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Trappers: Canyon Town http://forums.datarealms.com/viewtopic.php?f=61&t=25661 |
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Author: | SnowMonster20 [ Mon Aug 20, 2012 5:32 pm ] |
Post subject: | Re: Trappers: Canyon Town |
I get a floaty tree in canyon town Just thought i would let you know |
Author: | ryanbob1 [ Fri Aug 24, 2012 3:15 am ] |
Post subject: | Re: Trappers: Canyon Town |
it's been three days and the mod is incompatible with build 27. so.. |
Author: | ValkyriiKing [ Fri Aug 24, 2012 5:06 am ] |
Post subject: | Re: Trappers: Canyon Town |
Yeah, I'm getting errors on my CC too cause of the scenes. Idk but every time I dl this mod I seem to always get some kind of error. |
Author: | Someone64 [ Sun Sep 30, 2012 3:08 pm ] |
Post subject: | Re: Trappers: Canyon Town |
Trappers seems to have dependencies on the b27 version of Ronin so it's not compatible with 1.0. Can you please fix that? |
Author: | DPhase [ Fri Oct 05, 2012 6:18 am ] |
Post subject: | Re: Trappers: Canyon Town |
Someone64 wrote: Trappers seems to have dependencies on the b27 version of Ronin so it's not compatible with 1.0. Can you please fix that? |
Author: | PorkChop [ Fri Oct 05, 2012 8:02 pm ] |
Post subject: | Re: Trappers: Canyon Town |
I am getting the error on start up too... plz fix, this mod looks fun. --------------------------- RTE Aborted! (x_x) --------------------------- Reading of a preset instance "Dimitri" of class AHuman failed in file Trappers.rte/Scenes/Mountain Compound.ini, shortly before line #1330 The last frame has been dumped to 'abortscreen.bmp' You can copy this message with Ctrl+C --------------------------- OK --------------------------- Assuming its because its not 1.0 capable. |
Author: | scrdest [ Sat Oct 06, 2012 8:33 pm ] |
Post subject: | Re: Trappers: Canyon Town |
Hmm... given the thread has B27 next to it's name and nobody said it was updated, this seems to be quite an obvious cause |
Author: | PorkChop [ Sat Oct 06, 2012 10:10 pm ] |
Post subject: | Re: Trappers: Canyon Town |
Update to 1.0 PLZ!!!! |
Author: | !CTLV128 [ Tue Oct 09, 2012 12:20 pm ] |
Post subject: | Re: Trappers: Canyon Town |
Here's an unofficial hotfix; find the "Scenes" folder in the Trappers.rte and replace "Mountain Compound" with the attached one. The mod should work afterwards. Attachment: |
Author: | PorkChop [ Tue Oct 09, 2012 3:45 pm ] |
Post subject: | Re: Trappers: Canyon Town |
!CTLV128 wrote: Here's an unofficial hotfix; find the "Scenes" folder in the Trappers.rte and replace "Mountain Compound" with the attached one. The mod should work afterwards. Attachment: Trappers Hotfix.rar Awesome, thanks for the fix. I will try it out tonight. Edit» installed the hot fix and it works great!!! Thanks. |
Author: | BremusJacklancer [ Thu Oct 11, 2012 3:30 pm ] |
Post subject: | Re: Trappers: Canyon Town |
Can someone help me? I'm getting this error on start up even after the hotfix: Failed to load datafile object with following path and name: Ronin.rte/Devices/Weapons/Sprites/MagazinePistolLargeA and I know the problem... The path simply does not exist!! Any help is appreciated! EDIT: Ah I just created the folder and copied the sprites to it. |
Author: | Chaos [ Mon Oct 29, 2012 6:59 pm ] |
Post subject: | Re: Trappers: Canyon Town |
This mod is amazing! Love the sprites and everything else! I mean, it's on my top 5 list of mods that has loads of content. Keep up the amazing work. Will be looking forward to any new updates. x) Mod Spotlight: |
Author: | Ghost101 [ Sun Nov 04, 2012 11:20 am ] |
Post subject: | Re: Trappers: Canyon Town |
Ummm how do i Download and install it because it gives me error codes D: |
Author: | Ghost101 [ Tue Nov 06, 2012 2:02 pm ] |
Post subject: | Re: Trappers: Canyon Town |
Um how do i install it cause it always gives error codes |
Author: | Demonicidiot666 [ Fri Nov 09, 2012 11:21 pm ] |
Post subject: | Re: Trappers: Canyon Town |
If i use tele-nade with tactical crossbow, the arrow teleports? I NEED to try this out tomorrow. I MUST. Also, do the tele-nade teleports through wall? |
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