun when you fired your last shot, but you will when you load in more ammunition.


Fri Jan 15, 2010 6:34 pm
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Post Re: Shotgun w/ Manual Reloading *Update(1-15-10) Double Fire
This is freaking awesome


Sat Jan 23, 2010 8:08 pm
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Post Re: Shotgun w/ Manual Reloading *Update(1-15-10) Double Fire
Very, very nice work.


Sat Jan 23, 2010 9:03 pm
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