Data Realms Fan Forums
http://forums.datarealms.com/

Ronin revamp (B31) [6th November 2016]
http://forums.datarealms.com/viewtopic.php?f=61&t=46018
Page 1 of 1

Author:  4zK [ Thu Dec 24, 2015 5:29 pm ]
Post subject:  Ronin revamp (B31) [6th November 2016]

Revamped sprites, effects & some other properties for the Ronin faction.

Overwrites the vanilla Ronin.rte, make sure to provide a backup of the original!

Image Image

Image Image

Image Image

DOWNLOAD

Author:  AbsoluteCero95 [ Thu Dec 24, 2015 8:56 pm ]
Post subject:  Re: Ronin revamp (B31) [24th December 2015]

Cool mod however I just want to tell you that the Box sound goes to 4V.rte/Ronin/Actors/Craft/Break1.wav while it should go to Ronin.rte/Crafts/Box/Break1.wav just thought that you should know that.

Author:  4zK [ Thu Dec 24, 2015 9:20 pm ]
Post subject:  Re: Ronin revamp (B31) [24th December 2015]

My bad, had forgotten completely about the drop box. Should be fixed now.

Author:  Greenclone [ Sat Dec 26, 2015 3:01 pm ]
Post subject:  Re: Ronin revamp (B31) [24th December 2015]

Pretty cool!

Keep up the great work!

Author:  Happy_Savage [ Sat Dec 26, 2015 9:26 pm ]
Post subject:  Re: Ronin revamp (B31) [24th December 2015]

To begin with, I love you, dude. Both your standalone mods are great (hello, Untitled), and also the vanilla-themed ones like this and Balanced Arcenal. I especially love the mods that expand vanilla factions, so I'm really happy to see this one. However I have a request: if you're gonna continue working on this mod, maybe you could add some more ronin heads for even greater variety, maybe a couple of asian/black ones. You could also add some randomly spawned additional elements of armour, like hand-made metal body plate, kevlar neck and shoulders protection or pauldrons, that would be just great. Ronins are rag-tag bandits, so the more diversely they look the better.

Author:  Grimmcrypt [ Mon Jan 04, 2016 4:14 am ]
Post subject:  Re: Ronin revamp (B31) [24th December 2015]

Dude, I dig this mod. Love it when you shoot, you can see the face change on the actors :grin: And I dig berets. Also, did you add in that bomb device jamming thing? Or was that already in there? :0

Author:  AbsoluteCero95 [ Mon Jan 04, 2016 4:38 am ]
Post subject:  Re: Ronin revamp (B31) [24th December 2015]

Like I said earlier this a great mod it even works with the Ronin expansion mod plus I also modded in your vanilla weapons expansion to the mod to make it even better.

Author:  LilWayne [ Sun Nov 06, 2016 4:45 am ]
Post subject:  Re: Ronin revamp (B31) [4th February 2016]

I was wondering if you can upload this on steam workshop?

Author:  4zK [ Sun Nov 06, 2016 12:09 pm ]
Post subject:  Re: Ronin revamp (B31) [4th February 2016]

I wasn't planning on doing that, since this mod replaces the original Ronin.rte file, and I'm not sure how downloading it automatically through the workshop would work.

Due to your request, however, I can do that. I am certain that the workshop method won't make a backup of the original, but I guess disclosing that in the description should be enough. Downloading the .rte file and inserting it in the SteamApps\common\Cortex Command folder works just as fine though.


EDIT: This mod cannot be uploaded to the workshop since it uses a vanilla directory (Ronin.rte).

Download the .rte file and insert it in the SteamApps\common\Cortex Command folder. Remember to provide a backup of the original!

Author:  LilWayne [ Thu Nov 24, 2016 6:46 am ]
Post subject:  Re: Ronin revamp (B31) [6th November 2016]

I dont really like the vanilla ronin models

Author:  Visage [ Wed Jun 14, 2017 6:33 am ]
Post subject:  Re: Ronin revamp (B31) [6th November 2016]

The download link is broken. Mind re-uploading?

Author:  4zK [ Thu Jun 15, 2017 3:58 pm ]
Post subject:  Re: Ronin revamp (B31) [6th November 2016]

♥♥♥♥, man. I'm on it.

EDIT: Should be there now.

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/