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 The Old West [1.10][Update 5/21/12] 
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Joined: Sat Jul 10, 2010 5:19 pm
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Post Re: The Old West
Being a hover horse it could have the "ability" to pick up a weapon?


Mon May 23, 2011 4:47 am
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Post Re: The Old West
I totally forgot to add hats and bandanas. UPDATE!


Fri May 27, 2011 11:44 pm
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Post Re: The Old West
Hey, I'm using Build 26, and I get this error:
Abortion in file .\System\Reader.cpp, line 534, because:

Referring to an instance ('Round Coalition Pistol') to copy from that hasn't been defined! in OldWest.rte/Devices/Weapons/Pistols/Walker Colt.ini at line 72!

The last frame has been dumped to 'abortscreen.bmp'


Well, I was looking at Coalition.rte\Devices\Weapons
And found that inside Pistols.ini there is 'Round Coalition Pistol' or something.

Please help!


Sat Dec 10, 2011 11:14 pm
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Post Re: The Old West
So. This might sound a bit noobish, but im at my friends place, he has the demo version for CC and this mod dosent work on it. It crashes when we click on the "bodies" panel. Im not sure if there is a work around for this or not, but my friend really..really...likes revovlers for some reason. Never understood that. Help?


Mon Dec 19, 2011 12:46 am
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Post Re: The Old West
Did a crap ton of change, I didn't feel like the actors were helping so I removed them. Did a lot of re-work on the .ini files, and such.
AND THANKS TO KETTENKRAD WE HAVE AWESOME SPRITES :D


Sat Dec 31, 2011 6:45 am
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Post Re: The Old West
Just a question, are the actors going to be added again at some point?


Sat Dec 31, 2011 7:17 am
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Post Re: The Old West
Lovin the new sprites


Sat Dec 31, 2011 1:44 pm
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Post Re: The Old West
It would be great if you could add the actors again and add some Apache actors, and make a skirmish scene, where the cowboys attack us, or the Apaches attack us. It would be fun to make a defense with cowboys or a defense with Apaches, shooting arrows and tomahawks and spears, or you could even make an attack/defense scene, where you could choose to be the attacking cowboys or the defending Apaches, and you could blow up some doors with the dynamite charge or throw some spears at those cowboys...

Well, and you could make a craft for the cowboys...I would suggest a...tavern...with some drop ship thrusters, and the doors could be from a trapdoor inside the tavern... As for the Apaches... Well... hmm...give me some time and i'll think about it.


Sat Dec 31, 2011 3:08 pm
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Post Re: The Old West
Kettenkrad, you are one kick-ass spriter.


Sat Dec 31, 2011 3:40 pm
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Post Re: The Old West
Shakatuko wrote:
It would be great if you could add the actors again and add some Apache actors, and make a skirmish scene, where the cowboys attack us, or the Apaches attack us. It would be fun to make a defense with cowboys or a defense with Apaches, shooting arrows and tomahawks and spears, or you could even make an attack/defense scene, where you could choose to be the attacking cowboys or the defending Apaches, and you could blow up some doors with the dynamite charge or throw some spears at those cowboys...

Well, and you could make a craft for the cowboys...I would suggest a...tavern...with some drop ship thrusters, and the doors could be from a trapdoor inside the tavern... As for the Apaches... Well... hmm...give me some time and i'll think about it.


You know, it's a great idea. I just haven't had very much time working with actors so it might take a while... and I absolutely no experience with scenes but I might fiddle around with it. Yeah the actors will be added back in at some point, when I feel they are ready for it. I just didn't think that they were very unique and it was just subtracting from the mod. What did you guys think of them?


Sat Dec 31, 2011 5:10 pm
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Post Re: The Old West
I don't think they did any harm. The best part was the hats :P
What would be cool would be some sort of device that gives your actor a hat, but I'm not sure if you can make a device add an attachable. (is that possible?)


Sat Dec 31, 2011 9:19 pm
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Post Re: The Old West
Gotcha! wrote:
Kettenkrad, you are one kick-ass spriter.

Thanks Gotcha, that means a lot to me.

Miggles wrote:
I don't think they did any harm. The best part was the hats :P
What would be cool would be some sort of device that gives your actor a hat, but I'm not sure if you can make a device add an attachable. (is that possible?)

Not sure, but you could always just pin it to the actor's head. Collisions wouldn't carry to parent though.


Sun Jan 01, 2012 12:38 am
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Post Re: The Old West
Something akin to Darlos' magazines for the Oni Tengu heavy weapons. Bought from Shields, dropped, instantly pins to the actor's back. Should work for a hat, so long as there is no attachable armor on the head already (I presume).

EDIT: Aw, geez, this thread hadn't been posted in since LAST YEAR. Sorry about that, guys.


Sun Jan 01, 2012 6:06 pm
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Post Re: The Old West
Kettenkrad's from australia, so it was already 2012 when he posted.


Sun Jan 01, 2012 8:10 pm
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Post Re: The Old West
The sprites are great, Kettenkrad, you are the best spriter I've ever seen. Sorry if I spelled the name wrong. By the way, here in Brazil, when there was 10 seconds left to the new year, I went to the bathroom... I pissed for one year! Oh, and happy new year guys!


Mon Jan 02, 2012 12:20 am
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