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 Axe Cop 
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DRL Developer
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Joined: Wed Dec 13, 2006 5:27 am
Posts: 3124
Location: A little south and a lot west of Moscow
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Post Axe Cop
Image

Image

Image

Image

Image

http://dl.dropbox.com/u/2149322/AxeCop.rte.rar
Alternate download:
http://filesmelt.com/dl/AxeCop.rte_.rar

If you don't get any of this, go to http://www.axecop.com. Now.
Otherwise, read on.

This mod includes Axe Cop, Flute Cop, Wexter and Uni-Baby.
TRANSFORMATIONS:
    Axe Cop
      Axe Cop With Lemon - Equip with a Lemon from the tools menu. Gives infinite Lemon Grenades.
      Axe Cop Fire - Burn Axe Cop with Wexter's fire breath. Gives Axe Cop Fire Attack power.

    Flute Cop
      Dinosaur Soldier - Equip with a Vial of Dinosaur Blood from the Tools menu. Gives an SMG.
        Avocado Soldier - Equip with an Avocado from the Tools menu. Gives infinite Avocado Grenades.
          Uni-Avocado Soldier - Break off Uni-Baby's horn and have Avocado Soldier pick it up. Gives Unicorn Horn Magic power, and gibs things that the horn rams into.

UNI-BABY:
Throw her at things. If her horn hits an object, it will gib.

WEXTER:
Hold Jump to fly. Hold crouch to breathe fire. Tap crouch to use super duper fast bite - your health will be replenished if you are injured depending on the mass of the object eaten. Place Axe Cop next to Wexter to mount him.


Tue Mar 02, 2010 6:35 am
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Joined: Sun Oct 29, 2006 4:26 am
Posts: 298
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Post Re: Axe Cop
Holy... holy crap. This is beautiful!


Tue Mar 02, 2010 6:42 am
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Joined: Wed Jan 27, 2010 3:21 am
Posts: 6
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Post Re: Axe Cop
ok i still don't understand it even after i followed the link, but whatever a T-rex with sick sunnies is awesome no matter what. One thing really fast; you might want to think about giving the t-rex a flying animation or something it looks odd that he just magically flies (sorry if this is part of the comic i didn't seem to see anything about it).

other than that from a person who has no idea what this is about it still is pretty cool.
ps i thought the way you could get the ax man to rid the t-rex was kinda cool.


Tue Mar 02, 2010 7:09 am
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Joined: Wed Dec 13, 2006 5:27 am
Posts: 3124
Location: A little south and a lot west of Moscow
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Post Re: Axe Cop
Wexter just sort of flies in the comic, yeah. And even if he didn't flying animations are actually really hard, if not impossible.


Tue Mar 02, 2010 7:12 am
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Joined: Mon Apr 13, 2009 12:27 pm
Posts: 811
Location: Yogyakarta, Indonesia. A slice o' paradise.
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Post Re: Axe Cop
I've never seen it, but heard of it a bit.
The main catcher is that friggin T-rex with glasses. DL imminent.


Tue Mar 02, 2010 7:45 am
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Joined: Sun Jul 13, 2008 9:57 am
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Location: some compy
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Post Re: Axe Cop
The OP was a bit of a lulwhut moment for me. Very nice TLB, very nice indeed.


Tue Mar 02, 2010 8:02 am
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Joined: Sun Nov 11, 2007 1:49 pm
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Post Re: Axe Cop
♥♥♥♥ badass.


Tue Mar 02, 2010 8:19 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
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Post Re: Axe Cop
I burnt Axe Cop with Wexter's fire breath, and all he got was negative one perfect fireman's axe, and negative twenty-three health.

No fire chop chop action...


Tue Mar 02, 2010 9:34 am
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Joined: Mon May 18, 2009 11:48 pm
Posts: 205
Location: The swamps of Stuporia!
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Post Re: Axe Cop
Congratulations, you just created a new fan of Axe Cop. And seeing this after reading that comic is just freaking awesome.


Tue Mar 02, 2010 10:17 am
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: Axe Cop
Oh god I lol'd when I saw the dinosaur chomp.


Tue Mar 02, 2010 12:03 pm
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Joined: Sat Jan 30, 2010 4:07 am
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Post Re: Axe Cop
lol this is pretty awesome!

Is it possible to make it spit out acid too?


Tue Mar 02, 2010 12:28 pm
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Joined: Sat Jan 30, 2010 9:01 pm
Posts: 14
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Post Re: Axe Cop
I just found Axe Cop today, then I arrive on the forums and there's a mod for me.


Tue Mar 02, 2010 3:53 pm
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Joined: Fri Feb 26, 2010 5:01 pm
Posts: 4
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Post Re: Axe Cop
Wow... That is possibly the most retarded thing i have ever seen, read or heard of... I can't really think of a better way to describe it than Awesome.* Period.

*If it had been possible this had been underlined at least five times and written in a font size of about 3000.


Tue Mar 02, 2010 4:57 pm
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1966
Location: The Netherlands
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Post Re: Axe Cop
Jeebus K. Rice. :shock: That is some awesome work.


Tue Mar 02, 2010 7:26 pm
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Joined: Sun Feb 28, 2010 10:02 am
Posts: 16
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Post Re: Axe Cop
This mod was made from god.


Tue Mar 02, 2010 7:45 pm
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