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 New building tech! Window prototype! 
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Joined: Wed May 29, 2013 11:51 pm
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 New building tech! Window prototype!
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Windows!


Next up... better windoww!!


mod is free to use just add to credits pls thx!!


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Last edited by windowscience on Sun Jun 02, 2013 12:57 am, edited 1 time in total.

Sat Jun 01, 2013 4:04 am
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Joined: Tue Feb 19, 2013 2:50 am
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Location: the midwest
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Post Re: New building tech! Window prototype!
So, the window is supposed to explode like that?


Sat Jun 01, 2013 4:23 am
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Joined: Tue Sep 06, 2011 6:46 am
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Post Re: New building tech! Window prototype!
halo117 wrote:
So, the window is supposed to explode like that?


He used a grenade launcher.


Sat Jun 01, 2013 12:28 pm
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Joined: Thu May 30, 2013 1:25 pm
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Post Re: New building tech! Window prototype!
Interesting. Tested it, seems to be very good. I've tested it with cheapest unitec turret. The window survived about 20 hits before it broke, but it let the projectiles go through it. When I've simply used some pistol on the window, it easily broke it within three first shots. Still, cool.
May I ask, is this mod adding "Mario" to the CC? I've found some mario-based tiles and such, noticed it after I installed this.


Sat Jun 01, 2013 12:29 pm
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Joined: Thu Oct 11, 2012 12:25 am
Posts: 36
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Post Re: New building tech! Window prototype!
randomstranger wrote:
Interesting. Tested it, seems to be very good. I've tested it with cheapest unitec turret. The window survived about 20 hits before it broke, but it let the projectiles go through it. When I've simply used some pistol on the window, it easily broke it within three first shots. Still, cool.
May I ask, is this mod adding "Mario" to the CC? I've found some mario-based tiles and such, noticed it after I installed this.


I've got them too, but haven't installed this mod, so no


Sat Jun 01, 2013 12:49 pm
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Joined: Mon Aug 27, 2012 11:13 am
Posts: 151
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Post Re: New building tech! Window prototype!
It's possible those mario tiles might have been from map pack 3.


Sat Jun 01, 2013 6:43 pm
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Joined: Wed May 29, 2013 11:51 pm
Posts: 16
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Post Re: New building tech! Window prototype!
randomstranger wrote:
Interesting. Tested it, seems to be very good. I've tested it with cheapest unitec turret. The window survived about 20 hits before it broke, but it let the projectiles go through it. When I've simply used some pistol on the window, it easily broke it within three first shots. Still, cool.
May I ask, is this mod adding "Mario" to the CC? I've found some mario-based tiles and such, noticed it after I installed this.


oh those are found in map pack 3, you must have that, this is only 3.9kbites

but glad you think its cool ill try and add more next update.. testin stuff now

o an you guys can mess with it yourselves if u want i dont mind just add me to credits


Sun Jun 02, 2013 12:53 am
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Joined: Tue May 28, 2013 7:28 pm
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Post Re: New building tech! Window prototype!
wow .............. I dont get it?

this is like a mini mod


Sun Jun 09, 2013 5:16 pm
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Joined: Wed Dec 28, 2011 6:57 pm
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Post Re: New building tech! Window prototype!
halo117 wrote:
So, the window is supposed to explode like that?

I wish I could like this, but I can't. So I'm putting it in my signature.


Sat Jun 29, 2013 9:51 pm
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Joined: Tue Feb 12, 2013 2:47 am
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Location: Deep in the mysterious universe of Qward
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Post Re: New building tech! Window prototype!
Quote:
Interesting. Tested it, seems to be very good. I've tested it with cheapest unitec turret. The window survived about 20 hits before it broke, but it let the projectiles go through it. When I've simply used some pistol on the window, it easily broke it within three first shots. Still, cool.
May I ask, is this mod adding "Mario" to the CC? I've found some mario-based tiles and such, noticed it after I installed this.


I think that that was caused by the fact that the bullets from the turret were going faster, so they passed through.
But I'm probably wrong...


Sun Jun 30, 2013 8:03 pm
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