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 Killzone 3 
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Joined: Mon Oct 01, 2012 1:56 pm
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 Killzone 3
Good day,i present you my first mod,based on the popular sci fi shooter Killzone.This mod contains 3 actors and weapons.It's mostly helghast weapons,but i added 2-3 ISA ones.The mod wasn't made from scratch,i used Pyrofalkon's Red Clones mod.

The mod is still unfinished,but it's very playable.
I hope you will enyoj it.It's an small mod for now,but i will try and add more in the future.

The game is compatible with B27,but i think it also works for B26.
Guys,feel free to comment and tell me how to make the mod better.

Credits: Pyrofalkon for the original mod Red Clones and permission
Croblade24(ME) for the rest :)

Here is a picture of the whole thing:

Image

Ok,so on the left you se a standard helghast snow unit,i didn't do much with him.In the middle is the classic one,the simple black soldier,and on the right is an Elite Shock Trooper.You can also see the weapons on the side.The Mini Wasp is my custom weapon :)
I ddidn't edit the prices and descriptions much...at all...Any way,if this sounds/looks nice to you,download it and have fun.


Last edited by Croblade24 on Tue Nov 13, 2012 4:46 pm, edited 10 times in total.



Fri Nov 09, 2012 1:13 pm
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Post Re: Killzone 3
NEW FIXED DOWNLOAD LINK : http://www.mediafire.com/download.php?cn5boj54cthe5s2

Elite shock troopers with glowing eyes: http://www.mediafire.com/?v4v5tbfxx2xbl1j (Credits go to ShadowStorm for adding eye glow)


Last edited by Croblade24 on Tue Nov 13, 2012 4:45 pm, edited 3 times in total.



Fri Nov 09, 2012 1:17 pm
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Joined: Mon Oct 15, 2012 5:21 pm
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Post Re: Killzone 3
Pics please? :3
EDIT: Tested the Mod, its really nice but could you please nerf the reload Times? I dont think you can reload a Sniper Rifle in 1 second.


Last edited by Notsoscary on Fri Nov 09, 2012 2:36 pm, edited 1 time in total.



Fri Nov 09, 2012 2:00 pm
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Post Re: Killzone 3
Pics added :)


Fri Nov 09, 2012 2:20 pm
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Post Re: Killzone 3
Note:Nerfed the reload time on rifles.


Fri Nov 09, 2012 2:43 pm
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Post Re: Killzone 3
EDIT: The weapons could use some more shading.


Last edited by ShadowStorm on Fri Nov 09, 2012 10:21 pm, edited 3 times in total.



Fri Nov 09, 2012 2:52 pm
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Post Re: Killzone 3
Thanks


Fri Nov 09, 2012 3:12 pm
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Post Re: Killzone 3
More Feedback...
The Elite has a little bit too strong jetpack.


Fri Nov 09, 2012 7:32 pm
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Data Realms Elite
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Post Re: Killzone 3
The eyes on the masks look too big, the guys look like flies :S

But the sprites are good anyway, though they might need some polish.


Fri Nov 09, 2012 8:28 pm
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Post Re: Killzone 3
Notsoscary,they are suppose to have strong jetpacks,i probably overdone the jetpack a bit,but it is suppose to be strong.
Asklar,i think i tried to put smaller eyes,but it looks stupid,if you can do something with them,feel free to post it.


Fri Nov 09, 2012 10:36 pm
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Post Re: Killzone 3
Oh, another thing, what you should do is make a tiny red(or orange) glow and attach it to their helmet so that their eyes glow.


Fri Nov 09, 2012 10:39 pm
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Post Re: Killzone 3
ShadowStorm wrote:
EDIT: The weapons could use some more shading.


I don't know about that,it would probably be all too dark and the soldiers are dark-colored.So you probably couldn't tell the difference then.


Fri Nov 09, 2012 10:41 pm
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Post Re: Killzone 3
ShadowStorm wrote:
Oh, another thing, what you should do is make a tiny red(or orange) glow and attach it to their helmet so that their eyes glow.


I thought of that,it would look awesome but i dont know how to do it :(
I would also add when you shoot the gas mask pipe,something goes out and they die.
But then again,i don't know how to add it...
If any1 could post me a quick tutorial,i would be glad to do it


Fri Nov 09, 2012 10:42 pm
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Post Re: Killzone 3
Well, you're in luck because I happen to know how to do it.

First of all you need the actual glow pixel

Then you need the emitter:

Finally, you attach it to your helmet


As for your previous comment, when I say shading, it doesn't necessarily mean to make things darker, you could make the rest lighter to compensate. But it's your choice.


Fri Nov 09, 2012 10:53 pm
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Post Re: Killzone 3
ShadowStorm wrote:
Well, you're in luck because I happen to know how to do it.

First of all you need the actual glow pixel

Then you need the emitter:

Finally, you attach it to your helmet


As for your previous comment, when I say shading, it doesn't necessarily mean to make things darker, you could make the rest lighter to compensate. But it's your choice.


Ok,so i just have to copy the things from your spoilers and paste them UNDER the helmet?
And in the last spoiler,when you said change this,to what number am i suppose to set it? (sorry for asking,but i suck ad scripting and halfly at codes)


Fri Nov 09, 2012 10:57 pm
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