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 Battlegrounds (Gamemode) V0.53 
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Joined: Wed Apr 13, 2011 12:38 am
Posts: 162
Location: Only The Claw knows...
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Post Re: Battlegrounds (Gamemode) V0.52
First I would like to say that this is *top notch*
Second, I would like to question your avatar.


Fri Aug 24, 2012 12:00 am
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Joined: Wed May 20, 2009 3:10 pm
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Location: Århus, Denmark
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Post Re: Battlegrounds (Gamemode) V0.52
Hellevator wrote:
First I would like to say that this is *top notch*
Second, I would like to question your avatar.


Thanks :)

That is the Raider actor that will be a part of a future update of the trappers mod, go to mod making and find the trappers: alpha feedback topic where I upload alpha content and sprites for feedback. This guy have been there for about a week without any response :(


Fri Aug 24, 2012 8:26 am
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Joined: Sat Aug 04, 2012 1:30 pm
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Post Re: Battlegrounds (Gamemode) V0.52
ive a got an error


Fri Aug 24, 2012 2:04 pm
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Data Realms Elite
Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Location: Constant motion
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Post Re: Battlegrounds (Gamemode) V0.52
It might help if you explained that further.


Fri Aug 24, 2012 2:14 pm
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Joined: Sat Aug 04, 2012 1:30 pm
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Post Re: Battlegrounds (Gamemode) V0.52
the abortscreen says:
machineguns.ini reading line 200


Fri Aug 24, 2012 2:58 pm
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Joined: Sun Feb 15, 2009 4:59 pm
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Post Re: Battlegrounds (Gamemode) V0.52
dijow wrote:
ive a got an error


Lots of things have been moved around in the Vanilla .rte files since this was released, notoriously (for me using several older mods) all Coalition weapon sounds, and the Teleporter sprites in Base.rte. I fixed all errors, and have successfully run this mod. Roast Veg, do you think it'd be cool for me to upload the updated .rar?

EDIT - Didn't notice the post date on your latest post, akblabla. Shall I send this to you?


Fri Aug 24, 2012 3:07 pm
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Location: Århus, Denmark
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Post Re: Battlegrounds (Gamemode) V0.52
Mirefrost00 wrote:
dijow wrote:
ive a got an error


Lots of things have been moved around in the Vanilla .rte files since this was released, notoriously (for me using several older mods) all Coalition weapon sounds, and the Teleporter sprites in Base.rte. I fixed all errors, and have successfully run this mod. Roast Veg, do you think it'd be cool for me to upload the updated .rar?

EDIT - Didn't notice the post date on your latest post, akblabla. Shall I send this to you?


That would be awesome, it seems that people are interested :)


Fri Aug 24, 2012 3:17 pm
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