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Art Dump
http://forums.datarealms.com/viewtopic.php?f=7&t=10691
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Author:  capnbubs [ Wed May 21, 2008 10:03 pm ]
Post subject:  Re: Art Dump

So... the reason I've been reading up on Prom's technique is so I can make a scene that fits with the original art style of CC.

Here's my attempt at a backdrop.bmp in the same style as Prom's, I'm planning on using this for a scene in the next beta of the Crobotech pack.

Image

Author:  J23 [ Wed May 21, 2008 10:20 pm ]
Post subject:  Re: Art Dump

Looks nice, looking forward to the full thing.

Planning on any new modules to go along with the map?

Author:  capnbubs [ Wed May 21, 2008 10:32 pm ]
Post subject:  Re: Art Dump

yes, but I'm not sure if they'll make it into the next beta, depends on how difficult I find them.

What are the most important bunker module parts?

Author:  Falcon X [ Wed May 21, 2008 10:36 pm ]
Post subject:  Re: Art Dump

capnbubs wrote:
yes, but I'm not sure if they'll make it into the next beta, depends on how difficult I find them.

What are the most important bunker module parts?

Tunnels, silos, brain bunker, and doors.

Author:  Jox =3 [ Thu May 22, 2008 12:59 am ]
Post subject:  Re: Art Dump

Try make a Combine Nexus. Really full of details, if possible.

Author:  Aspect [ Thu May 22, 2008 1:51 am ]
Post subject:  Re: Art Dump

Tunnels are the most important. However, in a custom scene the cool custom bunker things like silos and brain rooms are important.

Author:  Roy-G-Biv [ Thu May 22, 2008 1:55 am ]
Post subject:  Re: Art Dump

capnbubs wrote:
What are the most important bunker module parts?


    Brain rooms.
    Silos
    Tunnels
    Doors
    Bunkers
    Crawlthrough areas
Would that be a snow map you are going to make?
Now that'd be awesome.

EDIT: How do you manage to get awesome looking sky gradiants?
Everytime I try, the colours don't seem to be close-looking enough.

Author:  capnbubs [ Thu May 22, 2008 2:01 am ]
Post subject:  Re: Art Dump

hrmm... I loaded the CC palette into photoshop so that I could see what gradients CC already had, then tried to pick something that wouldn't get too fudged up by the conversion to a paletted bitmap.

Author:  bbbzzz234 [ Thu May 22, 2008 4:08 am ]
Post subject:  Re: Art Dump

Why did everyone forget corners and T-junctions, if we are expected to make a base with these, we need them too

Author:  Krumbs [ Thu May 22, 2008 6:23 pm ]
Post subject:  Re: Art Dump

You should do the brain something like this.

I know you have already done one, but maybe you could put your brain inside it.

Attachments:
brain.jpg [36.4 KiB]
Downloaded 113 times

Author:  capnbubs [ Thu May 22, 2008 6:25 pm ]
Post subject:  Re: Art Dump

That's pretty cool krumbs, but a little too clean and bright for a Crobotech installation.

Author:  Krumbs [ Thu May 22, 2008 6:29 pm ]
Post subject:  Re: Art Dump

Yeah of course, but you could draw your own dirty version. That is just an idea drawing done in 3 minutes.

Author:  robolee [ Thu May 22, 2008 11:55 pm ]
Post subject:  Re: Art Dump

suggested brain bunker: (with some kind of reactor device.... :lol: )

Attachments:
BRAINS.png [59.99 KiB]
Downloaded 512 times

Author:  robolee [ Fri May 23, 2008 1:19 am ]
Post subject:  Re: Art Dump

also I present... A FACE! (no reference, sort of caricature-ish, randomly selected colours, obviously all by me, one layer used, done in photoshop)
full sized:
Attachment:
face.png
face.png [ 119.21 KiB | Viewed 17865 times ]

smaller (better quality):
Attachment:
small face.png [32.02 KiB]
Downloaded 48 times

Author:  Krumbs [ Fri May 23, 2008 10:28 am ]
Post subject:  Re: Art Dump

Wow! That is really good, I can't draw faces atall. Really nice nose aswell, great.

And the brain is better than my one too.

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