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 RAIDEN [Open Resource] MKII 
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Joined: Fri Dec 14, 2012 5:44 am
Posts: 201
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 RAIDEN [Open Resource] MKII
Alright,


Image



DOWNLOAD:

Attachment:
File comment: MKII
Raiden.rte.rar [62.48 KiB]
Downloaded 1060 times





CREDIT TO MEHMAN FOR AIDING ME WITH THIS MOD(+HIS LUA FOR MOVEMENT):


KNOWN BUGS:

The legs are fixed but still may look a little off, still they look way better than before! Trust me on this guys!





Changelog:





v1._______________

*Changed legs to 5 frame count instead of 8

*Fixed wonky legs... now they're only somewhat crazy.




Description:


It's Raiden from MGS I sprited it my self. And I put him together.

This project is open to the public to modify and re-release as their own as long as they improve it.
If enough people download it I'll make more MGS. (If anyone wants to help me with a lua script so he plays a sound every time you select him or when he spawns just post it and I'll put your name in the credits!!)


Attachments:
RaidenVSTrain.png
RaidenVSTrain.png [ 80.72 KiB | Viewed 13123 times ]


Last edited by Izak12 on Sat Feb 16, 2013 7:19 pm, edited 3 times in total.

Thu Feb 14, 2013 6:52 am
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Joined: Thu Oct 11, 2012 12:25 am
Posts: 36
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Post Re: RAIDEN [Open Resource] MKII
Cool :D


Sun Feb 17, 2013 1:59 pm
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Joined: Thu Jun 21, 2012 3:38 pm
Posts: 122
Location: On a little island called Puerto Rico
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Post Re: RAIDEN [Open Resource] MKII
I'm not saying your sprites aren't good Heck my sprites aren't that good so I'm not one to judge but most sprites in CC look much better with outlines. I consider spriting to be more along the line with line drawings. There's just not enough space to put the details of a painting into a sprite.

You can ignore this if you'd like, cause we all have our unique way and style of doing things.

If you look at the image you got above, the train and its weapons have outlines and most of vanilla CC stuff have them as well.

By the way you look like your all over the forums. It makes me think your cooking up a huge project or something.... hmm... I wonder.

Anyway, Keep motivated Mr. Izak12. :wink:


Sun Feb 17, 2013 3:04 pm
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Joined: Thu Feb 14, 2013 3:16 pm
Posts: 116
Location: Somewhere beyond time
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Post Re: RAIDEN [Open Resource] MKII
Hey, it's weegee's Train Chase! Nice stuff.


Mon Feb 18, 2013 6:39 am
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Joined: Fri Dec 14, 2012 5:44 am
Posts: 201
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Post Re: RAIDEN [Open Resource] MKII
Grimmcrypt wrote:
I'm not saying your sprites aren't good Heck my sprites aren't that good so I'm not one to judge but most sprites in CC look much better with outlines. I consider spriting to be more along the line with line drawings. There's just not enough space to put the details of a painting into a sprite.

You can ignore this if you'd like, cause we all have our unique way and style of doing things.

If you look at the image you got above, the train and its weapons have outlines and most of vanilla CC stuff have them as well.

By the way you look like your all over the forums. It makes me think your cooking up a huge project or something.... hmm... I wonder.

Anyway, Keep motivated Mr. Izak12. :wink:



SO THATS what I was missing. What a large oversight.


Hey fellas you realize you can take my sprites and rerelease them into your own mods right? Like you could take what ive done and improve on it etc and put it in anything. I dont mind. I'd appreciate credit of course.

So yeaaaahh.....


Mon Feb 18, 2013 6:54 pm
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