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 LoZ: Fire Rod 
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Joined: Tue Jun 12, 2007 11:52 pm
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 LoZ: Fire Rod
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The Fire Rod from various "Legend of Zelda" games. This magical rod can light-up foes at close range or at far.

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Tap the Fire (lol) button to hurl a ball of fire. Hold the Fire button to create a steady stream of flames.

Credits:
CaveCricket48 - Rod sprite, ini coding, Lua scripting
Valve - Sounds

Report any bugs/glitches you get, along with how/what you did to make it happen.


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Fire Rod.rte.rar [293.44 KiB]
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Tue Feb 09, 2010 6:44 pm
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Joined: Sun Jul 13, 2008 9:57 am
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Post Re: LoZ: Fire Rod
I love the simple effects, though if you're using those burning sprites you should make some smoke flow from them or something, and if you do that the bouncing fireballs should leave fire wherever they hit terrain, and it should smoke too, just to get that feeling of inferno going.
Damn cool though :)


Tue Feb 09, 2010 8:45 pm
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Post Re: LoZ: Fire Rod
Cool. Same as geti love the simple flame. Never played "Legend of Zelda" but looks fun.


Wed Feb 10, 2010 6:58 am
Profile YIM
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Post Re: LoZ: Fire Rod
You are a weapons creator. I like this but, I too lazy to download. Because, I had many of your weapons in my CC. I lot confused, when I wanted to search your weapon. It's in different place. So, I suggest you to create Cave Cricket48 weapons dump :lol: . Or anything what you want. like Findudes did.


Wed Feb 10, 2010 7:55 am
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Post Re: LoZ: Fire Rod
JangkrikBusterII wrote:
I suggest you to create Cave Cricket48 weapons dump :lol: . Or anything what you want. like Findudes did.


Someone suggested this in a different one of his mods. Yes make one but something like CaveCricket's Cricket Cave


EDIT: Works great for the "They Hunger" Activities. Kills them good


Wed Feb 10, 2010 8:29 am
Profile YIM
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Post Re: LoZ: Fire Rod
JangkrikBusterII wrote:
I suggest you to create Cave Cricket48 weapons dump

Or, you could just search the user's topics in the SEARCH button. You can have the results return as topics only, and only of a certain author.

Oh yeah, the mod. Fire seems a bit... fast from my memory, and the fireballs could use some tweaking, in my opinion.


Wed Feb 10, 2010 1:19 pm
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Post Re: LoZ: Fire Rod
Point.blank wrote:
JangkrikBusterII wrote:
I suggest you to create Cave Cricket48 weapons dump

Or, you could just search the user's topics in the SEARCH button. You can have the results return as topics only, and only of a certain author.

Oh yeah, the mod. Fire seems a bit... fast from my memory, and the fireballs could use some tweaking, in my opinion.



I like the fire speed but something i think would be cool is to make a pack of these. Like a magic one, blue flame, can be controlled or something different. If it can be controlled lower damage to balance it out.


Wed Feb 10, 2010 1:27 pm
Profile YIM

Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: LoZ: Fire Rod
I lol'd when I saw the first .gif and the way he was holding it. Yeah yeah, I'm immature.

Anyways, this is looking good. You sure do make a lot of mods fast.


Thu Feb 11, 2010 7:05 am
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Post Re: LoZ: Fire Rod
We could get the next build of Cortex Command sometime tomorrow if Data would just simply hire CaveCricket...
Anyway, nice weapon!


Thu Feb 11, 2010 7:35 am
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Post Re: LoZ: Fire Rod
I wanna see an Ice one that's blue and pins things :)


Sat Feb 13, 2010 12:46 am
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Post Re: LoZ: Fire Rod
As a lover of your mods i would like to point this out. When you are firing it and the gun is destroyed it still shoots if you don't let go of the shoot button.


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File comment: here is a gif.
Fire Rod.gif [30.31 KiB]
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Thu Feb 18, 2010 5:21 am
Profile YIM
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Post Re: LoZ: Ice Rod
Whenever you use this one big things (Again, another Punisher reference) the fire particles look stretched. Is there any way to put a bunch of smaller fire sprites on there?


Thu Feb 18, 2010 12:25 pm
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Post Re: LoZ: Ice Rod
Sakiskid wrote:
Whenever you use this one big things (Again, another Punisher reference) the fire particles look stretched. Is there any way to put a bunch of smaller fire sprites on there?



Yah this kinda annoys me. When you light a ship on fire or a mech. The particles look horrible (not saying i could do any better much less make something near this. Gosh i fail).


Thu Feb 18, 2010 7:47 pm
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Post Re: LoZ: Fire Rod
I made the particles scale themselfs according to size of the object they burn, so that's why they look pixelated. I didn't do a large number of particles because that would be too laggy on anything large or when burning multiple objects.


Thu Feb 18, 2010 10:00 pm
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