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Void Walker Amalgam http://forums.datarealms.com/viewtopic.php?f=61&t=20376 |
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Author: | Asklar [ Sat Jan 08, 2011 7:57 am ] |
Post subject: | Re: Void Walker Amalgam |
Really liked this Faction, except for the fact that some weapons produce some really annoying lights when you fire them (I'm talking of an automatic SMG that creates just a lot of lights over your actor), however this faction keeps beeing cool. 10/10, hoping for some more upgrades and more content from you! |
Author: | piecewise [ Mon Jan 10, 2011 5:45 am ] |
Post subject: | Re: Void Walker Amalgam |
I like the actors, especially the Adar, being that they appear to be something out of a 50's era horror movie made by steampunks. The weapons are kinda underwhelming though, especially for the Adar. I'd expect something that looks like an enraged steam engine to have some similarly brutal weapons, like the dummy nailgun. |
Author: | killkill85 [ Sat Oct 20, 2012 7:46 pm ] |
Post subject: | Re: Void Walker Amalgam |
Quite a while since the last post,I know,but I can confirm that this works perfectly with version 1.0! |
Author: | Major [ Sun Oct 21, 2012 4:53 am ] |
Post subject: | Re: Void Walker Amalgam |
Oh, cheers, I'll go update the OP. |
Author: | killkill85 [ Sun Oct 21, 2012 8:02 am ] |
Post subject: | Re: Void Walker Amalgam |
Major wrote: Oh, cheers, I'll go update the OP. I'd like to see more than just the OP updated,if you know what I mean... (hint hint UPDATE THE MOD ADD MORE STUFF I COMMAND YOU hint hint) |
Author: | Lobsterman [ Sun May 11, 2014 1:36 am ] | |||
Post subject: | Re: Void Walker Amalgam | |||
Everything works with the new build, which isn't much of a surprise since this mod doesn't use much (if any) LUA. I've also uploaded a slightly expanded version of this on the workshop if anyone is interested. (Just tell me if I should take it down, Major.) And, also, here is said file for your non-steam version.
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