View unanswered posts | View active topics It is currently Fri Mar 29, 2024 2:20 am



Reply to topic  [ 108 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8  Next
 [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS! 
Author Message

Joined: Fri Aug 05, 2011 11:42 pm
Posts: 7
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Fresh Install with Shook's hueg pile of mods, on Windows 7 x64

Image


Fri Aug 05, 2011 11:53 pm
Profile

Joined: Fri Aug 05, 2011 11:42 pm
Posts: 7
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Never mind, uninstall/reinstall fixed it.


Sat Aug 06, 2011 12:22 am
Profile

Joined: Sat Aug 06, 2011 2:27 am
Posts: 2
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Hi! Got this awesome game from the HIB #3, and I think it would be useful to share my experience:

First I tried the game in an Asus k52-de laptop ( Phenom 2 x3 n830 @2.1 Ghz + 4Gb DDR3 + HD 5470m 512MB) using Ubuntu 11.04 with AMD/ATI official drivers, the game was unplayable; tutorial worked fine although sometimes it lagged horribly when approaching the right side of the map and engaging the enemy bots. The other maps were simply unplayable.

Then I tried the game in the same laptop using Windows 7 64 bits, it works flawlessly, twice the fps when no enemies are on the map(the only case when it works fine in Ubuntu) and it's completely playable with some 20 enemies (max I tried). Sometimes the game lags, like reading, but very rarely.

Other issues I had using Ubuntu were the inability to save my configuration and extreme lag when playing in windowed mode.

Hope this is useful for linux and AMD users.


Sat Aug 06, 2011 2:42 am
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Yeah, unfortunately, the Linux ports are not done in house, and though I don't have personal experience with them, most people tend to report better performance running CC with WINE rather than running the direct Linux build.


Sat Aug 06, 2011 4:17 am
Profile

Joined: Sat Aug 06, 2011 2:27 am
Posts: 2
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Indeed! With Wine it works almost as fast as in Windows!


Sat Aug 06, 2011 7:26 am
Profile

Joined: Thu Aug 04, 2011 1:45 pm
Posts: 17
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Something broke my game. It no longer works like before after trying to install some mods, etc.

Image

Reinstalling the game did NOT help.


Mon Aug 08, 2011 1:51 pm
Profile

Joined: Wed Aug 10, 2011 10:54 pm
Posts: 3
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
im getting the rte error heres what it says:

Abortion in file .\system\Reader.ccp, Line 531, because:

Could not match property in base.rte/icons.ini at line 4!

The last frame has been dumped to 'abortscreen.bmp'

halps?


Wed Aug 10, 2011 11:06 pm
Profile
User avatar

Joined: Fri Aug 12, 2011 11:31 am
Posts: 19
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
I got this one:
Abortion in file .\System\Reader.cpp, line 534, because
Failed to open included data file in Coalition.rte/Scenes.ini at line 3
The last frame has been dumped to ´abortscreen.bmp´

I tried to reinstall it serval times and tried to fix it on my own but everything didnt work.
Help please


Sat Aug 13, 2011 1:09 am
Profile
User avatar

Joined: Tue Jan 12, 2010 8:25 pm
Posts: 400
Location: mukilteo, wa
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
grunt6464 wrote:
im getting the rte error heres what it says:

Abortion in file .\system\Reader.ccp, Line 531, because:

Could not match property in base.rte/icons.ini at line 4!

The last frame has been dumped to 'abortscreen.bmp'

halps?



First off do me a favor and never say "halps" again, never.
Ok open the base folder and find icons.ini, open it and find line 4
Your error is on line 4 and its most likely a bad file path. If you post a copy of what line 4 says and the whole error message one of us can tell you exactly whats wrong. Good luck


Sat Aug 13, 2011 3:03 am
Profile

Joined: Wed Aug 10, 2011 10:54 pm
Posts: 3
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
whole thing: AddIcon = Icon
PresetName = Blank
FrameCount = 3
BitmapFile = ContentFile
FilePath = Base.rte/GUIs/PieIcons/Blank.bmp
AddToGroup = Pie Icons

Line 4 (i hope):FilePath = Base.rte/GUIs/PieIcons/Blank.bmp

i hope thats right :-(


Sat Aug 13, 2011 4:55 am
Profile
User avatar

Joined: Tue Jan 12, 2010 8:25 pm
Posts: 400
Location: mukilteo, wa
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Did you check the pieicons folder for a sprite named blank.bmp?
When i get off work in a few hours (boeing night shift) i will check that path on my computer for you.

