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 *SUPER MEGA HALF-AN-UPDATE* Herb's Mod's 
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Joined: Fri Jan 07, 2011 12:31 am
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Post *SUPER MEGA HALF-AN-UPDATE* Herb's Mod's
Update V1.4 new sounds for Rotary Carbine and MG, MG is a bit better now, revolvinator improved as well, LongVolver added.

Image
MG: A medium machine gun with good firepower and quite a big spray

Image
Rotary Carbine: A tribarreled scout rifle with high accuracy, a good RoF and low damge

Image
Focus Laser: A sniper weapon with amazing penetration and incredible firepower

Image
Scatter Laser: A shotgun style laser weapon, it has high spread even for a shotgun but makes up for it with rate of fire and good damage

Image
Revolvinator: A Powerful scoped revolver, I'll prob'ly make an offhand version in the future

Image
LongVolver a more accurate version of the Revolvinator with a better scope to boot

Give me good critique and suggestions please.


Attachments:
File comment: older
Herb's mod's.rte.rar [26.71 KiB]
Downloaded 321 times
File comment: UPDATE!
Herb's mod's.rte.zip [40.31 KiB]
Downloaded 403 times


Last edited by 111herbert111 on Tue Feb 15, 2011 1:37 am, edited 7 times in total.

Sat Feb 05, 2011 5:55 am
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Post Re: Herb's Mod's
Rather than posting your mod on a third party site—and a terrible eye-sore one at that—you should probably just use this board's built in attach feature. It is just below where you would hit submit.


Sat Feb 05, 2011 6:18 am
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Post Re: Herb's Mod's
OK, thanks, please tell me what you think now.


Sat Feb 05, 2011 6:28 am
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Post Re: Herb's Mod's
You probably do not actually want a picture of the palette in your module icon.
Sprites are good, offsets are good, guns not over powered, though the Focus Laser might penetrate a bit far.
Pretty good start so far.


Sat Feb 05, 2011 7:21 am
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Post Re: Herb's Mod's
First of all, Very nice sprites! They look fantastic.

The good

Sprites are beautiful
It's well balanced
It's not just a resprite.

The bad

No custom sounds? Come on, you know how good they could sound.
The revolver acts the same as the vanilla revolver
The scatter laser appears in two weapon categories.

Summery:

Nice looking, well balanced guns that seem very similar to vanilla guns, the in game presentation is not too good, but that can be improved.

Asatruer wrote:
You probably do not actually want a picture of the palette in your module icon.
Sprites are good, offsets are good, guns not over powered, though the Focus Laser might penetrate a bit far.
Pretty good start so far.


Sat Feb 05, 2011 7:27 am
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Post Re: Herb's Mod's
Thanks for your kind word
I will fix the pallete thing I uploaded the wrong file, I will expand on this and fix as much as I can

The only reason there isn't custom sounds is because I don't know how to make them :oops:


Sat Feb 05, 2011 7:42 am
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Post Re: Herb's Mod's
111herbert111 wrote:
The only reason there isn't custom sounds is because I don't know how to make them :oops:



Code:
   FireSound = Sound
      AddSample = ContentFile
         FilePath = Base.rte/Devices/Pistols/PistolBang.wav

FireSound is what you want, search for it in your ini's.
You can have multiple ones too, what that means is it will randomly pick one out every time you shoot.

Like so
Code:
   FireSound = Sound
      AddSample = ContentFile
         FilePath = Base.rte/Devices/Pistols/PistolBang.wav
      AddSample = ContentFile
         FilePath = Base.rte/Devices/Pistols/PistolBang2.wav


Sat Feb 05, 2011 7:52 am
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Post Re: Herb's Mod's
UPDATE
Already fixed a couple of things, revolvinator is now different from peacemaker(I simply left a word in that should of been replaced) module icon is fixed
will do sounds later
plans for flayer cannon and double barreled shotgun in the works


Sat Feb 05, 2011 8:07 am
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Post Re: Herb's Mod's
Ill say that this mod deserves 8/10 :ps3:


Mon Feb 07, 2011 10:57 pm
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Post Re: Herb's Mod's
Well thanks, I still plan on making four more guns for it


Mon Feb 07, 2011 11:57 pm
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Post Re: Herb's Mod's
Your shading makes me have faith in 2D, keep working so nice :wink:


Wed Feb 09, 2011 9:33 pm
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Post Re: *SUPER MEGA HALF-AN-UPDATE* Herb's Mod's
BUMPITTY BUMP! I hope it's okay that I do this to share the update.


Tue Feb 15, 2011 1:38 am
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