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 Orange, Blue and Red dummy re-sprites 
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Joined: Sat Apr 10, 2010 6:39 am
Posts: 52
 WhiteBot soldier!
Ladies and gentlemen... Prepare to assume... oh..WHAT? ok, ok...
*SCREECH*
OK, so first of all this is my first mod, so give constructive criticism only please.
Anyway. It's a whitebot. Based on the pictures I've seen and stuff.

Specs:
-Has a tasty health bar. (It's over nine thousaaaaaand!)
-Is not heavy, can fly easily.
-It is a whitebot!! WHEE!

Here's a pic...
Attachment:
File comment: WhiteBot is White.
WhiteBot CC.jpg [28.4 KiB]
Not downloaded yet

And here's the download... ENJOY! :grin:
Attachment:
Whiteman.rte.rar [51.62 KiB]
Downloaded 560 times


Sat Apr 10, 2010 8:44 am
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Joined: Tue Mar 10, 2009 7:16 pm
Posts: 102
Post Re: WhiteBot soldier!
Don' t put the health bar over than 100 cuz' when you pick the soldier up in a dropship it would give extra cash.
Soooo, increase the resistance of the materials by editing the GibImpulseLimit and the GibWoundLimit values.
Overall, nice sprites.


Sat Apr 10, 2010 9:18 am
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
Post Re: WhiteBot soldier!
Did you just recolour the dummies with about two colours instead of any form of texture or shade before adding less than a dozen actual original pixels?


Sat Apr 10, 2010 9:25 am
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Joined: Mon Oct 19, 2009 9:04 am
Posts: 302
Location: Under Your Bed
Post Re: WhiteBot soldier!
Oh. Well good sprite. Looks like something I'm gonna use.

Edit ~ Nevermind about using it. Change the health lower. If you want a unit that strong just add armor.


Last edited by Joesycop on Sat Apr 10, 2010 9:51 am, edited 1 time in total.



Sat Apr 10, 2010 9:34 am
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DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Post Re: WhiteBot soldier!
What the hell are you talking about? There is clearly a picture in op.


Sat Apr 10, 2010 9:34 am
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Joined: Sun Nov 11, 2007 1:49 pm
Posts: 785
Post Re: WhiteBot soldier!
Quote:
-Has a tasty health bar. (It's over nine thousaaaaaand!)


ROFL LMAO
instant download


Sat Apr 10, 2010 9:36 am
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Joined: Tue Aug 21, 2007 6:50 pm
Posts: 93
Location: Lithuania.
Post Re: WhiteBot soldier!
Whitebots 1.01 + Genteelmen mod.
Image


Last edited by adasx10 on Sat Apr 10, 2010 4:40 pm, edited 1 time in total.



Sat Apr 10, 2010 10:02 am
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Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Post Re: WhiteBot soldier!
Someone must make a mod which makes any actor put on the monocle and top hat when an item is put on them.


Sat Apr 10, 2010 10:16 am
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Posts: 52
Post Re: WhiteBot soldier!
adasx10 wrote:
WhiteBot + Genteelmen mod.
Image


The Whitebots a clearly becoming part of the community. :?


Sat Apr 10, 2010 11:01 am
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Posts: 52
Post Orange, Blue and Red dummy re-sprites
AHEM!
This is my second mod, or... No no no... It's not really a MOD, but it's a resprite of the dummy faction, and who wouldn't love that?

Package includes:
-The normal dummy resprited
-The normal dummy dreadnought resprited
-The normal dummy turret thing
-All the normal dummy weapons. (just overwrite the old dummy.rte folder with this one.)
-The red and blue dummies resprited
-The red and blue dummy dreadnoughts resprited
-The red and blue recolours of the dummy weapons.

So this package is very good if you want variation of your dummy soldiers.
Oh and when you buy a resprited orange dummy, you will get 10 000g. QUARANTEED!

Ok here's a pic...
Attachment:
File comment: Mario = Female
ORBaby CC.jpg [34.87 KiB]
Not downloaded yet

And here's the download. Enjoy!
Attachment:
File comment: Just extract this into your CC folder and OVERWRITE the original Dummy.rte
Dummy resprites.rar [2.18 MiB]
Downloaded 359 times


Sat Apr 10, 2010 11:39 am
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Posts: 785
Post Re: Orange, Blue and Red dummy re-sprites
Is this really thread worthy?


Sat Apr 10, 2010 11:52 am
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Joined: Sun Dec 24, 2006 11:28 pm
Posts: 868
Location: London Server
Post Re: Orange, Blue and Red dummy re-sprites
I'll compromise here - I'll merge this thread with your last, you can edit the first post to include both mods, m'kay?


Sat Apr 10, 2010 11:56 am
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Joined: Tue Aug 21, 2007 6:50 pm
Posts: 93
Location: Lithuania.
Post Re: Orange, Blue and Red dummy re-sprites
Yeah WhiteBot is nice, but this mod and WhiteBot should be in Minor Mod Dump.


Sat Apr 10, 2010 11:58 am
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Post Re: Orange, Blue and Red dummy re-sprites
I like the red resprite but if the white had normal health it would be cool


Sat Apr 10, 2010 12:07 pm
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Posts: 52
Post Re: Orange, Blue and Red dummy re-sprites
Seraph wrote:
I'll compromise here - I'll merge this thread with your last, you can edit the first post to include both mods, m'kay?

...Why did you do that? Could you put them back separated please! D:


Sat Apr 10, 2010 12:11 pm
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