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 Hunter Bot + Game Timer 
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Joined: Mon Jan 25, 2010 11:35 pm
Posts: 675
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Post Re: Hunter Bot + Game Timer
Natti wrote:
dragonxp wrote:
I just thought of something....
What would happen if we had TLB and Cricket team-up?


The .ini files of CC couldn't contain all that awesomeness.

And the universe would end.

Same thing that if TLB and weegee would make a mission together.




You dont know how much i would love that to happen. ;-)


Tue Feb 23, 2010 4:51 am
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Data Realms Elite
Data Realms Elite
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Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
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Post Re: Hunter Bot + Game Timer
You'd like to end the universe? That's some weird ♥♥♥♥, bro.


Tue Feb 23, 2010 7:03 pm
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Hunter Bot + Game Timer
CrazyMLC wrote:
You add waypoints to guns when it has none, but it just ends up crushing them.
Code:
   if SceneMan:ShortestDistance(self.Pos,self.targetgun.Pos,self.mapwrapx).Magnitude < 6 then
      self:GetController():SetState(Controller.WEAPON_PICKUP,true)
      self:ClearAIWayPoints()
   end

I've thought about this, but still thinking. I might make the pickup range based upon the robot's CharHeight, so you can just attach the script to any actor (and change a few PresetNames) and boom instant "hunting" actor.


Tue Feb 23, 2010 8:48 pm
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Joined: Thu Jan 21, 2010 10:30 pm
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Post Re: Hunter Bot + Game Timer
Very nice! Sometimes they get stuck in narrow vertical tunnels and just jetpack into the wall, but they are way more fun to fight than the regular AI :)
Just play 2 players with 2 different teams and let one of them order 10 of these Bots around the map :O


Tue Feb 23, 2010 9:12 pm
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Joined: Wed Sep 09, 2009 3:16 am
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Location: Somewhere in the universe
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Post Re: Hunter Bot + Game Timer
Or use custom activities to make Ai deliver these.


Wed Feb 24, 2010 12:09 am
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Hunter Bot + Game Timer
Your rate of excellence creation is unbelievable, CC.

And the timer gives me a perfect example of the correct function/format to make that kind of message from a script attached to an object rather than a scene.


Fri Feb 26, 2010 5:33 am
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Joined: Sun Nov 11, 2007 1:49 pm
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Post Re: Hunter Bot + Game Timer
Timer.rte, probably the most useful mod I have ever come across, thank you.


Fri Feb 26, 2010 12:35 pm
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Joined: Mon Jan 25, 2010 11:35 pm
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Post Re: Hunter Bot + Game Timer
Natti wrote:
You'd like to end the universe? That's some weird ♥♥♥♥, bro.


No i would like that awesome mission. :roll:


Tue Mar 09, 2010 1:46 am
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