View unanswered posts | View active topics It is currently Mon May 25, 2020 9:08 pm



Reply to topic  [ 13 posts ] 
 Fire Extinguisher 
Author Message
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 12503
Location: Here
Reply with quote
 Fire Extinguisher
With the current Mod Contest theme as Fire, I thought one of these would be handy.

Image
gif is pretty choppy, but you get the idea.

Simply hold fire to unleash a stream of super-cooled chemicals that put out fires. You can also destroy the tool and create an explosion of coolant.

Oh, and the tool is actually called "Coolant Sprayer" in game, since "Extinguisher" is more then 11 characters.


Attachments:
Fire Extinguisher.rte.rar [52.34 KiB]
Downloaded 768 times
Mon Feb 14, 2011 1:22 am
Profile

Joined: Sat Dec 18, 2010 6:11 pm
Posts: 285
Reply with quote
Post Re: Fire Extinguisher
maby make it so fire spreads if not extinguished?

kind of like how it does in minecraft, if thats possible,

then this would be usefull


Mon Feb 14, 2011 1:25 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Fire Extinguisher
What are the parameters of the fire it can extinguish? As in, what do I need to do to make sure my fire will be put out by this tool?


Mon Feb 14, 2011 1:26 am
Profile
User avatar

Joined: Mon Jan 25, 2010 11:35 pm
Posts: 675
Reply with quote
Post Re: Fire Extinguisher
I was going to make something like this for the contest, but whatever.
Its very cool, and it works well, it gets my vote for sure. The explosion is useful for some situations, I'm glad you thought of putting it in.


Mon Feb 14, 2011 1:27 am
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 12503
Location: Here
Reply with quote
Post Re: Fire Extinguisher
bioemerl wrote:
maby make it so fire spreads if not extinguished?

kind of like how it does in minecraft, if thats possible,

then this would be usefull

That would involve every single mod maker to make their fire spread. I don't think they would want to do that.

Roast Veg wrote:
What are the parameters of the fire it can extinguish? As in, what do I need to do to make sure my fire will be put out by this tool?

If your fire is a MOPixel, MOSParticle, MOSRotating, or AEmitter and has "Fire," "Flame," "Pyro," "Napalm," or "Burn" in its PresetName, it'll get extinguished.


Mon Feb 14, 2011 2:06 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: Fire Extinguisher
Hmmm... I thought the contest was about creating something with fire, but oh well, it extinguishes fire, so I guess this one can pass.

And it works! I dropped like ten molotovs and then extinguished all the fire. Now I feel like a fire fighter.


Mon Feb 14, 2011 3:29 am
Profile
User avatar

Joined: Sat Mar 13, 2010 5:52 am
Posts: 229
Reply with quote
Post Re: Fire Extinguisher
It'd also be cool to, with prolonged exposure to these super-cooled chemicals, turn an actor white and kill his AI


Mon Feb 14, 2011 3:33 am
Profile
User avatar

Joined: Mon Jan 25, 2010 11:35 pm
Posts: 675
Reply with quote
Post Re: Fire Extinguisher
No! This mod is meant for saving lives, not taking them!


Mon Feb 14, 2011 3:34 am
Profile
User avatar

Joined: Sat Mar 13, 2010 5:52 am
Posts: 229
Reply with quote
Post Re: Fire Extinguisher
Permanent disability isn't the same as killing. Comoooooooon now.


Mon Feb 14, 2011 3:53 am
Profile

Joined: Sat Dec 18, 2010 6:11 pm
Posts: 285
Reply with quote
Post Re: Fire Extinguisher
id say color the sprite a silverish color, and change its looks a little

freesing actors sounds cool


Mon Feb 14, 2011 4:38 am
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Fire Extinguisher
Hey cave, why don't you just call it Extinguisher?
Is it because of B23 compatability? Cause B24 fixed long names.


Mon Feb 14, 2011 9:22 am
Profile
User avatar

Joined: Fri Aug 20, 2010 4:45 am
Posts: 911
Location: No Comment.
Reply with quote
Post Re: Fire Extinguisher
Anychance of a fire surpession system for bunker modules.


Mon Feb 14, 2011 10:22 am
Profile
User avatar

Joined: Sat Oct 17, 2009 2:07 pm
Posts: 127
Reply with quote
Post Re: Fire Extinguisher
I've already done that in my mod
FFuuu-


Mon Feb 14, 2011 10:43 am
Profile ICQ
Display posts from previous:  Sort by  
Reply to topic   [ 13 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.015s | 14 Queries | GZIP : Off ]