The other thing you can try while you wait is reinstalling the game

**UPDATE**
ok i checked that file path and its correct, so two things could be the problem now.

1) make sure the blank.bmp image is in that folder, it could be missing (if so just reinstall your game)

2) the tabbing could be off, this would only happen if you or someone else was editing the ini file. (i doubt this is it, but if it is up load your file and someone here will fix it)


Sat Aug 13, 2011 5:27 am
Profile

Joined: Wed Aug 10, 2011 10:54 pm
Posts: 3
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
salt_1219 wrote:
Did you check the pieicons folder for a sprite named blank.bmp?
When i get off work in a few hours (boeing night shift) i will check that path on my computer for you.

The other thing you can try while you wait is reinstalling the game

**UPDATE**
ok i checked that file path and its correct, so two things could be the problem now.

1) make sure the blank.bmp image is in that folder, it could be missing (if so just reinstall your game)

2) the tabbing could be off, this would only happen if you or someone else was editing the ini file. (i doubt this is it, but if it is up load your file and someone here will fix it)


YES THX MAN IT WORKED FINALLY I GET TO PLAY :smile:


Sat Aug 13, 2011 8:10 pm
Profile

Joined: Sun Aug 21, 2011 6:52 pm
Posts: 2
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
I got the download from Humble indie bundle and i have this problem:

Abortion in file .\system\reader.cpp line 534 because:

Referring to an instance ('Base.rte/AK-47') to copy from that hasn't been defined in Base.rte/Scenes/Physics Test.ini at line 106!

I havn't got any mods and i reinstalled it several times to check.

I looked for physics test and it looks like this:



AddScene = Scene
PresetName = Physics Test
Description = For testing physics.
LocationOnPlanet = Vector
X = 0
Y = 0
GlobalAcceleration = Vector
X = 0
Y = 20

Terrain = SLTerrain
PresetName = Physics Test Terrain
BitmapFile = ContentFile
Path = Base.rte/Scenes/Terrains/Test.bmp
WrapX = 1
WrapY = 0
ScrollRatio = Vector
X = 1.0
Y = -1.0
BackgroundTexture = ContentFile
Path = Base.rte/Scenes/Textures/DirtDark.bmp

AddBackgroundLayer = SceneLayer
CopyOf = Near Layer
AddBackgroundLayer = SceneLayer
CopyOf = Clouds Layer
AddBackgroundLayer = SceneLayer
CopyOf = Sky Layer


Sun Aug 21, 2011 6:58 pm
Profile

Joined: Thu Aug 25, 2011 7:03 pm
Posts: 4
Location: Brighthelmstone
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
Yeah, I get the RTE aborted message:

"Abortion in file .\Managers\PresetMan.cpp, line 162, because:
failed to find the The Last Works of thesoupiest.rte Data Module"

I've checked all the index files and I can't find anything wrong, can anyone help me please?


Thu Aug 25, 2011 7:34 pm
Profile

Joined: Sun Aug 28, 2011 10:58 am
Posts: 1
Reply with quote
Post Re: [FAQ] General Troubleshooting READ IF YOU HAVE PROBLEMS!
im getting a differnt error than what ive seen on the boards after build 25, i got the game from HIB3 not sure if that has anything to do with it the error says

RTE Aborted! (x_x)

Abortion in file .\System\Reader.cpp, line 534, because:

Wrong type in Reader when passed to Serializable::Create() in Metagames.rte/Index.ini at line 1!

The last frame has been dumped to 'abortscreen.bmp'


Sun Aug 28, 2011 11:05 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 108 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.065s | 15 Queries | GZIP : Off ]