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[v1.0] The Order
http://forums.datarealms.com/viewtopic.php?f=61&t=45685
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Author:  No_0ne [ Thu May 08, 2014 8:57 pm ]
Post subject:  [v1.0] The Order

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THE ORDER

"Despite its ancient and arcaic practices, the Order of the Great Kingdom is renown for its destructive plasma arsenal and heavily-armored Knights, who are trained in close combat and their melee weapons are can slay anything in their path."

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ALSO FEATURES "CRUSADE DEFENSE" ACTIVITY

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- MEDIA -
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DOWNLOAD
MANUAL DOWNLOAD

Author:  Asklar [ Thu May 08, 2014 9:24 pm ]
Post subject:  Re: [v1.0] The Order

I'm completely impressed!

To begin with, the combination of the Beam Lance jump and their AI, they are the first actors I've ever seen to be an actual threat with close combat weapons. Plus, the effects of it are really amazing.

It's very well balanced, the grenade is goddamn amazing, and the sprites look very well. I can't seem to find anything I don't like :P

Amazing job!

Author:  TheFunsizeNinja [ Thu May 08, 2014 10:24 pm ]
Post subject:  Re: [v1.0] The Order

HOLY MOTHER TERESA ON THE HOOD OF A MERCEDES BENDZ I LOVE THIS.

And I don't think I've ever seen a melee weapon... "Made" like that.

Author:  haloman [ Thu May 08, 2014 10:49 pm ]
Post subject:  Re: [v1.0] The Order

yesss ive been waiting for this mod it looks so awsome

Author:  Mr_Rainbow [ Thu May 08, 2014 11:05 pm ]
Post subject:  Re: [v1.0] The Order

My god. I think this might be up there with S.A.W and W40K.

Author:  TheFunsizeNinja [ Thu May 08, 2014 11:36 pm ]
Post subject:  Re: [v1.0] The Order

Um... With the manual download, I seem to be getting a "Could not match property Error happened in Knights.rte/Devices/Flamer.ini at line 243!" error.

Author:  No_0ne [ Thu May 08, 2014 11:44 pm ]
Post subject:  Re: [v1.0] The Order

Are you on B30? Because the mod utilizes some of the new properties like AIFireVel and AILifeTime.

Author:  TheFunsizeNinja [ Thu May 08, 2014 11:53 pm ]
Post subject:  Re: [B30][v1.0] The Order

My ver is old I think... So that might be the case :/

Author:  Asklar [ Fri May 09, 2014 12:00 am ]
Post subject:  Re: [B30][v1.0] The Order

Also, thanks for adding manual download, since devs released B30 on the licensing page I stopped using the Steam version altogether.

Author:  TheFunsizeNinja [ Fri May 09, 2014 12:19 am ]
Post subject:  Re: [B30][v1.0] The Order

Man, I really wanted to use this :(

Author:  No_0ne [ Fri May 09, 2014 12:21 am ]
Post subject:  Re: [B30][v1.0] The Order

What's keeping you from upgrading?

Author:  TheFunsizeNinja [ Fri May 09, 2014 12:25 am ]
Post subject:  Re: [B30][v1.0] The Order

Err... Nothing.

Author:  CaveCricket48 [ Fri May 09, 2014 2:38 am ]
Post subject:  Re: [B30][v1.0] The Order

We just got the B30 tag added, so you can put that on now.

Author:  Asklar [ Sat May 10, 2014 7:26 am ]
Post subject:  Re: [v1.0] The Order

If you are shooting the arbiter and drop it, it still fires. It's funny imo :P

Author:  Mr_Rainbow [ Sun May 11, 2014 2:12 am ]
Post subject:  Re: [v1.0] The Order

Not sure if you're working on Void Wanderers support or not, but I have a modified Combine.lua (CMB.lua) that seems to work for it.

EDIT May 12
https://www.dropbox.com/s/s2i35z9vphpul6i/knights.lua

As I don't know much about lua, there's some errors that I'll try to fix.

Its not perfect, but it's still fun to cause carnage as knights on a space ship.

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