View unanswered posts | View active topics It is currently Wed Apr 24, 2024 8:25 am



Reply to topic  [ 14 posts ] 
 Starwars - Jedi + force powers 
Author Message

Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
Reply with quote
 Starwars - Jedi + force powers
Jedi with force powers

Use Z and C to change force power and F to use.

Attachment:
Actors.JPG
Actors.JPG [ 12.16 KiB | Viewed 14044 times ]


Force Push: Jedi and Sith - can push any enemy actor.

Attachment:
Push.JPG
Push.JPG [ 20.38 KiB | Viewed 14044 times ]


Force Pull: Jedi and sith - can pull guns out of the hands of both friend or foe and can pull enemies towards yourself.

Attachment:
Pull.JPG
Pull.JPG [ 19.26 KiB | Viewed 14044 times ]


Force Burst: Jedi only - can stop bullets for a short time firing them back after time runs out.

Attachment:
Blast.JPG
Blast.JPG [ 22.85 KiB | Viewed 14044 times ]


Force Heal: Jedi only - heals yourself and friends.

Attachment:
Heal.JPG [5.91 KiB]
Not downloaded yet


Force Stun: Jedi only - Stuns the enemy for a short time.

Attachment:
Stun.JPG
Stun.JPG [ 44.08 KiB | Viewed 14044 times ]


Force Grip: Sith only - Chokes enemy actors to death.

Attachment:
Grip.JPG
Grip.JPG [ 29.53 KiB | Viewed 14044 times ]


Force Drain: Sith only - drains the life of friend or foe down to 70 hp, healing yourself.

Attachment:
Drain.JPG
Drain.JPG [ 16.37 KiB | Viewed 14044 times ]


Force Lightning: Sith only - sends a bolt of lightning to fry an enemy.

Attachment:
Lightning.JPG
Lightning.JPG [ 28.83 KiB | Viewed 14044 times ]



Enjoy,

None.


Attachments:
File comment: Version 1.0
Jedi v1.0.rte.rar [1.63 MiB]
Downloaded 2326 times
Wed Jan 26, 2011 8:13 pm
Profile
User avatar

Joined: Mon Jan 25, 2010 11:35 pm
Posts: 675
Reply with quote
Post Re: Starwars - Jedi + force powers
One way to make the images embedded is to press the Img button and put the image URL between the [Img] things.


Wed Jan 26, 2011 8:15 pm
Profile

Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
Reply with quote
Post Re: Starwars - Jedi + force powers
Yeah but they are all attachments, I would have to host them somewhere else or they all end up at the bottom with the .rar file. :(


Wed Jan 26, 2011 8:23 pm
Profile
User avatar

Joined: Mon Jan 25, 2010 11:35 pm
Posts: 675
Reply with quote
Post Re: Starwars - Jedi + force powers
Well its a good mod anyway, I enjoy shocking my enemies.


Wed Jan 26, 2011 8:36 pm
Profile

Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
Reply with quote
Post Re: Starwars - Jedi + force powers
Thanks man

if you get good enough with force push you can push grenades back at your enemy, that is really fun.


Wed Jan 26, 2011 9:02 pm
Profile

Joined: Mon Aug 24, 2009 8:23 am
Posts: 63
Location: Michigan, USA
Reply with quote
Post Re: Starwars - Jedi + force powers
Ah...is there any range indicator? Sometimes I can see the blue/red dot, and sometimes I can't, slightly annoying. Not sure what I'm aiming at - probably just need to try it a bit.
Also, some of the descriptions appear to be off (it calls some of the Sith Jedi and whatnot...).
Cool anyways, I enjoy stuff like this.

Edit: Is there any way to make a lightsaber? <_<.


Wed Jan 26, 2011 10:25 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Starwars - Jedi + force powers
Lightsabers have been done, do a search.


Wed Jan 26, 2011 10:29 pm
Profile

Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
Reply with quote
Post Re: Starwars - Jedi + force powers
Woops yeah the description is wrong on some of the sith lol,


download/file.php?id=28577

^^ lightsaber mod by Larryisnotgay, lol. ^^


Wed Jan 26, 2011 10:49 pm
Profile

Joined: Fri Jan 21, 2011 9:55 pm
Posts: 5
Reply with quote
Post Re: Starwars - Jedi + force powers
Nonsequitorian wrote:
I'm still fond of Piezo's (?) saber. These ideas have been done before, but the way you let a person switch through is really useful, much better than having to remember multiple keys and such.

I remember when that was first released. Whenever capnbubs, numgun, or piezo released something, they set a new benchmark in modding.

Ontopic: Mod sounds unique and fun. I'll try it out in a bit. :3
Catching and throwing back grenades sounds fun and useful. <3


Thu Jan 27, 2011 12:04 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: Starwars - Jedi + force powers
Sith's grip is really epic. The force powers are really cool, and the mod is well done. The only thing I see that should get more work are the sprites.


Thu Jan 27, 2011 12:17 am
Profile
User avatar

Joined: Thu Jul 08, 2010 10:24 pm
Posts: 185
Location: Big Applesauce
Reply with quote
Post Re: Starwars - Jedi + force powers
This mod is ridiculously awesome. It'll stay in my folder forever.


Thu Jan 27, 2011 6:31 pm
Profile

Joined: Thu Nov 15, 2007 5:49 pm
Posts: 98
Reply with quote
Post Re: Starwars - Jedi + force powers
This is fantastic. I wish that the actors were a little bit stronger/ had armor, but their force powers are great. It would be nice to be able to use the force push power against doors, though.


Thu Jan 27, 2011 9:07 pm
Profile

Joined: Thu Oct 14, 2010 4:25 pm
Posts: 47
Reply with quote
Post Re: Starwars - Jedi + force powers
My biggest problem is the range of the attacks and how they are used. Can't tell you how many times I've died because some bastard was just barely out of the range of a force push. It would be nice to be able to use the powers even if they're not targeted specifically at an enemy. It might be better for some of the more "projectile" like powers to be done with more traditional means, rather then lua. For instance, force push could just be a cone of invisible particles (with some lua magic to make anything that is flying at you fly away from you), while force lightning could just be a rapid fire, lower damage version of the District 9 Arc Gun.

I'd be nice to, you know, just use force push to blow open doors or shield yourself from an out of control drop ship and to arc force lightning indiscriminately into a tunnel of clones. Obviously things like force drain and choke can't be done like this, but there's no reason some of the simpler ones can't.


Thu Jan 27, 2011 11:36 pm
Profile
User avatar

Joined: Thu Jul 08, 2010 10:24 pm
Posts: 185
Location: Big Applesauce
Reply with quote
Post Re: Starwars - Jedi + force powers
For the range problem: go into the actor's lua, there should be a line that says "self.forcedist". Change the number after that to modify the range. There are a bunch of other lines you can alter as well, provided you know what you're doing.


Fri Jan 28, 2011 12:27 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 14 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.106s | 19 Queries | GZIP : Off ]