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AAL and Ballistic Weapons: Mercenaries unbanned!
http://forums.datarealms.com/viewtopic.php?f=61&t=18479
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Author:  411570N3 [ Tue Nov 16, 2010 3:39 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Try now.

Author:  Zaft49 [ Thu Dec 09, 2010 12:31 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Hey like is there a build 23 version of AAL becuase i downloaded the dropbox version or whatever and i didnt get the nova cannons, bunker modules, tank, runners, slayer, tic delivery, TTR, materializer, Freighter, Cargo Rocket, ALL crash, the system modules or whateva there called like the doors and turrets but i got a huge ship and all the units i havent listed as not having

Author:  maart3n [ Thu Dec 09, 2010 8:45 pm ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Zaft49 wrote:
Hey like is there a build 23 version of AAL becuase i downloaded the dropbox version or whatever and i didnt get the nova cannons, bunker modules, tank, runners, slayer, tic delivery, TTR, materializer, Freighter, Cargo Rocket, ALL crash, the system modules or whateva there called like the doors and turrets but i got a huge ship and all the units i havent listed as not having

Pretty sure the last version was B22, but it does work in B23.

Here, have a link: Left by numgun on moddb

Author:  Dragonchampion [ Tue Dec 14, 2010 8:22 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Exactly WHY where these banned? Numgun is a dev now, and the only reason I would think something would be banned is that they are copyrighted by the owner/and told to remove it...

Author:  mail2345 [ Tue Dec 14, 2010 9:31 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Numgun felt like retracting them over some forum drama.

Author:  411570N3 [ Tue Dec 14, 2010 12:52 pm ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Numgun was a dev long before he temporarily left.

Author:  wooden [ Sat Dec 25, 2010 11:02 pm ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

these dont really work in b24 and i am looking for a harpoon gun mod that numgun made i cant find it any help?

Author:  411570N3 [ Sun Dec 26, 2010 3:34 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Try post 3 in the thread.

Author:  Corky [ Sun Dec 26, 2010 5:20 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Will these work for B24?

Author:  411570N3 [ Sun Dec 26, 2010 6:14 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

A large number will. If any don't, post here and I'll get to converting them.

Author:  Corky [ Sun Dec 26, 2010 8:02 pm ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Yeah, CC keeps telling me that I'm missing data modules for AALO and Ballistic.

Author:  411570N3 [ Mon Dec 27, 2010 12:24 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Missing DataModule isn't really something that should've broken across builds. Have you tried reinstalling/downloading?

Author:  Corky [ Mon Dec 27, 2010 4:05 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Ugh, now its having issues with individual files, one has to do with a jetpack in AALO, and another with a level in BW.

Author:  411570N3 [ Mon Dec 27, 2010 4:47 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

The jetpack in AALO is probably a vanilla reference issue. The scenes in BW are due to the new scene format. The former should be easy enough to fix, but the latter might actually take a little work.

Author:  Corky [ Mon Dec 27, 2010 7:06 am ]
Post subject:  Re: AAL and Ballistic Weapons: Mercenaries unbanned!

Thanks, man.

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