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 Russian Combat Small Arms 
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Joined: Tue Jul 27, 2010 6:29 am
Posts: 38
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Post Re: Russian Combat Small Arms
Djavdet wrote:
I have a new version 1.0
BUT, there was a problem with HumanAI.lua (do not attack the enemy :-x )
Can anyone help? :bow:
With a standard weapon attack, what's the problem?

You should make a thread in the Mod Making thread, they're helpful people.


Mon Nov 05, 2012 7:42 am
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Joined: Tue Aug 28, 2012 4:13 am
Posts: 33
Location: Vladivostok!
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Post Re: Russian Combat Small Arms
Code:
   Sharpness = 60   // The AI will use this value as FireVelocity, if over 1 and AEmitter

Om.


Mon Nov 05, 2012 10:05 am
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Joined: Mon Oct 01, 2012 7:14 am
Posts: 95
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Post Re: Russian Combat Small Arms
Perty, perty, perty please add the alligator battlesuit to your V1.0 release? :bow:


Wed Nov 07, 2012 6:03 am
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Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
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Post Re: Russian Combat Small Arms
Well, i hate myself for this necro, but hows the progress far? Because i liked the Mod.


Sat Feb 16, 2013 3:56 pm
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Joined: Tue Sep 07, 2010 3:36 pm
Posts: 71
Location: RUSSIA
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Post Re: Russian Combat Small Arms
:geek:


Last edited by Djavdet on Tue Aug 26, 2014 2:55 pm, edited 1 time in total.



Tue Feb 19, 2013 8:29 pm
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Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
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Post Re: Russian Combat Small Arms
Well, you atleast could release the latest version, so some could fix the Mod.


Wed Feb 20, 2013 6:16 pm
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Joined: Sat Dec 20, 2014 4:33 pm
Posts: 48
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Post Re: Russian Combat Small Arms
[ Darkman945 used the Necromancing skill of darkness ]


This mod is absolutely great, me, and my younger bro had extreme fun blowing the shwoop out of each other, and the fact that actors Nuke themself in the name of mother russia to kamikaze the enemy...

Maybe the shading isnt the best,, but still the sprites are great and its great that i found this mod...

Now, if there was a update to this mo-ooo-od...


Pls mod dev come back!


Sat Feb 07, 2015 6:14 pm
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